Name: Date of birth: Positions:
dr. Igor Stefan Mayer 09-05-1965 Senior Associate Professor Public Management & Gaming Director CPS - TU-Delft Center for Serious gaming Affiliation: Delft University of Technology, the Netherlands Faculty of Technology, Policy and Management Department Policy, Organization, Law & Gaming Postal adress: PO Box 5015 Postal code: 2600 GA DELFT The Netherlands Visiting adress: Jaffalaan 5 Postal code: 2638 BX DELFT Room: b 3.040 Websites: www.seriousgaming.tudelft.nl www.polg.tbm.tudelft.nl E-mail:
[email protected] Skype: igormayerdelft Tel work: +31 (0) 152787185 Fax: +31 (0) 152786439 Secretary: mrs. Joy van Eijk,
[email protected] +31(0) 15 2788061 Resume
Dr. Igor S. Mayer (1965) is a senior associate professor in the faculty of Technology, Policy and Management (TPM) at Delft University of Technology, the Netherlands. He is also the director of CPS, the TU-Delft Centre for Serious Gaming (www.seriousgaming.tudelft.nl). He is a co-founder and a board member (from 2004 until 1 Jan. 2008) of SAGANET– the Netherlands’ Simulation and Gaming Association – as well as GaLA, the European Network of Excellence in Serious Games (2010-2014) and a member of the Netherlands Institute of Government (NIG). He is an associate editor of Simulation & Gaming (since 2005) and Policy Studies Journal (2010-2012). His main research and professional interests are the development, use and evaluation of interactive and participatory methods for policy analysis and policy development in general, and gaming-simulation / serious games / virtual worlds in particular. He teaches serious gaming-simulation for policy making and infrastructure design and management in Delft, the Netherlands and in Harbin, China. Over the years and in various partnerships he initiated, 1
managed and participated in a large number of gaming-related research and development projects most recently for and with, Rijkswaterstaat (RWS), the ministry of Infrastructures & Environment (E&I), ProRail, Royal Dutch Shell, the Next Generation Infrastructures (NGI) program, the Netherlands’ Police Academy, the Dutch Council for the Judiciary, the Netherlands Office for the Public Prosecution, the Port of Rotterdam, the Netherlands Institute for Spatial Research. He organized, chaired and moderated a great many workshops, conferences, debates, gaming sessions and summer schools. He is a regular invited speaker on serious gaming at seminars, conferences and workshops in the Netherlands, as well as Germany, China (Harbin Institute of Technology, school of management) and India. He published his work in many international peer reviewed journals and books. About CPS – TU-Delft Centre for Serious Gaming
CPS – TU-Delft Centre for Serious Gaming (www.seriousgaming.tudelft.nl, ar. 17fte. research and 7fte. production staff in Nov. 2011) - is an interdisciplinary centre of expertise and experience for academic research and professional applications of simulation-gaming, serious gaming and 3D virtual (game) worlds for purposes such as complex policy-making, organizational decision-making, management, learning and training, mainly in the domain of infrastructures. The research is broad in scope and builds upon theories on complex (adaptive) systems, multi-actor policy making, integrated assessment, participatory policy analysis, sense making, resilience and playful organizations; as well as engineering and modeling paradigms, such as agent based modeling (ABM). Previous positions and completed education
2004
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2004 1998
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2004
1996 1996 1992 1992 1990 1986 1985 1984 1977
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1998 1997 1993 1997 1991 2000 1988 1987 1984
Associate Professor, faculty Technology, Policy and Management, Delft University of Technology Director and founder of TU-Delft Centre for Serious Gaming Assistant professor faculty Technology, Policy and Management, Delft University of Technology Researcher IVA, Institute policy research, Tilburg, the Netherlands Assistant professor University Brabant TNO, strategy, technology, policy unit PhD researcher, University of Brabant, the Netherlands Military service, reserve officer, 1st lieutenant Policy and organization sciences, University Nijmegen, the Netherlands Philosophy, University Nijmegen, the Netherlands Political science, University Nijmegen, the Netherlands VWO, Mencia de Mendoza Lyceum, Breda, the Netherlands
Main areas of expertise (key-words)
1. 2. 3. 4. 5. 6. 7.
Design and application of gaming-simulation, serious gaming, virtual worlds Game-based education Process design and process facilitation Participatory policy analysis, comparative policy analysis Consensus conferences, public debates and workshops Electronic meetings systems, Group Decision Support Systems Actor and network analysis 2
8. 9. 10. 11. 12. 13. 14. 15. 16.
Interactive policy making Complex, multi-actor systems, complex adaptive systems Complex decision- and policy making Policy change and policy oriented learning Quasi experimental evaluation, ex-ante evaluation Infrastructures and utilities, ports, water, urban and infrastructure planning Justice and police Water management Environmental policy, Marine Spatial Planning
Awards
Outstanding paper award: Meijer, S., Mayer, I., van Luipen, J., Weitenberg, N. (2009) Gaming Rail Cargo Capacity Management: Exploring and Validating Alternative Modes of Organization. In: Learn to Game – Game to Learn, Proceedings of 40th ISAGA conference 2009 (CD Rom), June 29 – July 3, 2009, Singapore. Winner of the Entrepreneur scientist award, 2008 faculty of TPM / Shortlist Entrepreneur scientist award, 2008, TU-Delft. Henk Sol Award 2005, January 2006 Best TU-Delft/TPM scientific article published in 2005: Mayer, I., van Bueren, E., Bots, P., Voort, H. van der, and Seidel, R. & (2006) Collaborative decision-making for sustainable urban renewal projects: a simulation-gaming approach. In: Environment and Planning B., 31, pp. 403-423. Henk Sol Award 2004, October 2005 Best TU-Delft/TPM scientific article published in 2004: Mayer, I., P. Bots & E. van Daalen (2004) Perspectives on policy analysis: a framework for understanding and design, In: Journal of Technology, Policy and Management, 4 (2) pp. 169191, ISSN 1468-4322.
Chairing, lecturing, organizational & advisory work (selection)
Organizing chair JTEL Summer school on e-learning, May 20-26, Estoril, Portugal. Panel chair at the Urban Crisis workshop, November 17 2011, Coventry University London Campus. Lecturer STELLAR summer school on Game Based Learning, Autrans, France, 24-27 June 2011. Facilitation of the Marine Spatial Planning Challenge 2011, 2-3 November 2011, Lisbon, Portugal. Invited expert in the Expert Workshop on Digital Games for Empowerment and Inclusion, 23-24 January 2012, European Commission, EC-JRC-IPTS, Seville Member of the steering committee Stichting Toekomstverkenningen Techniek (STT) Serious Gaming, 2009-2011. Key note speaker at 3th International Risk Assessment and Horizon Scanning (IRAHSS) Conference, Singapore, March 15th, 2010. Member of the advisor counsel ‘Kernregistratie ruimtelijke plannen’, municipality Rotterdam, 2009-2010. Workshop on Modeling, Simulation and Gaming for Policy Analysis, Cstep, Bangalore, India, 3-4 July, 2009. Key note on Serious Gaming at the Science College, Ruhr Universität, Bochum, Germany, June, 19, 2009. Key note on Serious Gaming for Knowledge & Development Centre (KDC) Schiphol op December 11, 2008. 3
Key note on Serious Gaming for Netherlands Defense Academy, 12 December 2008 Key note on ‘Serious gaming ICT and City Development’, municipality Rotterdam, 11 September 2008. Key note on Serious Gaming for the project Business Games a-la Carte, Utrecht 4 June 2008. Key note on Serious Gaming ‘Serieuze toepassingen van Virtuele Werelden voor leren en onderwijs’ voor Studium Generale Utrecht on 21 November 2007. Key note on ‘Gaming Complex (Multi Actor) Systems’, New Town Institute Almere, 12 October, 2007. Key note on ‘Gaming & Libraries. Food for thought & action’, Ticer course Digital Libraries a la Carte’ University Brabant, 31 August 2007.
Board membership and editorship
Co-founder and member of the board of GALA, European Network of Excellence on Serious Games (2010-2014) Associate editor Policy studies journal (2010-2012) Associate editor Simulation & Gaming (since 2005) Co-founder and member of the board of SAGANET(May 2004 – 1 January 2008) Member of the Netherlands Institute of Government (NIG, since 2004) Member DIGRA Member ISAGA
External projects (acquisition, management, design, facilitation)
Ministry of Infrastructure and Environment (I&E), the Netherlands, Rijkwaterstaat, Leadership game, 2011-2013. Ministry of Infrastructure and Environment (I&E), the Netherlands, Marine Spatial Planning Game 2011, 2011 NWO, the Netherlands, Experimental work in a controlled setting: a gaming-simulation approach. Overcoming system level transitional inertia. Accelerating the Dutch energy transition, 2010 -2014. EU, GALA network of Excellence serious gaming, EU 7th FW proposal, 2010 – 2014. TeamUp, game-based Leadership training, 2010 Next Generation Infrastructures, Serious Gaming for Infrastructure Design, Management and Training NGI funded TPM research program with 5 PhDs on serious gaming for spatial planning/water management; emergency management; energy/utility markets; intelligent agents and serious gaming; engines and architectures, 2008-2012. Netherlands’ Policy Academy, Simulation-game National Intelligence Model, 2010 - 2011 Groepsraad TU-Delft, Simulation-game Herijkingspel, February2010 Vereniging Deltametropool, Simulation-game Sprint City, 2009 - 2012 Nederlandse Veiligheidsregio’s, Berenschot, Simulation-game Aristoteles, 2008 - 2010 Consortium led by Trigion, Multi-PAV Multidisciplinair Proactief Veiligheidsmanagement, 2009-2010. Air Traffic Control the Netherlands, Roadmap serious gaming, 2009. Royal Dutch Shell, Serious gaming road map for Shell, 2008-2009. Royal Dutch Shell, Serious game ‘Supervisor’ , Hazard Recognition’ 2008 - 2012 ProRail, serious gaming roadmap for ProRail, 2008-2009. 3TU consortium, Serious game Construct.it, 2008-2009. M&ICT, Cyberdam LIEVW, 2007-2009 Dutch Prosecution Office, OM Interfaces – Simulation game about new governance model, 4
2006. Port of Rotterdam, SimPortMV2– Serious game about Maasvlakte 2 area, 2004- 2007. SURF, Kodos – Sieberdam, 2004-2006 Ventum On Line –project management off shore wind farm, 2003-2006. Netherlands’ Council for the Judiciary, Simulation-game Baten en Lasten stelsel (BLS), 2004-2005. Netherlands’ Council for the Judiciary, Simulation-game, Amici, 2002 – 2003. IBO, 2002-2004 Ministry VROM, 2002-2003 Ruimtelijk Plan Bureau (RPB), Urban Network Game, 2001-2002 DuBes team / DIOC ecologische stad / Delft Cluster, simulation-game DUBES, 2001 - 2004 Organized Crime Unit, Strategic advice, 1999-2002 TU-Delft ICTO program, project leader Imago project, 2001 – 2003 Province Utrecht, Netwerkanalyse en procesadviezen Diffuse Bronnen, 2000 Program Incodelta, Simulation-game IncoDelta, 1999.
Adjunct promotor PhD students 1. Dr. Arnaud Gasnier. The Patenting Paradox – A game based approach to patent management, promotion date: 11 February, 2008. 2. Dr. ir. Geertje Bekebrede (faculty TBM, section POLG) 2004-2009, August, 24, 2010. 3. ir. Casper Harteveld (faculty TBM, section POLG) 2007-2011 4. ing. Harald Warmelink, M.Sc. (faculty TBM, section POLG) 2007- 2011 5. Qiqi Zhou, M.Sc. (faculty TBM, section POLG) 2008-2012 6. ir. Rick van Krevelen, M.Sc. (faculty TBM, section Systems Engineering) 2008-2012 7. ir. Theo van Ruijven, M.Sc. (faculty TBM, section Systems Engineering) 2009-2013 8. Iman Mohammed, M.Sc. (faculty TBM, Section BA/POLG) 2011 -2014. 9. Julia Lo, M.Sc. (faculty TBM) Membership promotion committees
Dr. ir. Geertje Bekebrede, Experiencing Complexity, A Gaming Approach for Understanding Infrastructure Systems. August, 24, 2010. adjunct promotor Dr. Arnaud Gasnier. The Patenting Paradox – A game based approach to patent management, promotion date: 11 February, 2008. adjunct promotor Dr. ir. Stijn Pieter van Houten. A Suite for developing and using business games. Supporting supply chain business games in a distributed context. Date: 6 November 2007.
Main research programs and funding
KNAW China Exchange program. Gaming Multi-actor Policy making in China and the Netherlands. With Dalian University of Technology, Dalian-China, 2012-2014. Next Generation Infrastructures program (NGI), Serious Gaming for Infrastructure Design, Management and Training, research program with 5 PhDs on serious gaming for spatial planning/water management; emergency management; energy/utility markets; intelligent agents and serious gaming; engines and architectures, 2008-2013. NWO, the Netherlands, Experimental work in a controlled setting: a gaming-simulation approach. Overcoming system level transitional inertia. Accelerating the Dutch energy transition, 2010 -2014. 5
EU, 7th framework, GALA network of excellence on serious gaming, 2010-2014
Education (selection)
Serious Gaming for Professionals, Autumn 2010, 2012 Game design project (SPM 9235) in 2005/ 06/ 07/ 08 / 09 Preparation Master thesis (EPA 2931) Serious-gaming & simulation for infrastructure development – 2009 / 2010. EPA 2580 double degree Harbin Institute of Technology, China & Delft university of Technology, the Netherlands.
Short list key publications (2004-2011) Bekebrede, G, & Mayer, IS (2006). Build your seaport in a game and learn about complex systems. Journal of design research, (ISSN 1569-1551), 5(2), 273-298. Bekebrede, G., Warmelink, H., Mayer, I.S. (2011) Reviewing the need for gaming in education to accommodate the Net generation. In: Computers & Education, 57: 1521–1529. doi 10.1016/j.compedu.2011.02.010. Bilsen, A. van, Bekebrede, G. Mayer, I., (2010) Understanding Complex Adaptive Systems by Playing Games. In: Informatics in Education, 9 (1) 1-18. ISSN 1648-5831. Harteveld, C., Guimaraes, R.., Mayer, I., Bidarra, R., (2010) Balancing pedagogy, game and reality: The design philosophy of LEVEE PATROLLER. In: Simulation and Gaming. 1-25. (First published online on August 10, 2009 as doi:10.1177/1046878108331237) Kuit, M., Mayer, I. & Jong, M., (2005) The INFRASTRATEGO game: An Evaluation of Strategic Behavior and Regulatory Models in a Liberalizing Electricity Market, In: Simulation and Gaming, 36, 1, pp. 58-74, ISSN: 1046-8781. Mayer, I. & Jong, M. de (2004) Combining GDSS and gaming for decision support, In: Group Decision and Negotiation, 13, 223- 241 ISSN 0926-2644. Mayer, I., (2009) The Gaming of Policy and the Politics of Gaming: A Review. In: Simulation & Gaming: 40(6) 825–862. First online September 2009 as doi: 10.1177/1046878109346456. Mayer, I., Bekebrede, G., Bilsen, A., Zhou, Q., (2009) Beyond SimCity: Urban gaming and Multiactor systems. In: Stolk, E., te Brommelstroet, M., Model Town. Using Urban Simulation in New Town Planning. Amsterdam: Sun / INTI. pp: 168 – 181. ISBN 978 90 8506 8044. Mayer, I., Bockstael-Blok, W. & Valentin, E. (2004) A building block approach to simulation. An evaluation using Containers Adrift, In: Simulation and Gaming, 35 (1) pp. 29-52.ISSN: 1046-8781. Mayer, I., Bockstael-Blok, W. & Valentin, E. (2004) A building block approach to simulation. An evaluation using Containers Adrift, In: Simulation and Gaming, 35 (1) pp 29-52.ISSN: 1046-8781. Mayer, I., Carton, L., de Jong, M., Leijten, M. & Dammers, E., (2004) Gaming the future of an urban network, In: Futures, 36 (3) 311-333, ISSN 0016-3287 Mayer, I., Edelenbos, J. & Monnikhof, R., (2005) Interactive policy development; undermining or sustaining democracy? In: Public Administration, 83, 1, pp. 179-199, ISSN 0033-329. Mayer, I., Harteveld, C., Warmelink, H., (2009) Het politieke spel rond computer games: voorbij de emoties. In: Pieter, W. et al. (eds.) Gevoel voor kennis. Jaarboek KennisSamenleving. Amsterdam: Aksant: 172-196. (The political state of play round computer games: beyond emotions) Mayer, I., P. Bots & E. van Daalen (2004) Perspectives on policy analysis: a framework for understanding and design, In: Journal of Technology, Policy and Management, 4 (2) pp. 6
169-191, ISSN 1468-4322. Mayer, I., van Bueren, E., Bots, P., Voort, H. van der, and Seidel, R. & (2006) Collaborative decision-making for sustainable urban renewal projects: a simulation-gaming approach. In: Environment and Planning B., 31, pp. 403-423. Mayer, I.S (2006). Evolution of policy analysis in the Netherlands. In F. Fischer, G. Miller, & M. Sidney (Eds.), Handbook of Public Policy Analysis (pp. 553-571). Taylor & Francis (ISBN 1574445618). Meijer, S., Mayer, I., Weitenberg, N., van Luipen, J., (2011) Gaming Rail Cargo Capacity Management: Exploring and Validating Alternative Modes of Organization. In: Simulation Gaming published online 1 February 2011, DOI: 10.1177/1046878110382161 All publications (1998-2012) Aarninkhof, M. Diemen, M., Seijdel, R., Bueren, B., Mayer, I., Bots, P. (2002) Project Duurzaam Beslissen, Casus Emmen Revisited, PRC Bouwcentrum / TU Delft, 20 februari. Albers, P. & Mayer, I. (1996) Politiële gegevensstromen; Cluster I Verkeer en Vervoer. In opdracht van ministerie van Binnenlandse Zaken. Albers, P. & Mayer, I. (1997) Politiële gegevensstromen; Cluster II Criminaliteits bestrijding en handhaving openbare orde, in opdracht van ministerie van Binnenlandse Zaken, Tilburg: IVA. Albers, P. & Mayer, I. (1997) Politiële gegevensstromen; Clusters IV en V Milieucriminaliteit, fraude en financieel rechercheren, in opdracht van ministerie van Binnenlandse Zaken. IVA Tilburg 1997. Bekebrede, G (Sect. Policy, Organisation and Management), Scalzo, R (extern), & Mayer, IS (Sect. Policy, Organisation and Management) (2006). Playing apart together: Are simulation and e-learning a strong partnership? In Yuli Porkhovnik (Ed.), Abstracts and papers of the 37th Annual Conference of the International Simulation and Gaming Association (ISAGA)(pp. 228-250). St. Petersburg: ISAGA/ENGECON (ISBN 5-88996-651-0). Bekebrede, G, & Mayer, IS (2006). Build your seaport in a game and learn about complex systems. Journal of design research, (ISSN 1569-1551), 5(2), 273-298. Bekebrede, G. Warmelink., H., Mayer I. (2012, forthcoming) Teachers’ challenges in developing educational games in virtual environments. The case of Cyberdam. In: Computers and Education. Bekebrede, G., Mayer, I., Chin, R., Verbraeck, A., Schuijlenburg, M. van., Meijer, A.K., Koeman, J.W. (2005) Second Maasvlakte, practice, planning and design through simulation-gaming. Paper presented at the International Conference on Port-Maritime Development and Innovation on September 5th to 7th 2005, World Trade Center, Rotterdam, The Netherlands. Bekebrede, G., Mayer, I., Chin, R., Verbraeck, A., Schuijlenburg, M. van., Meijer, A.K., Koeman, J.W. (2005) Infrastructure planning and land allocation in the Port of Rotterdam: a gaming simulation approach, Paper presented at ISAGA, Serious Play: Form, Function and Fun, Atlanta, June 27-July 1, 2005 [No ISBN, No proceedings]. Bekebrede, G., Mayer, I., Houten, S., Chin, R.., Verbraeck, A., (2005) How serious are serious games, some lessons from Infra games. Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play. Vancouver, Canada: Digra, pp. ?? [CD Rom, No ISBN] Bekebrede, G., Mayer, I., Koppenjan, J., Bruijne, M. de., Voort, H. van der, Kars, M., Scalzo, R., Mastik, H., (2007) Playing with multi-actor systems: evaluation results of the railway district online simulation-game in Sieberdam/ROCS. In: Mayer, I., Mastik, H., (eds.) (2007) Organizing and learning through gaming and simulation. Proceedings of Isaga 2007. Delft: Eburon, pp. 17-28, ISBN: 978 90 5972 2316 7
Bekebrede, G., Mayer, I., Koppenjan, J., Bruijne, M. de., Voort, H. van der., Kars, M., Scalzo, R., Mastik, H., (2007) Playing with multi-actor systems: evaluation results of the railway district online simulation-game in Sieberdam/ROCS. In: Isaga Pre-conference proceedings [CD Rom] ISBN 978-90-811881-1-1 [Paper presented at the ISAGA conference 2007, 9-13 July 2007] Bekebrede, G., Warmelink, H., Mayer, I.S. (2011) Reviewing the need for gaming in education to accommodate the Net generation. In: Computers & Education, 57: 1521–1529. doi 10.1016/j.compedu.2011.02.010. Bilderbeek, R., Mayer, I., & Jacobs, D. (1994) Local awareness workshops-Neue Wege zu einer Sozialverträglichen Technikgestaltung In Europa. Mehr Demokratie für Europa, Ideen und Ansätze. Bonn: Stiftung Mitarbeit, pp.129-140 ISBN 3-928053-37-X. Bilderbeek, R., Mayer. I.S., & Jacobs, D. (1993) Development of methodology for awareness initiatives and workshops. Third report. Testing the feasibility of a scenario workshop on 'Sustainable Urban Living in the Coming Decades'. TNO Centre for Technology and Policy Studies, Apeldoorn, November 1993. Also published by the European Commission DG XIII, December. Bilsen, A. van, Bekebrede, G. Mayer, I., (2010) Understanding Complex Adaptive Systems by Playing Games. In: Informatics in Education, 9 (1) 1-18. ISSN 1648-5831. Bilsen, A. van, Bekebrede, G., Mayer, I., (2008) Understanding complex infrastructure systems by playing games: Is it possible? In: Games: Virtual Worlds and Reality. Proceedings of Isaga 2008 (The 39th conference, July 7-11, Kaunas, Lithuania). ISBN 978-9955-25-5321 (CD Rom) Bockstael-Blok, W., Mayer, I. & Valentin, E. (2003) Supporting the Design of an Inland Container Terminal through Visualization, Simulation and Gaming. In: Proceedings of HICCS. Hawaii: January 6-9. pp: 1-10, ISBN 0-7695-1874-5. Bockstael-Blok, W., Mayer, I. & Valentin, E. (2004) A gaming-simulation to teach students the interrelation of substance and decision-making in designing multi actor systems. In: Moses, J. (ed.) The Engineering Systems Symposium, Boston, USA: pp. 1-15., ISBN n.a. Bots, P., Bueren, E. van., Heuvelhof, E. ten., Mayer, I., (2005) Communicative tools in sustainable urban planning and building. Delft: DUP Science. ISBN 1574-6410:5, 101 pp. Bots, P., Mayer, I., van Bueren, E., Seidel, R., & Voort, H. van der, (2004) A simulation-gaming approach to collaborative decision-making for sustainable urban renewal. In: Kriz, W. & Eberle, T. (eds.) Bridging the Gap: Transforming Knowledge into Action through Gaming and Simulation, Munich, Germany: Sagsaga, pp. 124-133, ISBN 3-00-013988-5. (Proceedings of the 35th ISAGA_SAGSAGA conference, Munich, 6-10, September 2004). Bueren, E. Mayer, I., (2002) The DuBes gaming-exercise. Preparing municipalities for sustainable urban renewal projects. Proceedings Isaga / Sagset, Edinburgh, 26th -30th August, pp: 1–7. Bueren, E. van., Bots, P. & Mayer, I., (2004) Developing an Educational Game for Sustainable Urban Development. In: Ferrer-Balas, Mulder, K., Bruno, J. & Sans, R. (eds.) Proceedings EESD Conference 2004, Barcelona, Spain: International Center for Numerical Methods in Engineering, ISBN 84 95999 60 9. Bueren, E. van., Bots, P., Seijdel, R., Mayer, I. (2002) the dubes game: supporting sustainable urban renewal projects, In: Mayer, I., Veeneman, W. (eds) Games in a world of infrastructures; simulation-games for research, learning and intervention. Bueren, E., Mayer, I. (2002) A gaming exercise for sustainable decision making In: Proceedings Conference Sustainable Building (CD-ROM), Oslo, pp: 1-6. Bueren, E., Mayer, I., Bots, I. (2002) Verslag van spelsimulatie DuBes voor de gemeente Alphen a/d Rijn, TU-Delft, maart, pp. . Carton, L., Mayer, I. (2001) Naar een afwegingskader voor alternatieve bestrijdingsmethoden in het onderhoud van verhardingen, pp.56, Opdrachtgever: Stichting Reinwater. Carton, L., Mayer, I., Jong, M. de., Leijten, M., Scalzo, R., Dammers, E., Verwest, W. (2002) The 8
urban network game: innovations in development planning, In: Mayer, I., Veeneman, W. (eds) Games in a world of infrastructures; simulation-games for research, learning and intervention. D. Jacobs, R. Bilderbeek, I. Mayer, & T. Weijers (1993)Development of a methodology for awareness workshops. Second Report CEC-Value II DG XIII, TNO Centre for Technology and Policy Studies, Apeldoorn, March. Daalen, E. van, Bots, P., Bekebrede, G. & Mayer, I (2004) Designing games for policy analysis. The Twenty-Sixth Annual APPAM Research Conference, 28-30 October, Atlanta, USA, pp. 1-13. (no proceedings, no ISBN). Dammers, E. & Mayer, I., (2003) Innovatieve ontwikkelingsplanologie, In: Rom magazine, special Ontwikkelingsplanologie, September, 14-17. Dammers, E., Nauta, Ch. Mayer, I. & Jong, M. de (2003) Het spel om de ruimte, een simulatie van het stedelijk netwerk Brabantstad. Paper Gent ? Dijkema G.P.J., B. Kuipers, I.S. Mayer, (2001) De Chemie van Mainport Rotterdam. Verslag GDR sessie 4 December 2000. Rapport aan het Gemeentelijk Havenbedrijf Rotterdam, Delft University of Technology. Dijkema, G.P.J. and I.S. Mayer, (2001) Corporate Strategy and Product-Oriented Environmental Policy, Paper (10 pp): In: Proceedings of the 6th World Congress on Chemical Engineering, Melbourne, Australia, September (CD-ROM). Dijkema, G.P.J. and I.S. Mayer, (2001) Information Exchange on Sustainable Product Chains in the Dutch Chemical Industry? In: Proceedings 3th European Congress of Chemical Engineering, Nuernberg, Germany, June, pp.35 (CD-ROM). Enserink, B., Kalker, T., Mayer, I. (2001) Waterkwaliteit als diffuus beleidsprobleem, In: het Waterschap, nr 9, pp:440-445 Enserink, B., Kalker. T., Mayer, I. (2001) Diffuse Bronnenbeleid: Vissen in Troebel Water, In: H2O, nr 8, pp:21-23. Enserink, B., Koppenjan, J., Mayer, I., (2012, accepted for publication) Looking Through the Mirror: a Policy Sciences View on Policy Analysis. In: Thissen, W., Walker, W., (2012) Policy Analysis. Enserink, B., Mayer, I. (2001) Interactive Infered Mapping of Complex Actor Networks: The case of Strategic Policy making For Diffused Sources of Water pollution, In: proceedings of GDN, La Rochelle, June, pp:209-214, ISBN 9056380788. Enserink, B., Mayer, I., (2002) Improving the strategic impact of policy making for diffuse water pollution through interactive inferred mapping of complex actor networks: the case Utrecht, In: Proceedings 6th International Conference on Diffuse Pollution, Amsterdam, 30 Sept. – 4 October, pp: 420-427. Geurts, J., & Mayer, I.S. (1994) Proces-evaluatie strategische conferenties milieutechnologie. Rapport In opdracht van het Ministerie van Economische Zaken. Tilburg: WORC, WORC Report 95.05.001/3, ISBN: 90 75001 05 3, 40 p. Geurts, J., Mayer, I., Heyne, G. (1997) Conceptueel model voor ontwerp en onderzoek van participatieve vormen van beleidsanalyse. In: Ester, P., Geurts, J., Vermeulen, M., De makers van de toekomst. Over nut en noodzaak van toekomstverkenningen van beleidsonderzoek. Tilburg: Tilburg University Press, pp.71-94, ISBN 90 361 9588 8 Geurts, J., Mayer, I.S., & Selman, C. (1995) Technologie en overheidsbeleid: Perspectieven vanuit de bestuurs-en beleidswetenschappen. In Achterhuis, H.., Smits, R., Geurts, J., Rip, A., Roelofs E. (eds.), Technologie en samenleving. Leuven, Apeldoorn: Garant, ISBN: 90 5350 396 x, pp.353-376, ISBN 90 5487 070 2 Gooren, W., Lensveldt, G., Mayer, I., Rebel, J., Spapens, A., Zwol, A.. (1998) Kernteams als instrument voor de bestrijding van de zware georganiseerde criminaliteit. Inventariserend onderzoek gericht op de evaluatie van de kernteams, in opdracht van de ministeries van Binnenlandse Zaken en Justitie, december, Tilburg: IVA. 9
Harteveld, C., Guimaraes, R.., Mayer, I., Bidarra, R., (2007) Balancing pedagogy, game and reality components within a unique serious game for training levee inspection. In: Hui et al. (Eds.) Technologies for E-Learning and Digital Entertainment, LNCS 4469, Springer, pp. 128-139 [also Paper presented at Edutainment 2007, Hong Kong, 11-13 June 2007.] Harteveld, C., Guimaraes, R.., Mayer, I., Bidarra, R., (2009, first online) Balancing pedagogy, game and reality: The design philosophy of LEVEE PATROLLER. In: Simulation and Gaming. 125. Published on August 10, 2009 as doi:10.1177/1046878108331237 Harteveld, C., Guimaraes, R.., Mayer, I., Bidarra, R., (2010) Balancing pedagogy, game and reality: The design philosophy of LEVEE PATROLLER. In: Simulation and Gaming. 1-25. (First published online on August 10, 2009 as doi:10.1177/1046878108331237) Harteveld, C., Warmelink, H., Fumarola, M., Mayer, I., (2008) Bringing Concepts Alive in Second Life: A Design-Based Experiment. In: Games: Virtual Worlds and Reality. Proceedings of Isaga 2008 (The 39th conference, July 7-11, Kaunas, Lithuania). ISBN 978-9955-25-5321 (CD Rom) Hofslot, E., Wenzler, I. & Mayer, I., (2004) From war room to change laboratory: what makes up a smart gaming-simulation facility? In: Eberle, T., Kriz, W., Puschert, M., & Glotzner, (eds.) Bridging the gap, Transforming knowledge into action through gaming and simulation, Proceedings of the 35th ISAGA-SAGSAGA conference, Munich, Germany, 6-10 September 2004, pp796-804 (proceedings CD rom, ISBN 3-00-013988-5). Houten, S.P. van, Bekebrede, G., Scalzo, R., Moeis, A., Bowden, N. & Mayer, I., (2004) Serious Gaming for Infrastructure Design and Management: Prototypes of Ventum on line and Sim MV2. In: Kriz, W. & Eberle, T. (eds.) Bridging the Gap: Transforming Knowledge into Action through Gaming and Simulation, Munich, Germany: Sagsaga, pp. 134-143, ISBN 3-00-013988-5. (Proceedings of the 35th ISAGA_SAGSAGA conference, Munich, 6-10, September 2004). Houten, S.P. van. & Mayer, I.S. (2004) Lessons learned while developing internet mediated simulation games. In: Proceedings Human Factors in Computing Systems (CHI). Workshop on Social Learning Through gaming, April 26, Vienna, pp. 1-4. (no ISBN) In 't Veld, R., Twist, M., Mayer, I., Boogmans, M., Jong, H. (1999) De uitvoering van de nieuwe vreemdelingenwet. Ex Ante Uitvoeringstoets voor de IND Ministerie van Justitie. Bestad / Berenschot, maart, pp.1-44 plus bijlagen. Jacobs, D., Mayer, I.S., & Bilderbeek, R. (1992) Development of a methodology for awareness initiatives and workshops. First report CEC-Value II DG XIII, TNO Centre for Technology and Policy Studies, Apeldoorn, December 1992. Jong, J. & Mayer, I. (2000) Bay Area model versus Status Quo, Twee modellen voor de besluitvorming over transportcorridors vergeleken in een Incodelta spel-simulatie, In: Beleid en maatschappij, 27(3): 129-142, ISSN: 1389-0069. Jong, M. de., Mayer, I. (2002) The incodelta game: alternative decision-making models for transport corridors, In: Mayer, I., Veeneman, W. (eds) Games in a world of infrastructures; simulation-games for research, learning and intervention. Jong, M. de., Mayer, I. (2002): Het Incodelta-project als publiek-private onderneming, In: Ham, H. van., Koppenjan, J. (red.) Publiek-private samenwerking bij transportinfrastructuur: wenkend of wijkend perspectief, Utrecht: Lemma, pp: 317-336, ISBN: 905931 039. Jong, M., Mayer, I., (1999) Incodelta-Game; Impressies en conclusies. Een bestuurlijk experiment met het San Francisco Bay Area model in de Brabantse Zuidoost Corridor, eindverslag van een spel-simulatie (..) In opdracht van Incodelta. oplossingsteam Capaciteitsoptimalisatie. Delft, TBM 30-11-99. pp.42. Kleistra, Y & Mayer, I. (2002) System and Learning models of Policy Change. Same interest different questions. EGPA conferentie, Potsdam, pp: 1-33. Kleistra, Y. Mayer, I. (2000) Policy and administrative change in Dutch Foreign Affairs. Paper presented at the international conference Public Management and Governance in the New Millennium, Jan 10-11. City University of Hong Kong. 10
Kleistra, Y., Mayer, I. (2001) Running to extremes: modeling foreign policy and organization change in Dutch policy on Arms Control, In: ECPR / International Relations Conference, Canterbury, September, pp.1-35. Kleistra, Y., Mayer, I. (2001) Stability and flux in foreign affairs: modelling policy and organization change, In: Cooperation and conflict, NISA, London, Thousand Oaks, CA and New Delhi: SAGE Publications, vol. 36(4): 381–414, ISBN: 0010–8367 [200112] Kleistra, Y., Mayer, I. (2001) What models of foreign policy change can learn from theories on public policy change (and vice versa), In: ECPR Conference, Canterbury, September. Kuit, M., Mayer, I. & Jong, M. de, Strategic actor behavior and innovative regulatory regimes in network industries. What Simulation games can tell about long term effects of alternative regulatory models, Annual Eastern Conference Center for Research in Regulated Industries, Skytop, PA, 19-21 mei 2004, pp. 1-15, CD ROM (geen ISBN nr.) (
) (The State University of New Jersey, Rutgers) Kuit, M., Mayer, I. & Jong, M., (2005) The INFRASTRATEGO game: An Evaluation of Strategic Behavior and Regulatory Models in a Liberalizing Electricity Market, In: Simulation and Gaming, 36, 1, pp. 58-74, ISSN: 1046-8781. Kuit, M., Mayer, I. (2002) Infrastratego: evaluating strategic behavior in a liberalized electricity industry, In: Mayer, I., Veeneman, W. (eds) Games in a world of infrastructures; simulation-games for research, learning and intervention. Kuit, M., Mayer, I., (2002) The Infrastratego Game, Evaluating strategic behaviour In a liberalised electricity sector, Proceedings Isaga / Sagset, Edinburgh, 26th -30th August, pp: 1– 7. Kuit, M., Mayer, I., Jong., M. (2000) Re(designing) regulatory regimes for utility sectors, How can alternative regimes be tested using simulation games? paper presented at fourth International Conference on Technology Policy and Innovation, Curitiba, Brasil, August. Mayer, I. & Dijkema, G., (2003) Bestuurlijke analyse en procesontwerp ‘ monitoringsysteem materiaalstromen’ Delft; TBM, rapportage aan ministerie van VROM-KvI Mayer, I. & Jong, M. de (2004) Combining GDSS and gaming for decision support, In: Group Decision and Negotiation, 13, 223- 241 ISSN 0926-2644. Mayer, I. & Kuit, M., (2003) Spel-simulaties voor de ex ante verkenning van strategisch gedrag, In: Heuvelhof, E. ten, Jong, M. de, Kuit, M, Stout, H. (red.) Infrastratego, strategisch gedrag in infrastructuur gebonden sectoren, Lemma, 203-221. ISBN 90-5931-199-x Mayer, I. & Veeneman, W. (eds) (2002) Games in a world of Infrastructures. Simulation-games for research, learning and intervention, Delft: Eburon, pp. 268, ISBN: 90-5166-924-0. Mayer, I. & Wenzler, I., Simulation/gaming for Technological Infrastructures and Utilities 35th Annual Conference of the International Simulation and Gaming Association (ISAGA) and Conjoint Conference of SAGSAGA, 6-10 September 2004. Ludwig Maximilians University, Munich, Germany. Mayer, I. (1998) Interactiviteit vraagt nieuwe vaardigheid. In: Openbaar bestuur magazine. Juni, pp. Mayer, I. (1999) DigiDialoog. Verslag van vier werkbijeenkomsten in de GDR over 'bestuur voor de stad.' In opdracht van gemeente Dordrecht (SBC), oktober, pp.60. Mayer, I. (2000) Groene Methanol Produktie in Groningen; een stakeholder scan, uitkomsten van een werkbijeenkomst in de GDR, maart, Delft: TBM, in opdracht van Interduct, 29pp. Mayer, I. (2000) Nieuwe kaders voor het personeelsbeleid gemeente Dordrecht, Verslag van twee GDR sessies, november, in opdracht van gemeente Dordrecht, pp.76. Mayer, I. (2000) Project Stedelijk Water Ridderkerk, In: Bueren, E., et al. Koppelen met water. deel II casusbeschrijvingen, Delft: Eburon, pp.33-58, ISBN 90-5166-819-8. Mayer, I. (2001) Naar een werkprogramma voor het strategisch mobiliteitsplan voor de provincie Zuid-Holland. Verslag van een werkbijeenkomst in de Group Decision Room. TU Delft, in opdracht van provincie Zuid Holland, pp.45. Mayer, I. (2012 accepted for publication) Perspectives on Policy Analysis. In: Araral, Fritzen, 11
Howlett, Ramesh, Wu (Eds.) Handbook of Public Policy, Routledge (reprint of the original 2004 article) Mayer, I. (red.)., Bekebrede, G., Schuijlenburg, M. van, (2007) SIM Maasvlakte 2 – Create your own future! Een spelsimulatie over het ontwerpen en bouwen van de Tweede Maasvlakte (2007 – 2037). Eindrapportage, 24 januari 2007. Rotterdam/Delft: Port Research Centre Rotterdam-Delft. ISBN: 978-90-5638-161-5. pp: 70. [Met CD rom]. Mayer, I. De Jong, M. (2001) Bouwstenen voor een Mainport strategie Rotterdam. Verslag van een werkbijeenkomst in de Group Decision Room, Faculty Techniek, Bestuur en Management (TBM), opdrachtgever: ministeries Economische Zaken / Verkeer en Waterstaat, pp. Mayer, I. et al. (red.) (March 2009) Towards Better HSE Performance in Royal Dutch Shell, Opportunities and Business Values, for Serious Gaming. Grounding Presentation Document for the Opportunity Framing Workshop, March 5-6, 2009, Rijswijk, the Netherlands. Shell - TU-Delft. (Internal confidential document) Mayer, I., & Daalen, E. van & Bots, P. (2002) De verbeelding van de beleidsanalyse. In: Beleidswetenschap. Juni, pp: 95-113, ISSN: 0921-1934. Mayer, I., (1999) Reactie op de bijdrage van Prof Vellinga, R. Tol en M. Hisschemöller over verschillende methoden van integrated assessment 'Approaches to Integrated Environmental Assessment. In: Geїntegreerde modellen: Brug tussen Onderzoek en Beleid? Verslag van een studieconferentie RMNO, Oegstgeest, 26 maart, pp.29-31. Mayer, I., (2004) Voorwoord. In: Neven, M. Boonstra, F. & Kuindersma, W. Beleid en onderzoek in actie. Reflecties van bestuurskundige onderzoekers op hun nieuwe rol in groene beleidsprocessen, Wageningen: Alterra, pp. 7. (geen ISBN) Mayer, I., (2008) Gaming for policy analysis. Learning about complex multi-actor systems. In: de Caluwé, L., Hofstede, G.J., Peters, V. Why do games work? In Search of the Active Substance. Kluwer: pp. 31-40. ISBN 9789013056280. Mayer, I., (2009) Serious Gaming in de Publieke Sector: Meer dan een Trukendoos. In: Best urskunde, 18(3): 11-24. ISSN 0927-3387 Mayer, I., (2009) The Gaming of Policy and the Politics of Gaming: A Review. In: Simulation & Gaming: 40(6) 825–862. First online September 2009 as doi: 10.1177/1046878109346456. Mayer, I., (2009) The Politics of Gaming: Implications for Policy Analysis and Planning. In: Learn to Game – Game to Learn, Proceedings of 40th Isaga conference 2009 (CD Rom), June 29 – July 3, 2009, Singapore. ISBN 978-981-08-3769-3 Mayer, I., Bekebrede, G., Bilsen, A., Zhou, Q., (2009) Beyond SimCity: Urban gaming and Multiactor systems. In: Stolk, E., te Brommelstroet, M., Model Town. Using Urban Simulation in New Town Planning. Amsterdam: Sun / INTI. pp: 168 – 181. ISBN 978 90 8506 8044 Mayer, I., Bekebrede, G., Stegers-Jager, K., (2007) COTS, MODS and Middleware: Do-it yourself strategies for (online) gaming in (higher) education. In: Mayer, I., Mastik, H., (eds.) (2007) Organizing and learning through gaming and simulation. Proceedings of Isaga 2007. Delft: Eburon, pp. 239-248. ISBN: 978 90 5972 2316 Mayer, I., Bekebrede, G., Stegers-Jager, K., (2007) COTS, MODS and Middleware: Do-it yourself strategies for (online) gaming in (higher) education. Isaga Pre-conference proceedings [CD Rom] ISBN 978-90-811881-1-1 [Paper presented at the ISAGA conference 2007, 913 July 2007] Mayer, I., Bekebrede, G., Warmelink, H., (2009) Learning in a virtual world: an introduction. In: Warmelink, H., Mayer, I. (eds.) (2009) Learning in a virtual world. Reflections on the Cyberdam research and development project. Wolf Legal Publishers: 1-22. ISBN 978-905850-466-1. Mayer, I., Bockstael, W., Valentin, E. (2002) containers a drift: visualization-simulation of an inland container terminal design, In: Mayer, I., Veeneman, W. (eds) Games in a world of infrastructures; simulation-games for research, learning and intervention. 12
Mayer, I., Bockstael-Blok, W. & Valentin, E. (2004) A building block approach to simulation. An evaluation using Containers Adrift, In: Simulation and Gaming, 35 (1) pp. 29-52.ISSN: 1046-8781. Mayer, I., Bots, P., Most, H van der. (2002). Dam the River or Go with the Flow. APAM conference, November 2002, pp: 1-24. Mayer, I., Carton, L., de Jong, M., Leijten, M. & Dammers, E., (2004) Gaming the future of an urban network, In: Futures, 36 (3) 311-333, ISSN 0016-3287 Mayer, I., Carton, L., de Jong, M., Leijten, M. & Dammers, E., (2003) Het Spel om de Ruimte: Experimenteren met Ontwikkelingsplanologie in Brabantstad, In: Bestuurswetenschap, 6, 494-519, ISSN 0165-7194. Mayer, I., Daalen, E. Bots, P., Perspectives on policy analyses; a framework for understanding and design. APPAM conference, Washington DC, 1-4 November, 2001, Session, Policy Analysis: the Next Generation, pp.1-39. Mayer, I., Dijkema, G. (1999) Naar een infrastructuur voor de uitwisseling van productgerelateerde milieugegevens. Een strategische analyse van de gegevensuitwisseling in acht bedrijfssectoren en een agenda voor vernieuwende initiatieven.Eindrapportage, ISBN 90-5638-046-X september 1999. In opdracht van VNO-NCW / subsidie VROM. pp.66. Mayer, I., Dijkema, G. (1999) Naar een infrastructuur voor de uitwisseling van productgerelateerde milieugegevens.Verslag van een workshop gehouden op 31 augustus. Mayer, I., Dijkema, G., Herder, I., Steenhuisen. (2002) Bestuurlijke inbedding monitoringsysteem materiaalstromen. Verslag van verkennende GDR sessies. TU-Delft, april, pp. 43. Mayer, I., Dijkema, G., Heuvelhof, E.T. (1998) Een infrastructuur voor milieudata? aanzet tot een businessplan. In opdracht van stichting Duvo. Delft, september, pp.1-23. Mayer, I., Dijkema. G. (1999) Naar een kennisinfrastructuurDuurzaamheid. TU-Delft. Maart, Eindverslag, in opdracht van stichting Duvo. Mayer, I., Edelenbos, J. & Monnikhof, R., (2004) Interactive policy development; undermining or sustaining democracy? The Eighth International Research Symposium on Public Management (IRSPM), Budapest, Hongary, 31 March – 2 April (no proceedings, no ISBN). Mayer, I., Edelenbos, J. & Monnikhof, R., (2005) Interactive policy development; undermining or sustaining democracy? In: Public Administration, 83, 1, pp. 179-199, ISSN 0033-329. Mayer, I., Enserink, B. (2000) Netwerkanalyse en procesadviezen Diffuse Bronnen in de provincie Utrecht. Verslag van drie GDR-sessies, in opdracht van het platform Diffuse Bronnen, provincie Utrecht, december, pp.66. Mayer, I., Enserink, B. (2000) Spanningen in het diffuse bronnen beleid. Netwerkanalyse en procesadviezen platform diffuse bronnen in de provincie Utrecht. In opdracht van het platform diffuse bronnen, pp.30. Mayer, I., Geurts, J. (1998) De instrumentele mogelijkheden van de argumentatieve beleidsanalyse, participatieve methoden, in: Hoppe, R., Peterse, A., Bouwstenen voor argumentatieve beleidsanalyse. Elsevier, december, pp.187-204, ISBN 90 5749 152 4 Mayer, I., Gils, I., Heyne, G. (1998) Strategische visie- ensamenwerking Gooi- en Vechtstreek. Verslag, conclusies en aanbevelingen van de discussie en werkbijeenkomst met burgemeeesters en wethouders van de gemeenten in het Gooi op 16 februari 1998, Tilburg: IVA, pp.1-21. Mayer, I., Gooren, W. (1998) Politiële gegevensstromen; Cluster VI Beleidsinformatie, in opdracht van de regiecommissie standaardisatie politiële gegevensstromen. IVATilburg. september, pp.1-108 (plus Bijlagenrapport 100 pp) Mayer, I., Harteveld, C., Warmelink, H., (2009) Het politieke spel rond computer games: voorbij de emoties. In: Pieter, W. et al. (eds.) Gevoel voor kennis. Jaarboek KennisSamenleving. Amsterdam: Aksant: 172-196. (The political state of play round computer games: beyond emotions) Mayer, I., Kleistra, Y. (red.) (najaar 2009) Spelsimulaties Revisited – Serious Gaming in het Openbaar Bestuur. Bestuurskunde, 18 (3): 3-10. ISSN 0927-3387 13
Mayer, I., Leijten, M., Carton, L., de Jong, M., Scalzo, R., Dammers, E. & Verwest, F. (2005) The urban network game: a simulation of the future of joint city interests, In: Shiratori, R., Arai, K., & Kato, F. (Eds.) Gaming, Simulations and Society, Research Scope and Perspective, Tokio: Springer Verlag pp. 39-48, ISBN 4-431-22308-8. Mayer, I., Leijten, M., Carton, L., de Jong, M., Scalzo, R., Dammers, E. & Verwest, F. (2003) The urban network game: a simulation of the future of joint city interests, In: Arai, K. (ed.) Social contributions and responsibilities of simulation & gaming, proceedings of the 34 th annual conference of Isaga, Chiba, Japan, 119-128. Mayer, I., Mastik, H., (2007) Editorial – ISAGA 2007: Work in progress. In: Mayer, I., Mastik, H., (eds.) (2007) Organizing and learning through gaming and simulation. Proceedings of Isaga 2007. Delft: Eburon, ISBN: 978 90 5972 2316, pp. vii-xii. Mayer, I., Mastik, H., (eds.) (2007) Organizing and learning through gaming and simulation. Proceedings of Isaga 2007. Delft: Eburon, ISBN: 978 90 5972 2316. 450 pp. Mayer, I., Meijer, S., Nefs, M., Gerretsen, P., Dooghe, D., “Gaming the Interrelation between Rail Infra and Station Area Development: Part 2 – Insights and results from the Serious Game ‘SprintCity’” Proceedings of the Next Generation Infrastructures Conference, Shenzen, China, 10-13 November, 2010: IEEE CD Rom. ISBN 97-8-1-4244-8479-9 (pp 1-6) Mayer, I., Monnikhof, R., Edelenbos, R. (2002) Stormram of Stut. De democratische dilemma's van interactieve beleidsontwikkeling, In: Holsteyn, J. & Mudde, C. (red.) Nederland Democratie in Verval, Uitgeverij Boom, pp: 83-104, ISBN: 90-5352-739-7. Mayer, I., P. Bots & E. van Daalen (2004) Perspectives on policy analysis: a framework for understanding and design, In: Journal of Technology, Policy and Management, 4 (2) pp. 169-191, ISSN 1468-4322. Mayer, I., Pranger, R., Gooren, W., Bekkers, V. (1996) Risico-analyse in een context van toezicht. IVA-Tilburg. In opdracht van ministerie van Sociale zaken. Mayer, I., Scalzo, R., Bueren, E., (2005) Evaluatie van de Spelsimulatie ‘Baten en Lasten Stelsel’ Delft: CPS – intern rapport aan de Raad voor de Rechtspraak. Mayer, I., Stegers-Jager, K., Bekebrede, G., (2007) Spelend Leren in Virtuele Werelden. Bouwstenen voor online gaming in het hoger onderwijs. Groningen/Houten: WoltersNoordhof (Hoger Onderwijsreeks). ISBN 978-90-01-70966-2. 256 pp. Mayer, I., Twist, M, Boogmans, M. (1999) Ex Ante Uitvoerbaarheidstoets nw Vreemdelingenwet. Verslag van twee werkbijeenkomsten in de GDR. TU Delft 12 maart, in opdracht van IND. pp.1-53. Mayer, I., van Bilsen, A., Stolk, E., (2008) New Town Simulator. Rapport voor en in opdracht van het International New Town Institute (INTI). Geen ISBN. Mayer, I., van Bueren, E., Bots, P., Voort, H. van der, and Seidel, R. & (2006) Collaborative decision-making for sustainable urban renewal projects: a simulation-gaming approach. In: Environment and Planning B., 31, pp. 403-423. Mayer, I., van Daalen, C, Bots, P., (2012, accepted for publication) Perspectives on Policy Analysis. In: Thissen, W., Walker, W., Policy Analysis (edited reprint of the original 2004 article) Mayer, I., Veeneman, W. (2002) Epilogue, In: Mayer, I., Veeneman, W. (eds) Games in a world of infrastructures; simulation-games for research, learning and intervention. Mayer, I., Veeneman, W. (2002) gaming-simulation for research, learning and intervention, In: Mayer, I., Veeneman, W. (eds) Games in a world of infrastructures; simulation-games for research, learning and intervention. Mayer, I., Veeneman, W.(2002) Introduction, In: Mayer, I., Veeneman, W. (eds) Games in a world of infrastructures; simulation-games for research, learning and intervention, Delft: Eburon. Mayer, I., Voort, H. van der. (1999) Interactieve risicoanalyse millenniumprobleem. De bestuurlijke voorbereiding in de Provincie Noord-Holland. In: Bestuurskunde. November pp.290-299. ISSN: 0927-3387. 14
Mayer, I., Voort, H. van der. (1999) Millenniumprobleem Noord Holland: risicoanalyse en aanbevelingen. Provincie Noord Holland / TU Delft, april, in opdracht van provincie Noord-Holland. pp.? Mayer, I., Voort, H. van der. Den Haag graaft zich een tunnel. (1999) In: Openbaar Bestuur Magazine jrg 2. Juni 1999. pp.?-? Mayer, I., Voort, H., van der., (1999) Klonen In de Polder. In: Openbaar Bestuur Magazine, December, jrg 2 pp:46-47 Mayer, I., Wenzler, I. (2005) Utilities deregulation and simulation. Symposium issue of Simulation and Gaming. 36, 1, pp. 28-133, ISSN: 1046-8781 Mayer, I., Wenzler, I., (2005) Guest editorial: utilities deregulation and simulation. In: Simulation and Gaming, 36, 1, pp. 28-29, ISSN: 1046-8781. Mayer, I.S (2006). Evolution of policy analysis in the Netherlands. In F Fischer, G Miller, & M Sidney (Eds.), Handbook of Public Policy Analysis (pp. 553-571). Taylor & Francis (ISBN 1574445618). Mayer, I.S, & Bekebrede, G (2006). Serious Games and 'Simulation Based E-Learning' for Infrastructure Management. In Maja Pivic (Ed.), The Future of Learning. Affective and Emotional Aspects of Human-Computer Interaction. (Game-Based and Innovative Learning Approaches) (pp. 136-151). Amsterdam: IOS Press (ISBN 1574--4794). Mayer, I.S. (1993) Een methodische evaluatie van het publiek debat: Genetische modificatie bij dieren, Mag dat? Nederlandse Organisatie voor Technologisch Aspectenonderzoek (NOTA) Tilburg: KUB, Bestuurs en Organisatiewetenschappen, July. also In: Feenstra, M.,Hamstra, A., Voorthuisen, G., Mayer, I. (1994) Het publiek debat: Praktijk, ethiek en methodiek. Werkdocument. Den Haag: Nederlandse Organisatie voor Technologisch Aspectenonderzoek (NOTA), March. Mayer, I.S. (1997) Debating Technologies. A Methodological Contribution to the Design and Evaluation of Participatory Policy Analysis. Tilburg: Tilburg University Press. Doctorate Thesis. October, ISBN 90 361 9518 7 (recensie In Journal of Policy Analysis and Management JPAM door D. Durning!) Mayer, I.S., & Geurts, J. (1994) Transnationalization at the technology society interface. In J. Van Dijck, & J. Groenewegen (Eds.), Changing business systems in Europe; An institutional approach. Brussels: VUB Press, ISBN: 90 5487 070 2, pp.377-401. Mayer, I.S., De Vries, J., & Geurts, J. (1995) Effects of participation: Quasi-experimental evaluation-study of a consensus conference on human genetic research. In S. Joss, & J. Durant (Eds.), Public participation in science: The role of consensus conferences in Europe. London: Science Museum, pp.109-124, ISBN 0 901805 85 8 Mayer, I.S., De Vries, J., & Geurts, J. (1995) Evaluatie publiek debat 'Voorspellend genetisch onderzoek.' Proces-evaluatie, effect-evaluatie en media-onderzoek. In Slotsymposium voorspellend genetisch onderzoek: Achtergrondinformatie, evaluaties, ethische reflecties en conclusies. Den Haag: Platform Wetenschap en Ethiek/Rathenau instituut. Mayer, I.S., Geurts, J. (1996) Participatory Policy-analysis: A Methodological Contribution to the Social Management of Technology. In: Schomberg, R. Waele, P. (eds.) The Social Management of Biotechnology: Workshop Proceedings (Tilburg: International Centre for Human and Public Affairs. Mayer, I.S., Geurts, J. (1998) Consensus conference as participatory policy analysis: a methodological contribution to the social management of technology. In: Waele, P., Schomberg, R. van., Glasner, P. (eds.) The Social Management of Genetic Engineering, Abingdon: Ashgate. Augustus, pp.279-302, ISBN 1 85972 686 0 Mayer, I.S., Geurts, J.L. (1996) Consensus Conferences as Participatory Policy Analysis. A Methodological Contribution to the Social Management of Technology. In: Technical Expertise and Public Decisions. Proceedings of the International Symposium on Technology and Society. Princeton, New Jersey: Princeton University., June 21-22, pp. 231-241. Mayer, IS (Sect. Policy, Organisation and Management) (2006). OM Interfaces. Evaluatie OM 15
Interfaces. Een spelsimulatie over het nieuwe besturingsmodel van het Openbaar Ministerie. Delft/Den Haag: CPS/Openbaar Ministerie. Mayer, IS (Sect. Policy, Organisation and Management), & Voort, HG van der (Sect. Policy, Organisation and Management) (Eds.). (2006). Journal of design research, (ISSN 15691551), 5(2). Mayer, IS, & Voort, HG van der (2006). Editorial. Journal of design research, (ISSN 1569-1551), 5(2), 149-154. Mayer. I., & Tijink, D. (1994) Rethinking policy analysis for (post) modern governance; Scenario-workshops as a communicative method. Paper presented at the Fourth Conference of the ISSEI, graz, August 22-27. Tilburg University / Technical University of Delft. Mayer. I., in 'T Veld, R. (2000) Integriteitsrisico's Schiphol. "vertrouwelijk" verslag van een GDRsessie. In opdracht politie Kennemerland, april, pp.27. Mayer., I., De Jong, M. (2000) Bridging the gap between stated and revealed preferences, The benefits of using the group decision room In gaming, In: Informs Conference Group Decision and Negotiation, July 3-7, Glasgow, Scotland. Meijer, S., Mayer, I., van Luipen, J., Weitenberg, N. (2009) Gaming Rail Cargo Capacity Management: Exploring and Validating Alternative Modes of Organization. In: Learn to Game – Game to Learn, Proceedings of 40th Isaga conference 2009 (CD Rom), June 29 – July 3, 2009, Singapore ISBN 978-981-08-3769-3 [outstanding paper award] Meijer, S., Mayer, I., Weitenberg, N., van Luipen, J., (2011) Gaming Rail Cargo Capacity Management: Exploring and Validating Alternative Modes of Organization. In: Simulation Gaming published online 1 February 2011, DOI: 10.1177/1046878110382161 Nefs, M., Gerretsen, P., Dooghe, D., Mayer, I.S., Meijer, S. (2010) Gaming the Interrelation between Rail Infra and Station Area Development: Part 1 – Modeling the Serious Game ‘SprintCity’. Proceedings of the Next Generation Infrastructures Conference, Shenzen, China, 10-13 November 2010: IEEE CD Rom. ISBN 97-8-1-4244-8479-9 (pp 1-6) Oest, A. Van, De Vries, C., & Mayer, I.S. (1995) Dragen media een publiek debat. Onderzoeksrapport In opdracht van het Platform Wetenschap en Ethiek. Tilburg: WORC, WORC Report 95.10.003/3, ISBN: 90 75001 07 X, pp. 77. Scalzo, R., Mayer, I., Bueren, E. van., (2005) Gaming court management transformations: The implementation of accruals based financing in the Netherlands Judiciary system. Paper presented at ISAGA, Serious Play: Form, Function and Fun, Atlanta, June 27-July 1, 2005. [No ISBN, No proceedings]. Spapens, T., Mayer, I. (1998) Evaluatie Politiemonitor Bevolking. Resultaten van de elektronische vergadersessies op 9 en 10 juni 1998 te Delft. In opdracht van de ministeries van Binnenlandse Zaken en Justitie. IVA-Tilburg, augustus, pp.1-34 Twist, M. van., Mayer, I. (2001) De uitvoerbaarheidstoets van beleid, In: Producten, Projecten, Processen. Den Haag: Berenschot Procesmanagement, pp:35-39 Twist, M., & I. Mayer. (2000) De afstemming tussen beleid en uitvoering, Ervaringen met het toetsen van uitvoerbaarheid van nieuw beleid, In: Bestuurskunde, 9(1): 25-34. ISSN: 0927-3387. Valentin, E., Mayer, I., Bockstael, W. (2002) Simulate designs of container terminals In 15 minutes. In: Verbraeck, A., Krug, W. (eds.) Simulation in Industry, 14th European Simulation Symposium, October 23-26, Dresden Germany, pp: 308-312, ISBN: 3-936150-214 Society for Modeling and Simulation International, Delft/Erlangen/San Diego: SCSEuropean Publishing house. Van Bueren, E., Mayer, I., Harteveld, C., Scalzo, R., (2009) Van Tekentafel naar Bestuurlijke Implementatie: Gamen met Professionals in de Rechtspraak en het Openbaar Ministerie. Bestuurskunde, 18 (3): 48-60. ISSN 0927-3387 Veeneman, W., Mayer, I. (2002) complex decision-making in a world of infrastructures, In: Mayer, I., Veeneman, W. (eds) Games in a world of infrastructures; simulation-games for research, learning and intervention. 16
Warmelink, H. & Mayer, I.S. (2009), ‘Gaming as Organizing, Organizing as Gaming’, In: Games, Learning, Society 5.0, University of Wisconsin Madison, June 10-12, 2009. Warmelink, H. J. G., Bekebrede, G., Harteveld, C., Mayer, I. S., & Meijer, S. (2012, forthcoming). Lessons learnt from a decade of game development for higher education in Delft. In C. Nygaard, N. Courtney & E. Leigh (Eds.), Games, simulations and role-play: Transforming teaching into learning in higher education. Faringdon: Libri. Warmelink, H., Bekebrede, G., Harteveld, C., Mayer, I., (2008) Understanding Virtual Worlds: An Infrastructural Perspective. In: Games: Virtual Worlds and Reality. Proceedings of Isaga 2008 (The 39th conference, July 7-11, Kaunas, Lithuania). ISBN 978-9955-25-532-1 (CD Rom) Warmelink, H., Bekebrede, G., Mayer, I., (2009) Why and how did the games work? The evaluation of the Cyberdam games from a systems perspective. In: Warmelink, H., Mayer, I. (eds.) (2009) Learning in a virtual world. Reflections on the Cyberdam research and development project. Wolf Legal Publishers: 83-107. ISBN 978-90-5850-466-1. Warmelink, H., Harteveld, C., Mayer, I., (2009) Press Enter or Escape to Play. Deconstructing Escapism in Multiplayer Gaming. In: Breaking New Ground: Innovations in Games, play, Practice and Theory. Proceedings of DiGRA, 2009. Warmelink, H., Mayer, I. (2009) Learning in a Virtual World Reflections on the Cyberdam research and development project. [uitgever?] ISBN 978-90-5850-466-1 Warmelink, H., Mayer, I. (eds.) (2009) Learning in a virtual world. Reflections on the Cyberdam research and development project. Wolf Legal Publishers. ISBN 978-90-5850-466-1. 107 pp. Warmelink, H., Meijer, S., Mayer, I., Verbraeck, A., (2009) Introducing Serious Gaming in a Multinational: Experiences with the Supervisor Serious Game for HSE Training. In: Learn to Game – Game to Learn, Proceedings of 40th Isaga conference 2009 (CD Rom), June 29 – July 3, 2009, Singapore. ISBN 978-981-08-3769-3. Warmerdam, J (extern), Knepflé, M (extern), Bidarra, AR (Ch. Computer Graphics), Bekebrede, G (Sect. Policy, Organisation and Management), & Mayer, IS (Sect. Policy, Organisation and Management) (2006). SimPort: a multiplayer management game framework. In Quasim Mehdi, Fred Mtenzi, Bryan Duggan, & Hugh McAtamney (Eds.), Proceedings of CGAMES'2006(pp. 219-225). Wolverhampton: University of Wolverhampton (ISBN 09549016-2-2). Warmerdam, J., Knepfle, M., Bekebrede, G., Mayer, I.,, Bidarra, R., (2007) The serious game Simport: Overcoming technical hurdles in educational gaming. Proceedings of the Learning with Games conference, Sofia Antipolis, France, September 24th -26th . [paper presented at the same conference]. Warren Walker, Erik Hagen, and Igor Mayer (2010) Shared Vision Planning as Policy Analysis: Opportunities for Shared Learning and Methodological Innovation. In Richard N. Palmer (ed.), Proceedings of the World Environmental and Water Resources Congress 2010: Challenges of Change, May 16-20, 2010, Providence, RI, American Society of Civil Engineers (ASCE), Environmental and Water Resources Institute (EWRI). ISBN: 978-0-78441114-8. (pp 1-6) Wenzler, I., Kleinlugtenbelt, W.J. & Mayer, I. (2005) Deregulation of utility industries and the role that simulations and games can play. In: Simulation and Gaming, 36, 1, pp. 30-44, ISSN: 1046-8781. Zhou, Q., Mayer, I., Bekebrede, G., Warmerdam, J., Knepflé, M. (2010) Integrating Water Management and Spatial Planning through Serious Gaming: The Water Game in the Netherlands. . Proceedings of the Next Generation Infrastructures Conference, Shenzen, China, 10-13 November 2010: IEEE CD Rom. ISBN 97-8-1-4244-8479-9. (pp 1-6) Zhou. Q., de Bruijn, H., ten Heuvelhof, E., Mayer, I., (2009) Room to Play: How the Planning Kit Blokkendoos (PKB) Prevented a Deadlock in Water Management. In: Learn to Game – Game to Learn, Proceedings of 40th Isaga conference 2009 (CD Rom), June 29 – July 3, 17
2009, Singapore. ISBN 978-981-08-3769-3.
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