The Effectiveness of Using Card Games Technique in Teaching Vocabulary (A Quasi Experimental Study at the Seventh Grade of SMP Negeri 18 Tangerang)
By: Dede Rika Kurnia Anas 109014000049
THE DEPARTMENT OF ENGLISH EDUCATION THE FACULTY OF TARBIYAH AND TEACHERS’ TRAINING THE SYARIF HIDAYATULLAH STATE ISLAMIC UNIVERSITY JAKARTA 2014
The Effectiveness of Using Card Games Technique in Teaching Vocabulary (A Quasi Experimental Study at the Seventh Grade of SMP Negeri 18 Tangerang)
“A Skripsi” Presented to the Faculty of Tarbiyah and Teachers’ Training in a Partial Fulfillment of the Requirements for the Degree of Strata I (Bachelor of Art) In English Language Education
Approved by:
THE DEPARTMENT OF ENGLISH EDUCATION THE FACULTY OF TARBIYAH AND TEACHERS’ TRAINING THE SYARIF HIDAYATULLAH STATE ISLAMIC UNIVERSITY JAKARTA 2014
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;!
ENDORSEMENT SHEET The Examination Committee of the Faculty of Tarbiyah and Teachers Training certifies that the "slvipsi" (Scientific Paper) entitled The Effectiveness of Using Card Games Technique in Teaching vocabulary (A euasi-Experimental study at the Seventh Grade of sMP Negeri 18 Tangerazg), written by Dede Rika Kurnia Anas, NIM 109014000049 was examined by the Committee on March 26th,2014. The "slcripsi " has been accepted and declared to have fulfilled one of the requirements for the Degree of S.Pd (S1) in English Language Education at the English Department b26th'2014
EXAMINATION COMMITTEE Chairman:
Drs. Syauki. M.Pd. NrP. 19641212 t99103 I 002
Secretary:
Zaharil Anasv. M.Hum. NrP. 19761007 2007t0 t 002 Drs. Bahrul Hasibuan. M.Ed.
Examiner I:
Examiner II:
enens Sunen NrP. 19730625 199903 2 001
Acknowledged by Dean of Faculty of Tarbiyah and Teachers Training
Dra. Nurlena Ri'fai. M.A.. Ph.D NrP. 19591020 198603 2001
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KEMENTERIAN AGAMA UIN JAKARTA FITK
FORM (FR)
Jl. Ir. H. Juanda No 95 Ciputat 15412 Indonesia
No. Dokumen Tgl. Terbit No. Revisi: Hal
: : : :
FITK-FR-AKD-089 1 Maret 2010 01 1/1
SURAT PERNYATAAN KARYA SENDIRI Saya yang bertandatangan di bawah ini, Nama Tempat, Tanggal Lahir NIM Jurusan/Prodi Judul Skripsi
Dosen Pembimbing
: Dede Rika Kurnia Anas : Jakarta, 04 Agustus 1992 : 109014000049 : Pendidikan Bahasa Inggris : The Effectiveness of Using Card Games Technique in Teaching Vocabulary (A Quasi-Experimental Study at the Seventh Grade of SMP Negeri 18 Tangerang) : 1. Drs. Sunardi K. Dipl. Ed 2. Ertin, M. A. TESOL
dengan ini menyatakan bahwa skripsi yang saya buat benar-benar hasil karya sendiri dan saya bertanggung jawab secara akademis atas apa yang saya tulis. Pernyataan ini dibuat sebagai salah satu syarat Wisuda.
Jakarta, 26 Maret 2014 MahasiswaYbs.
Dede Rika Kurnia Anas NIM. 109014000049
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ABSTRACT
Dede Rika Kurnia Anas (NIM: 109014000049). The Effectiveness of Using Card Games Technique in Teaching Vocabulary; A Quasi-Experimental Study at the Seventh Grade of SMP Negeri 18 Tangerang in Academic Year 2013/2014. Skripsi of the English Education at the Faculty of Tarbiyah and Teachers Training of the State Islamic University Syarif Hidayatullah Jakarta, 2014. Keywords: Vocabulary, Card games Vocabulary is one of the important language components that students need to be able to use, in order to develop their language skills. A great range of vocabulary will help students understand what is written in the text, comprehend the message and help them in speaking and writing. Meanwhile in the class, the teacher uses a technique in teaching vocabulary than cannot accommodate all the students to participate in teaching and learning process. Therefore, the writer applies card games technique as a technique to teach vocabulary. The purpose of this study is to obtain empirical evidence whether card games technique is effective or not in teaching vocabulary. This study was held in January 2014 at SMP Negeri 18 Tangerang. The method used in this study was quantitative method in the design of quasi experimental study. The sampling technique used in this study was simple random sampling. The writer took two classes as the subject of this study that were experiment and controlled class. The data got from both classes were analyzed by using t-test formula. The result of calculation showed that in the significance degree of 5%, the value of t-test ( ) ˃ t-table (6.03 ˃ 1.99). The interpretation of data showed that there is significant difference between students’ vocabulary achievement by using card games technique and the conventional teaching way. It means that card games technique in teaching vocabulary is effective and applicable at the Seventh grade of SMP Negeri 18 Tangerang.
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ABSTRAK
Dede Rika Kurnia Anas (NIM: 109014000049). The Effectiveness of Using Card Games Technique in Teaching Vocabulary; A Quasi-Experimental Study at the Seventh Grade of SMP Negeri 18 Tangerang in Academic Year 2013/2014. Skripsi, Jurusan Pendidikan Bahasa Inggris, Fakultas Ilmu Tarbiyah dan Keguruan, Universitas Islam Negeri Syarif Hidayatullah Jakarta, 2014. Keywords: Vocabulary, Card games Vocabulary merupakan salah satu komponen penting yang perlu digunakan oleh siswa, dalam mendukung perkembangan kemampuan berbahasanya. Tingginya tingkat vocabulary siswa akan mempermudah mereka dalam mengerti sebuah teks, memahami pesan yang terkandung di dalamnya serta membantu mereka dalam berbicara dan menulis. Sementara itu di dalam kelas, guru menngunakan teknik mengajar yang tidak dapat mengakomodasi siswa untuk berpartisipasi dalam kegiatan belajar dan mengajar. Karena itu, penulis mengaplikasikan card games dalam pengajaran vocabulary. Tujuan dari penelitian ini adalah mendapatkan bukti empiris terhadap keefektifan penggunaan teknik card games dalam pengajaran vocabulary. Penelitian ini dilaksanakan pada bulan Januari 2014 di SMP Negeri 18 Tangerang. Metode penelitian yang digunkan adalah metode kuantitatif dengan model quasi eksperimen. Teknik pengambilan sampel yang digunanakan adalah simple random sampling. Penulis mengambil dua kelas sebagai subjek penelitiannya, satu kelas sebagai kelas eksperimen dan satu kelas lainnya sebagai kelas kontrol. Data yang di dapat kemudian di analisis dengan menggunakan rumus test-t. Dari hasil perhitungan ditemukan pada signifikansi 5%, nilai test-t ( ) ˃ table-t (6.03 ˃ 1.99). Interpretasi data menunujukan adanya perbedaan signifikan pada pemorelah vocabulary siswa dengan menggunakan teknik card games dan yang tidak. Penggunaan teknik card games dinilai efektif dan dapat diterapkan dalam pengajaran vocabulary di kelas tujuh SMP Negeri 18 Tangerang.
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ACKNOWLEDGMENT
In the name of Allah, The Beneficent, The Merciful All praise be to Allah, the Lord of the world. The writer is sure that without His help and mercy this “skripsi” would not be completed. Peace and blessing be upon our prophet Muhammad SAW, our beloved Messenger, and his families, his companion, and his faithful followers. This “skripsi” is presented to the Department of English Education, the Faculty of Tarbiyah and Teachers’ Training, the Syarif Hidayatullah State Islamic University Jakarta as a partial fulfillment of the requirements for the degree of Strata I (Bachelor of Art) in English Language Education. On this great occasion, the writer would like to thank to her beloved parents, Anasrulloh and Dra. Ikah Minarsih, for their love, sincere prayers, support, advice, motivation, and patience for the writer in finishing this “skripsi”. She also would like to thank to her sister Rina Rahmatika Anas, for her love, support, and motivation to finish this “skripsi”. The writer realizes that she could not finish writing this “skripsi” without help from people around her. Therefore, she would like to give her gratitude and appreciation to: 1.
Her advisors, Mr. Sunardi K. Dipl. Ed and Mrs. Ertin, MA. TESOL for their valuable advice and guidance in developing and accomplishing this “skripsi”.
2. All the inspiring Department of English Education lecturers who have already taught and educate the writer during her study at UIN Syarif Hidayatullah Jakarta. 3. Drs. Syauki, M.Pd., the chief of the Department of English Education.
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4.
Zaharil Anasy, M.Hum, the secretary of the Department of English Education.
5. Dra. Farida Hamid, M.Pd. as the academic advisor. 6. Dra. Nurlena Rifa’i, MA. Ph.D, the Dean Faculty of Tarbiyah and Teachers’ Training. 7.
H. Sri Suyatno, M.Pd as the Headmaster of SMP Negeri 18 Tangerang and Sri Rochani, S.Pd. as the English teacher of the seventh grade of SMP Negeri 18 Tangerang, for giving permission to have a research in this school.
8. Her beloved friends in English Education Department Class B year of 2009 who always give inspiration, ideas, and remind the writer in finishing this “skripsi”.
The words are not enough to say any appreciation for their help and contribution in this “skripsi”. May Allah, the Almighty bless them all. Moreover, the writer realized that this “skripsi” is far from being perfect. Therefore it is really a pleasure for her to receive suggestion and criticism from everyone who will encourage her to continue her study.
Jakarta, March 2014
The writer
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TABLE OF CONTENTS
COVER .......................................................................................................
i
APPROVAL ................................................................................................
ii
ENDORSEMENT SHEET ..........................................................................
iii
SURAT PERNYATAAN HASIL KARYA SENDIRI ..............................
iv
ABSTRACT ..................................................................................................
v
ACKNOWLEDGEMENT ...........................................................................
vii
TABLE OF CONTENTS ............................................................................
ix
LIST OF TABLES .......................................................................................
xi
LIST OF APPENDIXES ............................................................................
xii
CHAPTER I
CHAPTER II
INTRODUCTION A. The Background of the Study............................. .........
1
B. The Scope of the Study ................................................
4
C. The Formulation of the Study ......................................
4
D. The Objective of the Study ..........................................
4
E. The Significance of the Study......................................
4
THEORITICAL FRAMEWORK A. Vocabulary 1. The Meaning of Vocabulary ..................................
5
2. The Kinds of Vocabulary.......................................
6
3. The Technique Use in Teaching Vocabulary ........
7
B. Games 1. The Meaning of Games .........................................
9
2. The Kinds of Games Use in Language Learning ...
10
3. The Advantage and Disadvantages of Using Games a. The Advantages ...............................................
13
b. The Disadvantages ...........................................
14
C. Teaching Vocabulary Using Card Games ...................
15
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1. The Steps in Using Card Games ............................
16
CHAPTER III RESEARH METHODOLOGY A. The Place and Time of the Research ...........................
22
B. The Method of the Research ........................................
22
C. The Population and Sample .........................................
22
D. The Technique of Data Collection ...............................
23
E. Technique of Data Analysis.........................................
23
F. The Testing of Hypotheses ..........................................
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CHAPTER IV RESEARCH FINDING and INTERPRETATION
CHAPTER V
A. The Description of Data ..............................................
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1. The Data of Experiment Class ...............................
26
2. The Data of Control Class .....................................
26
B. The Analysis of Data ...................................................
27
C. Interpretation................................................................
32
CONCLUSION and SUGGESTION A. Conclusion ...................................................................
34
B. Suggestion....................................................................
34
BIBLOGRAPHY ..........................................................................................
36
APPENDIXES ...........................................................................................
39
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LIST OF TABLES
Table 4.1 Table 4.2
Calculation table of variable X (Experiment Class) Calculation table of variable Y (Control Class)
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LIST OF APPENDIXES
Appendix 1
: RPP Pertemuan Pertama Kelas Eksperimen
Appendix 2
: RPP Pertemuan Pertama Kelas Kontrol
Appendix 3
: RPP Pertemuan Kedua Kelas Eksperimen
Appendix 4
: RPP Pertemuan Kedua Kelas Kontrol
Appendix 5
: RPP Pertemuan Ketiga Kelas Eksperimen
Appendix 6
: RPP Pertemuan Ketiga Kelas Kontrol
Appendix 7
: RPP Pertemuan Keempat Kelas Eksperimen
Appendix 8
: RPP Pertemuan Keempat Kelas Kontrol
Appendix 9
: Soal Post-test
Appendix 10
: Kunci Jawaban Soal Post-test
Appendix 11
: Validity and Reliability of Post-test
Appendix 12
: Tabel Perolehan Nilai Pre-test dan Post-test Kelas Eksperimen
Appendix 13
: Tabel Perolehan Nilai Pre-test dan Post-test Kelas Kontrol
Appendix 14
: Surat Keterangan Penelitian
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CHAPTER I INTRODUCTION
A. The Background of the Study Vocabulary is one of the crucial language components that language learners need to be able to use, in order to develop their language skills. Language learners need a great range of vocabulary to be able to understand a text written in English, comprehend the message, and also to speak and write in English. Therefore, vocabulary is one of the important language components that students should have. As already stated above in learning English language, learners need a great range of vocabulary. It is one of the most critical language components that students need in learning English language. Vocabulary is the basic components for building their language skills, without vocabulary it will be very hard for the students to build their language skills. In Junior High School, the students need to be able to communicate in oral and written English language. This makes vocabulary as the part of language components the students need. It is also stated on the scope of school-based curriculum competence standard for junior high school that the students are expected to be able to reach the functional stage. In the functional stage, students are expected to be able to communicate both in spoken and written English language to solve the problem in their daily life.1 Concerning the vocabulary teaching in junior high school, there are various methods and techniques have been applied in the classroom. To get 1
Kementrian Pendidikan Nasional, Kurikulum Satuan Pendidikan untuk Sekolah Menengah Pertama, 2006, (kemendiknas.org.id).
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more information about the issue, the writer did an observation in SMP Negeri 18 Tangerang. She chose this school because it was her alma mater. The teaching and learning activities in this school did not changed since the writer studied there. The English teacher at that school still used the conventional teaching ways to teach vocabulary to her students. The lesson started with the English teacher provides a list of vocabulary based on the text they have read before and asked the students to read the vocabulary. After that, she wrote the translation of the vocabulary list presented before in Bahasa Indonesia. In the end of the lesson, the teacher gave homework to make a list of vocabulary related to the topic of their lesson and the students have to memorize the words and presented it in the next meeting. This condition would not lead the students to reach the functional stage as stated in their school-based curriculum. From this observation, the conventional teaching ways is not always effective in teaching vocabulary. It is normal to use the conventional ways in teaching vocabulary, but if the teachers always use the conventional ways of teaching right after the students read the vocabulary in chorus it makes more concern in how they pronounce the words rather than the meaning itself. The ideal condition of vocabulary teaching is the teacher should teach the meaning of the words and the kind of the words, not only translate the words and asked the students to read it in chorus. While the fact happening in the class is the students only force to remember a long list of vocabulary without a chance to use the vocabulary they knew. The English teacher did not accommodate her students with an activity to productively use their receptive vocabulary. Another problem is the students did not take attention in teaching learning process. Some of the students are busy talked with their friends or even doing other lesson homework when the teacher asked one of the students to presented the vocabulary they already memorized. They are not interested in learning vocabulary, because all they have to do is remembering the vocabulary and its translation in their first language without any chance to use
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their receptive vocabulary. The writer analyzed, this problem happens because they did not have the opportunity to participate and practice the vocabulary they have learned. In the other case, the teacher taught in a big class, every class consists of 40 students. The teacher has to accommodate all students to participate the teaching learning process. The conventional teaching ways is not appropriate to accommodate the students need, because it just helps some of the students in the class. So, the teacher should use other technique in teaching vocabulary which is appropriate in a big class. This condition creates a challenge for the writer to find different ways of teaching vocabulary. The teacher should use teaching methods and technique that makes the students involve in teaching and learning process. One of the teaching techniques can be use to overcome this problem is games. Games are an effective way to teach vocabulary. All students involves in teaching learning process, they can works as a team to learn the materials and compete in the games. There are many kinds of games that can be used in language learning such as, guessing games, search games, matching games, matching-up games, exchanging games, exchanging and collecting games, arranging games, board games and card games, and puzzle solving.2 One of the games that can effectively use in the class is card games. The card games were chosen because it develops students’ vocabulary by giving them chance to productively use their receptive vocabulary and also extending their vocabulary. Moreover, card games are fun activities and make the students relax and enjoy the lesson. Because of that reason, the writer sees that card games can overcome the problem above. In using this technique students can works as a team or individual. The students work to finish the card games based on the following instruction written on the cards.
2
Hadfield, Intermediate Communication Games (A Collection of Games and Activities for Low to Mid-intermediate Students of English). (Edinburgh: Longman, 1996), p. v-vi.
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Based on the explanation above, the writer interests to conduct a quasiexperimental research titled: “The Effectiveness of Using Card Games Technique in Teaching Vocabulary at the Seventh Grade of SMP Negeri 18 Tangerang”.
B. The Scope of the Study The scope of this study covers the teaching of vocabulary as required in the school-based syllabus for the seventh grade of SMP Negeri 18 Tangerang.
C. The Formulation of the Study The writer would like to formulate the problem based on the scope of the study above as follow: “Is using card games technique effective in teaching vocabulary at the Seventh grade of SMP Negeri 18 Tangerang?”
D. The Objective of the Study The objective of this study is to get empirical evidence of the effectiveness of using card games technique in teaching vocabulary at the Seventh grade of SMP Negeri 18 Tangerang.
E. The Significance of the Study The writer hopes this study can be useful to give a wider perception on vocabulary teaching to the writer herself and to the public. So, they can use the card games technique as one of the alternative techniques in teaching vocabulary to their students.
CHAPTER II THEORETICAL FRAMEWORK
A. Vocabulary 1. The Meaning of Vocabulary In learning a new language, vocabulary is one of the crucial language components that language learners have to master. Every language learner cannot master a language they learn without learning about vocabulary. Language learners need a great range of vocabulary to be able to understand a text written in English, comprehend the message, and also speak and write in English. This explains the importance of vocabulary in language learning that will help language learners in building their language skills. There are some definitions of vocabulary given by the experts. Harimukti Kridalaksana defines “vocabulary as a component of language that contains all of information about meaning and using word in language”.1 It means that vocabulary is a part of language involves the meaning and the use of word in language. While according to Wilkins, “you can say very little with grammar, but you can say almost anything with words”.2 This statement explain the importance of vocabulary in language learning, a great range of vocabulary will be very helpful for the students to build their language skills and help them in communicate with others. Allen also stated, without a great range of vocabulary it will be very hard for a language learner to build their language skills. 3 In line with them
1
Harimukti Kridalaksana, Kamus Linguistik, Edisi Ke Empat (Jakarta: PT Gramedia Pustaka Utama, 2008), p.142. 2 Scott Thornbury, How to Teach Vocabulary, (Essex: Pearson Education Limited, 2002), p. 13 3 Virginia French Allen, Techniques in Teaching Vocabulary. (Oxford: Oxford University Press, 1983), p. 7.
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Read defines “Vocabulary knowledge involves knowing the meanings of words”.4 From some definitions above, it can be concluded that vocabulary is one of the important aspects in language learning and a great range of vocabulary will help students to be able to understand a text written in English, comprehend the message, and also to speak and write in English.
2. The Kinds of Vocabulary Aebersold and Field classified vocabulary into two categories; they are receptive and productive vocabulary.
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Receptive vocabulary was known as
the vocabulary that the learners knew but they did not use it when they speak or write. Vocabulary that learners use in speaking and writing is known as productive vocabulary. From this explanation, it can be concluded that there are some vocabulary known by the learner but they did not use it productively in speaking and writing. In harmony with Aebersold and Field, Fries divided vocabulary into two kinds, namely: function words and content words. 6 The function words include auxiliaries, prepositions, and conjunctions. The content words on the other hand fall into three categories: nouns, verbs, adjective and adverb. It can be concluded that the learner should know which one function word is and which one content word is. The learners also need to distinguish which one is noun, verb or adjective and adverb. Furthermore Celce-Muria and Olshthain classified vocabulary into content and function words.7 Content words include nouns, verbs, and adjective. While function words include pronouns, auxiliary verbs, 4
John Read, Assessing Vocabulary. (Cambridge: Cambridge University Press, 2001), p.
16. 5
Jo Ann Aebersold and Mary Lee Field, From Reader to Reading Teacher. (Cambridge: Cambridge University Press, 1997), p. 139. 6 Charles C. Fries, Teaching and Learning English as a Foreign Language. (Rexdale: University of Michigan Press, 1978), pp. 44-47. 7 Marianne Celce-Muria and Elite Olshtain,, Discourse and Context in Language Teaching. (Cambridge: Cambridge University Press, 2000), p. 76.
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prepositions, determiners and adverbs. Celce-Muria and Olshthain explained clearly about kinds of vocabulary the learner should know. The learners need to learn both content and function words together and know how to use them. From the explanation above there are many kinds of vocabulary the students should have known. The students should know which one is noun, verb, adjective and adverb. They are also expected to use the vocabulary they know productively.
3. The Technique Use in Teaching Vocabulary There are many techniques used by the teacher to teach vocabulary to their students. The teacher should determine the best technique suitable for the students. Below some techniques used in teaching vocabulary: a. Gairns and Redman, state several techniques in teaching vocabulary, they are: 1) visual technique, includes: flash cards, photographs, blackboard drawing, wall charts and realia (i.e. objects themselves). mime and gestures, the mimic and gestures done by teachers to illustrate a situation when the words use. 2) verbal technique, includes: use of illustrative situation (oral or written), teachers use illustrative situation to explain the abstract words for example “I don‟t mind”. use of synonymy and definition, teachers often use the synonym to ease them in explaining new words and giving the definitions to their students. contrasts and opposites, teachers use the opposites words to introduce the new vocabulary. scales, once students learn the words and its contrast word it will easier to expand the words.
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examples of the types, teachers mentioning a word with pointing or bringing the items to the class. 3) translation, teachers translate the words into students first language.8 Those are the technique used in teaching vocabulary in many classes. Teacher could choose one of the suitable ways to teach vocabulary from the list presented above to teach their students. b. According to Nation, the meaning of word can be taught in many different ways, such as: 1) by demonstration or pictures using an object using a cut-out figure using gesture performing an action photographs blackboard drawing or diagrams pictures from book 2) by verbal explanation analytical definition, defines the word by analyzing the word from its elements. putting new word in a defining context, teaching the word based on the context where the word use. translating into another language, this technique can be used to save times; the teachers tend to give the translation of word in the students first language.9
8
Ruth Gairns and Stuart Redman, Working with Words: A Guide to Teaching and Learning Vocabulary. (Cambridge: Cambridge University Press, 1986),pp. 73-76. 9 I. S. P. Nation, Teaching and Learning Vocabulary. (Boston: Heinle & Heinle Publishers, 1990), p. 51.
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Technique of presenting meaning of word explained by Nation above that is usually used in English language classroom. Teacher usually uses pictures from their textbook or translating the words into Bahasa Indonesia.
c. Allen offers several techniques in teaching vocabulary, they are: 1) using a new word in a sentence 2) using games, and 3) using pictures10 According to Allen‟s statement about techniques in teaching vocabulary, games are used as technique in teaching vocabulary to the students in this research. Games were chosen as the technique in teaching new vocabulary because leads to creative and communicative vocabulary learning.
B. Games 1. The Meaning of Games A game is one of the techniques used by teachers in teaching vocabulary. The teachers use games as creative and communicative technique especially in teaching vocabulary, this way is chosen because teachers did not want to use the same practice over and over again. Teachers needs to plan games they will use in the classroom that can make their students enjoying, convenient, comfortable and interested in learning vocabulary. Wallace stated “The aim of vocabulary games and exercises are to develop student‟s vocabulary and practicing it through games in enjoyable activity”.11 It means that games can be used as a new way to practice student‟s vocabulary without forcing them to remember a set of words.
10
Allen, op.cit, pp. 45-56. Michael J. Wallace, Teaching Vocabulary. (London: Heinemann Education Book, 1987), p. 104. 11
10
Furthermore Hadfield defined “A game is an activity with rules, a goal and element of fun”.12 In line with Hadfield‟s opinion the teachers could use any game that is appropriate to apply in their classes. The teachers also need to plan the games so it can make students enjoy in learning vocabulary. Moreover Wright defined “Game as an activity in which is entertaining and engaging, often challenging and activity in which the learners play and usually interact with others”.13 It means games lead to a creative and communicative activity that is good break the same practice use in English language classroom. From the definition above, the writer can say that game is an activity which can be implemented in teaching vocabulary and it make students relax and feel happy in learning vocabulary, which can be carried out by a set of rules and goals.
2. The Kinds of Games Use in Language Learning a. Jill Hadfield divided games into two kinds, they are: 1) competitive games, in which players or teams race to be the first to solve the games. 2) co-operative games, in which players or teams work together to finish the game.14 This kind of games presented by Hadfield is good to be applied in big classroom. The teacher could choose competitive or co-operative games to be applied in their classes. It will help the teacher use games effectively in teaching vocabulary. b. Moreover, Shaptoshvili mentioned nine kinds of games that the teacher could use in teaching vocabulary, they are:
12
Hadfield. loc. cit. Andrew Wright, David Betteridge and Michael Buckby, Games for Language Learning. (Cambridge: Cambridge University Press, 2006), p. 1. 14 Hadfield. loc. cit. 13
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1) memory game, it begins with one student saying a sentence and the next student in turn adding a words or phrases to the sentence repeated before. Students who make a mistake cannot continue the game; the last one standing is the winner. 2) word association, this game requires students to name all the words they know associated with any lexical category. One student says a word from a category, and then the next student must immediately say another word from a category. 3) miming, it is one of a guessing game. One student mimes an action and then the other student trying to guess the word. 4) guess the tool, this game done with the help of card containing a drawing of tools related to certain jobs. This game formed in a group and the other students who did not have the card can ask certain information that might be related with the drawing. 5) human sound, in this game the students are asked to make a sound related to situation given by the teacher. 6) suggestion chain, in doing this games the students should give a suggestion to their friend according to the situation occur. 7) notices and warnings, this games use two sets of cards. The first set contains phrases and sentences of different kinds that give information or warnings. The cards in the second set contain names of places where people would see or hear each other notice. 8) exaggerate, this game gives students the opportunity to practice strong adjectives by answering a question from a card. 9) expand the sentence, this game can be use to help students practice placing an adjective in correct order.15 From the explanation guess the tool game are interesting games to do in class. Card games are easy to be applied and suitable to do in a big class.
15
Shalva Shaptosvili, Vocabulary Practice Games, English Teaching Forum Magazine, January 2002 Vol. 40, English Language Progams, U.S. Department of State, pp. 35-36.
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c. Furthermore Rinvolucri and Davis stated there are many kinds of language games: 1) competitive game, this game usually uses formats taken from radio and television games. The students are paired in a small group showing collaboration to defeat the other group. 2) cognitive game, this is collaborative sentence-making game. It exercises mostly open-ended, where the students expand one sentence into two utterances by adding either one or two words. 3) feeling and grammar, in this section the students concentrate on expressing real things about themselves and people round them. They do this using prescribe structure 4) listening to people, in this game students create a very atmosphere in a language classroom. The grammar is being practiced in a person centered atmosphere of concentration on meaning. 5) movement and grammar, this game offers student‟s move while practicing and internalizing grammar. They are moving but not wasting time. 6) meaning and translation, this game allows the intermediate until the advance students to decide whether the sentences given are meaningful or rubbish. 7) problem solving, in this game students have to find multiple solutions to technical human and cultural problems. They also express themselves within a given set of vocabulary and structures.16 From those kinds of games presented above, the writer concludes that the kind of games used in learning vocabulary depends on the materials and the situation of the class. The teacher should choose the suitable games for the
16
Mario Rinvolucri and Paul Davis, More Grammar Games. (Cambridge: Cambridge University Press, 2005), pp. x-xiv.
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students. In this research the writer will only use card games as cooperative and competitive games in her classes.
3. The Advantages and Disadvantages of Using Games a. The advantages There are many advantages from using games in language learning. Games could help reduce the boredom of drilling in language class, making students comfortable and improve their attention on the lesson. 1) Wright stated several advantages of games: games help and encourage many learners to sustain their interest and work. games also help the teacher to create context in which the language is useful and meaningful. The learners want to take a part in order to do so they must understand what others are saying or have written, and they must speak or write in order to express their own point of view or give information. many games cause as much destiny of practice as more conventional drill exercise. games can be found to give practice in all the skills (reading, writing, listening and speaking) by making the language convey information and opinion, games provide the key future of „drill‟ with the opportunity to sense the working of language as living communication.17 The writer highlights the point that games can motivate students in learning a language, because games are a fun activity that could be practiced in learning a language. 2) In line with Wright, Ferguson explained some benefits of using games, they are: 17
Wright. loc. cit.
14
games help the teacher create context in which language is useful and meaningful. games help the teacher build better class relationships and encourage class participation. games provide language practice review and consolidation in the various skills. games encourage the creative and spontaneous use of language and promote real communication. games are enjoyable and challenging but not threatening. They are a nice break from the normal routine of the language class.18 The writer concluded that games can be very useful in learning new vocabulary. Games lead to creative activity, and promote real communication in class. Based on the statement above, the writer concludes there are many advantages of using games in teaching vocabulary. Games improve student‟s motivation in learning English. Games also make the usual practice becomes more interesting and help them in practicing vocabulary they knew. Communication in the classroom also increased because of the use of games
b. The Disadvantages Games are one of the alternative techniques used in teaching vocabulary; it also has several limitations. The writer assumes that it is not easy to use games in language learning. The teacher must understand the principle of language games first, what kinds of games that are suitable for their students‟ and if it is applicable in their classes or not. JerotijeviĤ stated several disadvantages of using games in class, they are: 18
Marsue Ferguson and Harumi Manik Ayu Yamin (eds.), Becoming a Creative Teacher (A Manual for Teaching English to Indonesian Elementary Students). (Jakarta Pusat: Regional English Language Office (RELO) Public Affair U.S. Embassy, 2009 ), p. 72.
15
1) discipline issues, learners may get excessively noisy. 2) straying away from the basic purpose of the game-play activity due to inadequate rules. 3) if games already familiar, students might not get equally involved. 4) some learners, especially teenagers may find games are unnecessary and childish.19 The teacher should carefully choose the right games in order to reach the goals. In a big class the teacher need to form the students into the small groups so they will not make a great noise. From the statement above, the writer can conclude that games could be applied in the classroom by forming the students into small groups. There are certain materials that cannot be communicated by using games. Using games in a classroom usually make noise if teacher did not give the instruction clearly. Even though there are some advantages and disadvantages of using games in teaching vocabulary the writer thought that this technique still can be applied in the class. The reason is, games lead the vocabulary practice to a communicative situation. By the use of games it will be easier to practice the vocabulary and it also boost their creativity. The disadvantages of using games can be solved by forming students in a small group and clearly given the instruction of the game. C. Teaching Vocabulary Using Card Games Card games are one of the effective ways teachers could use in their classes. Card games are fun activities that could improve student‟s motivation in learning English, memorize the word and give the students a chance to use the word communicatively.
19
Miljana K. StojkoviĤ, Reasons for Using or Avoiding Games in an EFL Classroom (1st International Conference on Foreign Language Teaching and Applied Linguistics, May 5-7 2011) Sarajevo, p. 2.
16
Teaching vocabulary by using card games is the effective way to reduce the monotony of drilling in learning vocabulary. Card games are a good alternative way in teaching vocabulary. Most of the student‟s loves to play game, with the use of card games the students could practice using vocabulary they have learnt and communicate it with their friends. Teacher could make card games with a set of pictures printed on it. The pictures itself can be gathered from books, magazines, news paper even from internet. The teacher can also use the printed or photocopied card games from a book.
1. The Steps in using Card games There are three steps in teaching vocabulary using games. The first step is introducing the lesson to students. The second step is introducing the new words that will be played by students. The last is, teacher begins to explain the game that students will play and let students practice the words. The games used in this research are adapted from O‟Deil and Head book‟s namely Games for Vocabulary Practice. The games used are, “Who, where and what?” and “Guess my job”20.
a. Who, where and what? The aim of the game is to practice basic job and workplace vocabulary. Time estimated for practicing this game is 40-45 minutes. In practicing this game teacher should provide a set of card with a profession printed on it. Teacher also needs to make a list of key vocabulary that will be taught to students. 1) Warm-up There are some steps in this warm up stage for the teacher to follow: In the beginning before the lesson started, the teacher shows some pictures to the students of someone doing an easily 20
Felicity O‟Deil and Katie Head, Games for Vocabulary Practice Interactive Vocabulary Activity for All Levels. (Cambridge: Cambridge University Press, 2004), pp. 90-93.
17
identified job, e.g. a doctor. Then ask the students to identify the job being shown in the pictures. After they finish identified the job, the teacher ask another question to the students like, “Where does he/she work?” (hospital for the doctor, school for the teacher). Also ask other question that related with the picture and the job being identified, for instance, “What does he/she use?” (stethoscope, injection, bandage, etc. for the doctor, marker, dictionary, etc. for the teacher). Teach any word that related from the key vocabulary to students by mimicking or showing the pictures
2) Main activity This stage requires the teacher to divide students into pairs and each pair are ask to draw three columns with the headings Who, Where, and What. Next step, the teacher gives each pair an envelope containing a set of profession cards. Then ask students to sort the pictures into ten set of three: Who (the worker); Where (where they work); What (What they use). When the pairs have sorted all the cards into set of three, ask them to write the words down in the columns based on the profession, the workplace and the tools that help them in work. The teacher just monitors the students on their work and gives a help if it is necessary. When all the pairs have finished doing their work, the teacher should give pairs a score for each picture correctly named and categorized. Then choose one student from a pairs to come forward the class and pick a job card from the envelope while the rest of the class
18
should guess the job by asking what are he/she use for works and where he/she goes to work.
3) Variation This may also be used as a follow-up after doing the main activity or can be done in the next meeting. In this step the students will choose one of their friends as a volunteer to start the game. After that, the students will have a job card attach on their back and they need to guess what the job is written on their back. The student can ask three yes/no questions to the rest of their friends about the things they need for work, the work place and their responsibility. Each student who can guess the job correctly will receive three points, the pairs with the highest score will win the game.
4) Follow-up For follow-up activity, the teacher places an envelope of pictures in front of the classroom. Then students take turns to pick a picture from the envelope and the rest of the class have to identify what they have chosen by asking yes/no questions, e.g. “Is it a job? Do you work outdoors? Do you use computer?”, etc.
5) Homework For the assignment, the teacher asks the students to write a paragraph about their family or friends describing what jobs they do and where they work, e.g. “My mother is a dentist. She works in a dental surgery in the town center. My father is an engineer. He works in a factory”.
19
Write sentences using all the word illustrated on the sheet and add one more item which each person might use in their job, e.g. “A nurse works in a hospital. She uses a thermometer and a watch”.
b. Guesss my job The aim of this game is to practice the language of jobs and their characteristics. Time allocation for doing this game is 45-60 minutes. In doing this game teacher could use the previous cards of profession and adding some other jobs to the previous cards set. 1) Warm-up As a warm up activity, the teacher tells the class that they have a secret second job which the students have to guess by asking yes/no questions to the teacher. Choose one of the jobs from the profession cards. Then brainstorm the kind of question the students might ask, e.g. “Do you work outdoors? Is it a dangerous job?” Next students try to guess the job by asking yes/no questions. Put a mark on the board for each question that have been answer. When the students have guessed the job, count up the marks on the board. These are the total point.
2) Main activity In this stage the students are divided into pairs. After that place the envelope of cards in front of the classroom. Ask a student from each pair to come and pick a card from the envelope and memorize what is on it. If they are unsure about the job chosen, they may check with the teacher or a dictionary but the teacher should make sure that other students do not see or hear what the job is.
20
When the students get their card, the other students who have not get the card then ask yes/no questions to determine what kind of job is written on their friend‟s card. Tell the student who get the job card to keep a note from the number of question asked by their friends. They win one point for each question asked. While the person who eventually guessed the jobs gets three points and is next to pick a card. But if the next student guesses further jobs correctly, that student gets three points again and nominates a different student to choose the next card. Continue this games for an appropriate time or until all the cards have been used.
3) Variation This may also be used as a follow-up after doing the main activity or can be done in the next meeting. Give each pair a job card and a piece of sticky tape. Tell them to stick their card on another student‟s back and make sure that the student does not know what the card is. Students then move around the classroom asking each other five yes/no questions in order to discover their job. The student they ask the question to looks at the card on their back and give the appropriate answer. The game continues until all the students have identified their jobs.
4) Follow-up As a follow-up activity, the teacher gives each student a copy of the cards. Ask them to mark five jobs they would most like to do with a tick and the five jobs they would least like to do across. Then compare what they have marked with other
21
students in their groups. The students explain why they would or would not like to do the jobs they marked. If there is enough time, check out with the whole class which were the most and the least popular jobs.
5) Homework As for homework, the students need to choose any job from the activity and write a paragraph about why they would or would not like to do that job. Then divide the page into tree columns with the following headings: Job, Good points, Bad points. Choose ten jobs from the card and write down a good and bad point from each job you choose, e.g. accountant/ earn a lot of money/ work can be boring.
CHAPTER III RESEARCH METHODOLOGY
A. The Place and Time of the Research The writer held this research at the seventh grades of SMP Negeri 18 Tangerang. The address of this school is Perum Poris Indah, Blok G, Cipondoh, Kota Tangerang, Banten 15148. This research was held from January 7st to January 31th, 2014.
B. The Method of the Research This research used quasi-experimental method to test whether card games are effective as one of the alternative ways of teaching vocabulary. In the beginning of this research the writer held a pre-test in all the class at the seventh grade of SMP Negeri 18 Tangerang to know their English competence. After knowing the result of the pre-test, the writer chose two classes which have relatively equal scored as the sample. The first class was chosen as the experiment class and the second one as the control class. Then, she taught the experiment class by using card games and in the control class the writer taught the student’s by conventional teaching ways. The last, the writer gave a post-test to both classes to know whether there was significant difference to the use of card games technique in teaching vocabulary.
C. The Population and Sample The population in this research is the students’ of the seventh grade of SMP Negeri 18 Tangerang. There are 400 students’ of the seventh grade. In selecting the sample of this research, the writer used simple random sampling. The writer took 80 students which are divided into two classes. The first class
22
23
was the experiment class (X) consists of 40 students’ and the control class also (Y) consisted of 40 students’.
D. The Technique of Data Collection The writer did a test to obtain the data of student’s vocabulary achievement by using card games. There are two kinds of tests in this research the pre-test and post-test. Both of the tests were an objective test, a multiplechoice test that consists of 50 questions about vocabulary. The writer used the result of pre-test and post-test from both classes to identify the effectiveness of using card games technique in teaching vocabulary. The writer used “ANATEST” software version 4.0.9 developed by Drs. Karno To, M.Pd and Yudi Wibisono, ST to score the reliability and validity of the instrument used.
E. The Technique of Data Analysis After collecting the data the writer needed for this research, the writer compared the post-test score from both of the classes to know the average of gained score. The higher gained score indicated the influence of using card games technique in teaching vocabulary. According to Anas Sudijono, the formula used to test the difference between the two means is t-test.1
The procedures of calculation were: a. Determining mean of variable X with formula:
∑ (
1
)
Anas Sudijono, Pengantar Statistik Pendidikan, (Jakarta: Raja Grafindo Persada, 2011), pp.346-348.
24
b. Determining Mean of variable Y with formula:
∑ (
)
c. Determining deviations standard variable X with formula:
∑
∑
√
(
)
d. Determining deviations standard variable Y with formula:
∑
∑
√
(
)
e. Determining standard errors mean variable X with formula:
√ f. Determining standard errors mean variable Y with formula:
√ g. Determining the differences of mean variable X and mean variable Y with formula: √
25
h. Determining
with formula:
i. Determining degree of freedom (df) with formula:
df = degree of freedom f1 = total of students of experiment class f2 = total of students of control class
F. The Testing of Hypotheses The writer proposes hypotheses toward this research as follow: 1) The Null Hypothesis (
there is no significant difference in
student’s vocabulary achievement in learning vocabulary by using card game techniques. The Null Hypothesis ( t-table and the alternative hypothesis ( 2) The alternative hypothesis (
is accepted if t-test ( ) < ) is rejected.
), there is significant difference in
students vocabulary achievement by using card game technique. The alternative hypothesis ( Null Hypothesis (
) is accepted if t-test ( ) > t-table and the
is rejected.
CHAPTER IV RESEARCH FINDING and INTERPRETATION
A. The Description of Data To know the result of this experiment, the writer collected the students’ score in the pre-test and post-test from the two classes. The variable X represented the result of pre-test and post test from the experiment class and the variable Y is the result of pre-test and post-test in the controlled class.
1. The Data of Experiment Class Based on the data gather from the pre-test and post-test in the experiment class, it could be seen that from 40 students in the experiment class, the mean of the pre-test is 73.2. The data shows that the lowest score achieved by students is 48 and the highest score in pre-test is 78. After giving treatment by using card games, the writer conducted a post-test to know the effectiveness of using card games in teaching vocabulary. The highest score in the post-test is 96 achieved by four students and the lowest score is 78 and the mean of the post-test is 87.6. So, the writer calculates the mean of gained score from the experiment class is 14.4. The data shows student’s achievement score after gained the treatment was increased. Further details about the students score will be presented on the appendix 12.
2. The Data of Control Class According to the data from students’ pre-test and post-test in the control class, the mean of the pre-test is 72.35. The data shows that the lowest score achieved by students is 48 and the highest score in pre-test is 78, it was the same with the score achieved by students’ in the experiment
26
27
class. In the end of the research, the writer conducted a post-test. The data shows the lowest score is 78 and the highest score in the post-test is 96 achieved by one student. Meanwhile, the mean of the post-test is 80.85. So, the writer calculates the mean of gained score from the experiment class is 8.5; it is lower than the mean of gained score from the experiment class. Further details about the students score will be presented on the appendix 13.
B. The Analysis of Data The writer use statistic calculation to find empirical evidence and to ease the writer in hypotheses testing. The writer drew a table consist of six columns. The first column (score) showed the score interval, the second column (f) showed the frequency, the third column ( ̅ ) consist of the mean of
the post-test score, the fourth column ( ), the fifth column showed (
which was resulted from the multiplication of (f) and (
(
) was the multiplication of (
, the last column
) and (f). this table will be used to
calculated the mean, deviations standard and standard errors of variable X.
Table 4.1 Calculation table of variable X (Experiment Class)
Score
f
X
99-95
4
+2
+8
16
94-90
12
+1
+12
12
89-85
13
0
0
0
87,6
)
28
84-80
9
-1
-9
9
79-75
2
-2
-4
8
∑
40
7
45
The writer calculated the data based on the table above with the following formulas: a. Determining mean of variable X with formula:
∑ (
)
(
)
)
b. Determining deviations standard variable X with formula:
∑ √
∑ (
√ =
√
=
√
= 5 x 1.046
( )
)
29
c. Determining standard errors mean variable X with formula:
√ √ √
Table 4.2 Calculation table of variable Y (Control Class) Score
f
Y
99-95
1
+3
+3
9
94-90
3
+2
+6
12
89-85
3
+1
+3
3
84-80
16
0
0
0
79-75
17
-1
-17
17
∑
40
5
41
80.85
The table 4.4 showed the calculation table of variable Y. The first column (score) showed the score interval, the second column (f) showed the frequency, the third column ( ̅) consist of the mean of the post-test score,
the fourth column ( ), the fifth column showed (
from the multiplication of (f) and (
) which was resulted
, the last column (
) was the
30
multiplication of (
) and (f). this table will be used to calculated the mean,
deviations standard and standard errors of variable X. The writer calculated the data based on the table above with the following formulas: d. Determining Mean of variable Y with formula:
∑ (
)
(
)
e. Determining deviations standard variable Y with formula:
∑ √ √
∑ (
)
( )
√ √
f. Determining standard errors mean variable Y with formula:
31
√ √ √
g. Determining the differences of mean variable X and mean variable Y with formula: √
=√ =√ =√
h. Determining
i. determining degree of freedom (df) with formula:
32
df = (f1+f2) - 2
The writer took the value of degree of freedom (df) closer to 78 in the t-table was 80. The value of df 80 at the degrees of significance 5% in t-table is 1.99
j. The hypotheses testing The writer formulated hypotheses toward this research as followed: 1) The Null Hypothesis (
there is no significant difference in
student’s vocabulary achievement in learning vocabulary by using card game techniques. 2) The alternative hypothesis (
), there is significant difference
in students vocabulary achievement by using card game technique.
The assumption of these hypotheses, as followed: The assumption of this hypothesis (
is rejected. It means there is
a significant difference in student’s vocabulary achievement by using card game technique. If
≤ t-table the Null Hypothesis (
) is accepted, that there is no
significant difference in vocabulary achievement by using card games technique and teaching vocabulary by conventional way.
C. Interpretation Based on the analysis of the data, the research finding shows that:
33
1) the value of df 80 at the degrees of significance 5% in t-table = 1.99 2) The value of
is 6.03
The writer summarized that
≥ t-table in the significance of 5%
(6.03 ≥ 1.99), it means that the null hypothesis ( alternative hypothesis (
) is rejected and the
) is accepted.
It can be inferred that there is significant different achievement between teaching vocabulary by using card games technique and teaching vocabulary by using the conventional way. From the explanation above the writer concluded that teaching vocabulary by using card games technique is more effective than teaching vocabulary by conventional way. Based on the increasing of students test result after learning vocabulary by using card games technique, it was proved that the use of card games technique is effective and applicable in teaching vocabulary to the students in the seventh grade of SMP Negeri 18 Tangerang.
CHAPTER V CONCLUSION and SUGGESTION
A. Conclusion Vocabulary is all the words which are existed in a particular language and it has an important role in every language. Students need to learn about vocabulary to build their language skills. In order to help students in building their language skills, the vocabulary teaching is one of the important concerns. The English teacher has to provide an activity that accommodates all the students needs to productively use their receptive vocabulary. Card games were chosen as the alternative technique in teaching vocabulary. The reason for choosing this technique is, it gives a chance to the students participates in the teaching learning process and uses their receptive vocabulary. Therefore, the writer held a study to find out the effectiveness of using card games technique in teaching vocabulary at the seventh grade of SMP Negeri 18 Tangerang. According to the study that has been done, it was found that the card games technique are effective and applicable in teaching vocabulary at the seventh grade of SMP Negeri 18 Tangerang. It could be proven by the result of t-test (6.03) that is higher than value of t-table in the significance of 5 % (1.99). It can be concluded that the use of card games technique in teaching vocabulary is more effective and applicable than the conventional teaching way.
B. Suggestion Based on the conclusion above, the writer suggested the English teacher to use the card games technique in teaching vocabulary to their students, because it is more effective than the conventional teaching ways. The
34
35
card games technique also effective to use in a big class, it can accommodate the students to participate in teaching learning process. This technique also helps the students to reach the functional stage, as stated in their curriculum.
BIBLIOGRAPHY Aebersold, Jo Ann and Mary Lee Fields. From Reader to Reading Teacher: Issues and Strategies for Second Language Classroom. Second edition. Cambridge: Cambridge University Press, 1997. Allen, Virginia French. Techniques in Teaching Vocabulary (Teaching Techniques in English as a Second or Foreign Language). Oxford: Oxford University Press, 1983. Celce-Muria, Marianne and Elite Olsthain. Discourse and Context in Language Teaching. Cambridge: Cambridge University Press, 2000. Coady, James and Thomas Huckin. Second Language Vocabulary Acquisition: Rationale for Pedagogy. Cambridge: Cambridge University Press, 1997. Creswell, John W. Educational Research Planning, Conducting, and Evaluating Quantitative and Qualitative Research. Boston: Pearson Education, Inc., 2012. Ferguson, Marsue and Harumi Manik Ayu. Becoming a Creative Teacher (A Manual for Teaching English to Indonesian Elementary Students). Jakarta Pusat: Regional English Language Office (RELO) Public Affair U.S. Embassy, 2009. Fries, Charles C. Teaching and Learning English as Foreign Language. Rexdale: University of Michigan Press, 1978. Gairns, Ruth and Stuart Redman. Working with Words: A Guide to Teaching and Learning Vocabulary. Cambridge: Cambridge University Press, 1986. Hadfield, Jill. Intermediate Communication Games (A Collection of Games and Activities for Low to Mid-intermediate Students of English). Edinburgh: Longman, 1996. Kridalaksana, Harimukti. Kamus Linguistik, Fourth edition. Jakarta: PT Gramedia Pustaka Utama, 2008.
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Nation, I.S.P. Teaching and Learning vocabulary. Boston: Heinle&Heinle Publisher, 1990. Nunan, David. Language Teaching Methodology a textbook for Teachers. Essex: Pearson Education Limited, 2000. O’Deil, Felicity and Katie Head. Games for Vocabulary Practice Interactive Vocabulary Activity for All Levels. Cambridge: Cambridge University Press, 2004. Read, John. Assessing Vocabulary. Cambridge: Cambridge University Press, 2001. Redman, Stuart. English Vocabulary in Use Pre-intermediate and Intermediate. Cambridge: Cambridge University Press, 1998. Rinvolucri, Mario and Paul Davis. More Grammar Games. Eleventh edition. Cambridge: Cambridge University Press, 2005. Schmitt, Norbert. Vocabulary in Language Teaching. Cambridge: Cambridge University Press, 2000. Shaptosvili, Shalva. Vocabulary practice games. English Teaching Forum Magazine. Volume 40, January 2002. StojkoviĤ, Miljana K. Reasons for using or avoiding games in an EFL classroom. Sarajevo: (1st International Conference on Foreign Language Teaching and Applied Linguistics, May 5-7 2011). Sudijono, Anas. Pengantar Statistik Pendidikan. Jakarta: Rajawali Press, 2011. Sugiyono. Metode Penelitian Pendidikan Pendekatan Kuantitatif, Kualitatif, dan R&D. Bandung: Alfabeta, 2010 Thornbury, Scott. How to Teach Vocabulary. Essex: Pearson Education Limited, 2002. Ur, Penny. A Course in Language Teaching Practice and Theory. Cambridge: Cambridge University Press, 1996.
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Wallace, Michael J. Teaching Vocabulary, English Language Book society. London: Heinemann Education Book, 1987. Wright, Andrew, David Betterdige, and Michael Bucbey. Games for Language Learning. Cambridge: Cambridge University Press, 2006.
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Appendix 1
Lesson Plan Experiment Class Nama sekolah Mata Pelajaran Kelas/Semester
: SMP Negeri 18 Tangerang : Bahasa Inggris : VII.1 (Tujuh Satu) / 2
Standar Kompetensi
: 8. Mendengarkan Memahami makna dalam teks lisan fungsional pendek sangat sederhana yang berkaitan dengan lingkungan terdekat.
Kompetensi Dasar
: 8.2 Merespon makna gagasan yang terdapat dalam monolog sangat sederhana secara akurat, lancar dan berterima untuk berinteraksi dengan lingkungan terdekat dalam teks berbentuk descriptive/procedure.
Jenis teks Tema Aspek/Skill Alokasi Waktu Pertemuan
: Descriptive text : Occupations : Mendengarkan : 2 x 45 menit ( 1 x Pertemuan ) : Ke-1
Indikator
: -
Tujuan Pembelajaran
Mengidentifikasi fungsi komunikatif teks deskriptif yang di dengar.
-
Menjelaskan ciri kebahasaan deskriptif teks.
-
Menggunakan occupations untuk mendeskripsikan sesorang.
-
Menjawab pertanyaan terkait profesinya.
-
Menghubungkan antara profesi, tempat bekerja dan alat yang digunakan untuk bekerja.
: Pada akhir pembelajaran, siswa dapat:
40 -
Karakter yang diharapkan
Materi Pembelajaran
Purpose
: -
memahami jenis-jenis pekerjaan serta dapat mengaplikasikannya dalam kalimat sederhana secara lisan maupun tertulis. Kreatif Inovatif, dan Percaya diri
: Descriptive : to describe a particular person, animal, place and thing.
Text Organization
: - Identification (mention the name, occupation, place etc.) - Description (mention the physical appearance, personality, place, habitat, etc.)
Language Features
: - The use of adjectives e.g.: a) Debby is brown-skinned. b) Debby looks attractive and beautiful. - The use of preposition of place and time e.g.: a) There is a white board in front of our class. b) I go to school at 6 a.m.
Pokok bahasan
: Occupations List of vocabulary presented: 1. A cashier 2. Supermarket 3. Till 4. A dentist 5. Dental surgery 6. Drill 7. A farmer 8. Rice field 9. tractor 10. A hairdresser 11. Hair salon 12. Scissors
13. A nurse 14. Hospital 15. Thermometer 16. A police officer 17. Police station 18. Walkie-talkie 19. A receptionist 20. Hotel 21. Computer 22. A teacher 23. School 24. Board
41 25. A shop assistant 26. Shop 27. Clothes hanger 28. A waiter 29. Restaurant 30. Plates 31. A tailor 32. Clothes factory 33. Measuring tape 34. Make furniture 35. A postman 36. Post office Script for listening: Listen to your teacher and complete the dialogs below! 1. Ary Beta Ary Beta
: Who is he? : He is a … :Where does he work? : He works at …
2.
37. Hats and postman bags 38. A veterinarian 39. Syringe 40. Animals hospital 41. A carpenter 42. Furniture factory 43. A mechanic 44. Garage 45. Drill
Didi Caca Dedi Caca
: What does your mother do? : She is … : What does she do? : ….
Script for Reading: Read aloud the following text! My Family My name is Randi. I am an SMP student. I live on Jalan Suryakanta. My father’s name is Mr. Rahman. He works in a hospital. He is a doctor. My mother is a teacher. My parents have three children. Ely, the eldest, works as a programmer in a private company. Wulan is the second child, she goes to SMA 3. Script for speaking: Practice dialogue above with your partner in front of the class! Script for writing: Match the jobs written in the column below with their work place, and what they use in their jobs! No. 1. 2. 3. 4. 5.
Job A tailor A cashier A carpenter A farmer A teacher
Work place Restaurant Clothes factory Rice fields Furniture factory Post office
Tools Measure tape Board Walkie-talkie Postman bag Plates
42 6. A postman Police station 7. A dentist Supermarket 8. A hairdresser Hospital 9. A receptionist School 10. A policeman Hair salon Model Pembelajaran : Communicative approach Metode Pembelajaran
Till Scissors Tractor Computer Drill
: Three phase technique
Langkah-Langkah Kegiatan No.
Kegiatan Kegiatan Pendahuluan Greetings, and checking the attendace list. Mengkondisikan kelas.
Waktu
10 menit
Strategi Belajar Presentation
Kegiatan Inti Menanyakan pekerjaan orang tua siswa secara acak. Guru menampilkan beberapa kartu bergambar jenis pekerjaan, siswa diminta mengisi jenis pekerjaan sesuai gambar yang ditampilkan. Guru menyebutkan jenis-jenis pekerjaan, siswa lalu mengikutinya. Guru membagi siswa menjadi berpasangan. Setiap pasangan harus mengisi kolom-kolom kosong sesuai dengan kartu-kartu mengenai jenis pekerjaan yang Explanation terdapat di dalam amplop, kelompok pertama yang 65 menit mampu menyelesaikan tugas dan mengingat detail dari setiap pekerjaan akan menjadi pemenang tantangan pertama. Setiap pasangan mengutus perwakilan untuk mendeskripsikan suatu pekerjaan berdasarkan kartu yang dipilihnya dan kelompok lainnya menebak jenis pekerjaan yang telah di deskripsikan. Masing-masing kelompok bergantian menjawab pertanyaan. Kelompok dengan akumulasi point tertinggi Questions memenangkan permainan. and Guru memberikan tugas tertulis kepada siswa. Answers Kegiatan Akhir Session Guru memotivasi siswa. 15 menit Menutup kegiatan pembelajaran dengan membaca hamdallah. Jumlah 90 menit
43
Sumber dan Alat belajar Buku teks English in Focus for Grade VII, karangan Artono Wardiman, dkk. 2008. Jakarta: Pusat Perbukuaan Departemen Pendidikan Nasional. Satu set kartu vocabulary Gambar-gambar yang relevan Laptop Proyektor White board Penilaian Indikator Pencapaian Kompetensi
Teknik Penilaian
Bentuk Instrumen
Tes Tulis
Menjodohkan.
Instrumen/ Soal
1. Siswa dapat
menjawab mengenai jenis-jenis pekerjaan.
Match the jobs written in the column below with their work place, and thing they use for works!
Pedoman Penilaian a) Tes tertulis 1. Untuk setiap nomer, jawaban yang benar di beri skor 10. 2. Jumlah skor maksimal x 10 = 100 3. Nilai maksimal = 100 4. Nilai siswa =
SkorPerole han x10 SkorMaksimal
Uraian
Skor
Jawaban benar Jawaban kurang tepat Jawaban salah
10 5 0
b) Tes Lisan 1. Siswa menjawab pertanyaan dari teks yang sebelumnya telah mereka baca. Penilaian difokuskan pada content yang disampaikan. No. Aspek Skor 1. ACCURACY 1. Mudah dipahami dan memiliki aksen seperti penutur asli 5 (pronounciation) 2. Mudah dipahami meskipun dengan aksen tertentu (intonation) 4 3. Ada masalah pengucapan yang membuat pendengar harus 3
44 konsentrasi penuh dan adakesalahan (diction, pronounciation, stress) 4. Banyak kesalahan pada pengucapan setiap kata (grammar, diction) 2
3
FLUENCY 1. Lancar seperti penutur asli 2. Kelancaran tampak sedikit terganggu oleh masalah bahasa (diction, grammar) 3. Sering ragu-ragu dan terhenti karena keterbatasan kosa kata 4. Bicara terputus-putus dan terhenti sehingga percakapan terhenti / tidak tercipta komunikasi CONTENT 1. Isi percakapan / cerita dan struktur generiknya sesuai dengan topik dan jenis teks yang sedang dibicarakan 2. Isi percakapan / cerita sesuai dengan topik tetapi struktur generiknya kurangsesuai dengan jenis teks yang sedang dibicarakan 3. Isi percakapan / cerita dan struktur generiknya kurang sesuai dengan topik dan jenis teks yang sedang dibicarakan. 4. Isi percakapan / cerita dan struktur generiknya tidak sesuai sama sekali dengan topik.
2
5 4 3 2
5 4
3 2
45 Appendix 2 Lesson Plan Control Class Nama sekolah Mata Pelajaran Kelas/Semester
: SMP Negeri 18 Tangerang : Bahasa Inggris : VII.2 (Tujuh Dua) / 2
Standar Kompetensi
: 8. Mendengarkan Memahami makna dalam teks lisan fungsional pendek sangat sederhana yang berkaitan dengan lingkungan terdekat.
Kompetensi Dasar
: 8.2 Merespon makna gagasan yang terdapat dalam monolog sangat sederhana secara akurat, lancar dan berterima untuk berinteraksi dengan lingkungan terdekat dalam teks berbentuk descriptive/procedure.
Jenis teks Tema Aspek/Skill Alokasi Waktu Pertemuan
: Descriptive text : Occupations : Mendengarkan : 2 x 45 menit ( 1 x Pertemuan ) : Ke-1
Indikator
: -
Tujuan Pembelajaran
Mengidentifikasi fungsi komunikatif teks deskriptif yang di dengar.
-
Menjelaskan ciri kebahasaan deskriptif teks.
-
Menggunakan occupations untuk mendeskripsikan sesorang.
-
Menjawab pertanyaan terkait profesinya.
-
Menghubungkan antara profesi, tempat bekerja dan alat yang digunakan untuk bekerja.
: Pada akhir pembelajaran, siswa dapat: - memahami jenis-jenis pekerjaan serta dapat mengaplikasikannya dalam kalimat sederhana secara lisan maupun tertulis.
46 Karakter yang diharapkan
Materi Pembelajaran
Purpose
: -
Kreatif Inovatif, dan Percaya diri
: Descriptive : to describe a particular person, animal, place and thing.
Text Organization
: - Identification (mention the name, occupation, place etc.) - Description (mention the physical appearance, personality, place, habitat, etc.)
Language Features
: - The use of adjectives e.g.: a) Debby is brown-skinned. b) Debby looks attractive and beautiful. - The use of preposition of place and time e.g.: a) There is a white board in front of our class. b) I go to school at 6 a.m.
Pokok bahasan
: Occupations List of vocabulary presented: 1. A cashier 2. Supermarket 3. Till 4. A dentist 5. Dental surgery 6. Drill 7. A farmer 8. Rice field 9. tractor 10. A hairdresser 11. Hair salon 12. Scissors 13. A nurse 14. Hospital 15. Thermometer 16. A police officer
17. Police station 18. Walkie-talkie 19. A receptionist 20. Hotel 21. Computer 22. A teacher 23. School 24. Board 25. A shop assistant 26. Shop 27. Clothes hanger 28. A waiter 29. Restaurant 30. Plates 31. A tailor 32. Clothes factory
47 33. Measuring tape 34. Make furniture 35. A postman 36. Post office 37. Hats and postman bags 38. A veterinarian 39. Syringe 40. Animals hospital Script for Listening: Listen to your teacher and complete the dialogs below! 1. Ary Beta Ary Beta
: What is he? : He is a … :Where does he work? : He works at …
2.
41. A carpenter 42. Furniture factory 43. A mechanic 44. Garage 45. Drill
Didi Caca Dedi Caca
: What does your mother do? : She is … : What does she do? : ….
Script for Reading: Read aloud the following text! My Family My name is Randi. I am an SMP student. I live on Jalan Suryakanta. My father’s name is Mr. Rahman. He works in a hospital. He is a doctor. My mother is a teacher. My parents have three children. Ely, the eldest, works as a programmer in a private company. Wulan is the second child, she goes to SMA 3. Script for Speaking: Practice dialogue above with your partner in front of the class! Script for Writing: Match the jobs written in the column below with their work place, and what they use in their jobs! No. Job Work place Tools 1. A tailor Restaurant Measure tape 2. A cashier Clothes factory Board 3. A carpenter Rice fields Walkie-talkie 4. A farmer Furniture factory Postman bag 5. A teacher Post office Plates 6. A postman Police station Till 7. A dentist Supermarket Scissors 8. A hairdresser Hospital Tractor 9. A receptionist School Computer 10. A policeman Hair salon Drill
48 Model Pembelajaran
: Communicative approach
Metode Pembelajaran
: Three phase technique
Langkah-Langkah Kegiatan No.
Kegiatan
Waktu
Kegiatan Pendahuluan Greetings, and checking the attendace list. Mengkondisikan kelas. Kegiatan Inti Menanyakan pekerjaan orangtua siswa secara acak. Guru menampilkan beberapa gambar pekerjaan, siswa diminta mengisi jenis pekerjaan sesuai gambar yang ditampilkan. Guru menyebutkan jenis-jenis pekerjaan, siswa lalu mengikutinya. Guru meminta siswa mendeskripsikan jenis pekerjaan yang ditampilkan di layar. Guru meminta siswa mengisi kolom jenis pekerjaan, tempat bekerja, apa yang di lakukan serta alat yang digunakan dalam bekerja sesuai dengan gambar yang di tampilkan. Guru memberikan tugas tertulis untuk siswa. Kegiatan Akhir Guru memotivasi siswa. Menutup kegiatan pembelajaran dengan membaca hamdallah. Jumlah
Strategi Belajar Presentation
10 menit
Explanation
65 menit
15 menit
Questions and Answers Session
90 menit
Sumber dan Alat belajar Buku teks English in Focus for Grade VII, karangan Artono Wardiman, dkk. 2008. Jakarta: Pusat Perbukuaan Departemen Pendidikan Nasional. Gambar-gambar yang relevan Laptop Proyektor White board Penilaian Indikator Pencapaian Kompetensi
Teknik Penilaian
Bentuk Instrumen
Instrumen/ Soal
49 1. Siswa dapat
menjawab mengenai jenis-jenis pekerjaan.
Tes Tulis
Menjodohkan.
Match the jobs written in the column below with their work place, and responsibility!
Pedoman Penilaian a) Tes tertulis 1. Untuk setiap nomer, jawaban yang benar di beri skor 10. 2. Jumlah skor maksimal x 10 = 100 3. Nilai maksimal = 100 4. Nilai siswa =
SkorPerole han x10 SkorMaksimal
Uraian
Skor
Jawaban benar Jawaban kurang tepat Jawaban salah
10 5 0
b) Tes Lisan 1. Siswa menjawab pertanyaan dari teks yang sebelumnya telah mereka baca. Penilaian difokuskan pada content yang disampaikan. No. Aspek Skor 1. ACCURACY 1. Mudah dipahami dan memiliki aksen seperti penutur asli 5 (pronounciation) 2. Mudah dipahami meskipun dengan aksen tertentu (intonation) 4 3. Ada masalah pengucapan yang membuat pendengar harus 3 konsentrasi penuh dan adakesalahan (diction, pronounciation, stress) 4. Banyak kesalahan pada pengucapan setiap kata (grammar, 2 diction) 2
FLUENCY 1. Lancar seperti penutur asli 2. Kelancaran tampak sedikit terganggu oleh masalah bahasa (diction, grammar) 3. Sering ragu-ragu dan terhenti karena keterbatasan kosa kata 4. Bicara terputus-putus dan terhenti sehingga percakapan terhenti / tidak tercipta komunikasi
5 4 3 2
50 3
CONTENT 1. Isi percakapan / cerita dan struktur generiknya sesuai dengan topik dan jenis teks yang sedang dibicarakan 2. Isi percakapan / cerita sesuai dengan topik tetapi struktur generiknya kurangsesuai dengan jenis teks yang sedang dibicarakan 3. Isi percakapan / cerita dan struktur generiknya kurang sesuai dengan topik dan jenis teks yang sedang dibicarakan. 4. Isi percakapan / cerita dan struktur generiknya tidak sesuai sama sekali dengan topik.
5 4
3 2
51
Appendix 3 Lesson Plan Experiment Class Nama sekolah Mata Pelajaran Kelas/Semester
: SMP Negeri 18 Tangerang : Bahasa Inggris : VII.1 (Tujuh Satu) / 2
Standar Kompetensi
: 11. Membaca Memahami makna dalam teks tulis fungsional pendek sangat sederhana yang berkaitan dengan lingkungan terdekat.
Kompetensi Dasar
: 11.2 Merespon makna dan langkah retorika secara akurat, lancar dan berterima dalam esai sangat sederhana yang berkaitan dengan lingkungan terdekat dalam teks berbentuk descriptive/procedure.
Jenis teks Tema Aspek/Skill Alokasi Waktu Pertemuan
: Descriptive text : Occupations : Membaca : 2 x 40 menit ( 1 x Pertemuan ) : Ke-2
Indikator
: -
Tujuan Pembelajaran
Mengidentifikasi jenis-jenis pekerjaan yang ada di dalam teks.
-
Menguraikan jenis-jenis pekerjaan yang terdapat di dalam teks.
-
Menuliskan jenis-jenis pekerjaan dalam teks.
-
Menggunakan occupations untuk mendeskripsikan sesorang.
-
Menjawab pertanyaan terkait profesinya.
-
Menghubungkan antara profesi, tempat bekerja dan tanggung jawab yang harus dilaksanakan.
: Pada akhir pembelajaran, siswa dapat:
52 -
Karakter yang diharapkan
Materi Pembelajaran
Purpose
: -
memahami jenis-jenis pekerjaan serta dapat mengaplikasikannya dalam kalimat sederhana secara lisan maupun tertulis. Kreatif Inovatif, dan Percaya diri
: Descriptive : to describe a particular person, animal, place and thing.
Text Organization
: - Identification (mention the name, occupation, place etc.) - Description (mention the physical appearance, personality, place, habitat, etc.)
Language Features
: - The use of adjectives e.g.: a) Debby is brown-skinned. b) Debby looks attractive and beautiful.
- The use of preposition of place and time e.g.: a) There is a white board in front of our class. b) I go to school at : kinds of occupations Pokok bahasan : List of vocabulary presented:
53 46. A doctor 47. A hospital 48. Cure patients 49. A secretary 50. An office 51. Types letters 52. A pilot 53. An airport 54. Fly an airplane 55. A stewardess 56. An aircraft 57. Take care of passengers 58. An architect 59. A company 60. Design buildings 61. A chef 62. A restaurant or hotel 63. Cooks food 64. A singer 65. A TV station 66. Entertain people 67. A butcher 68. A market
69. Sells meat 70. A baker 71. A bakery 72. Make cakes and breads 73. A vendor 74. A small shop 75. Sell small things 76. A reporter 77. A TV or radio 78. Give a report 79. A nurse 80. A hospital 81. Help patients 82. A cleaning service 83. An office or public buildings 84. Clean the building 85. A housekeeper 86. A house 87. Clean the house 88. A gardener 89. A garden 90. Take care of the garden
Script for listening and speaking! Read and practice the following dialogue! Ferry : What do you do Azmi? Azmi : I am a waiter, I work at Laza Restaurant Ferry : How long have you been working there? Azmi : About three months. How about you? What do you do Ferry? Ferry : I am a doctor. I cure patients Azmi : Wow, what a nice job Script for Reading: Read aloud the following text!
My Dream Job! My dream job is to be a fashion designer, because I think its fun and it is also a way to express the creative side of you. As well as all of that I want to be a fashion designer because it has a good pay. The skills I would need to be a successful fashion designer are: communication skills, be good at drawing, be able to work under pressure and be imaginative. I think those are the main skills I would need to become a good fashion designer.
54
Model Pembelajaran
: Communicative approach
Metode Pembelajaran
: Three phase technique
Langkah-Langkah Kegiatan No.
Kegiatan Kegiatan Pendahuluan Greetings, and checking the attendace list. Mengkondisikan kelas. Mengulang sekilas mengenai jenis-jenis pekerjaan, tempat bekerja serta deskripsi pekerjaannya. Kegiatan Inti Siswa mengidentifikasi jenis pekerjaan yang terdapat di teks. Siswa secara bersama membaca teks. Guru memberikan games what, where and responsibility. Guru mengelompokan siswa, sesuai dengan kelompok pada pertemuan sebelumnya. Siswa menunjuk salah satu temannya sebagai sukarelawan untuk memulai permainan. Siswa yang bertindak sebagai sukarelawan di haruskan menebak kartu pekerjaan yang tertempel di punggungnya. Siswa tersebut dapat menanyakan yes/no question kepada teman-teman lainnya untuk menjawab jenis kartu pekerjaan yang di miliki. Permainan berlanjut hingga siswa dapat menebak kartu pekerjaannya, dan akan mendapat 3 point. Kelompok dengan point tertinggi memenangkan permainan. Kegiatan Akhir Menyimpulkan materi pelajaran, mengenai penggunaan occupations. Memberikan feedback atas pembelajaran. Jumlah
Waktu
Strategi Belajar
Presentation 5 menit
70 menit
Explanation Exercising
10 menit
Questions and Answers Session
90 menit
Sumber dan Alat belajar Buku teks English in Focus for Grade VII, karangan Artono Wardiman, dkk. 2008. Jakarta: Pusat Perbukuaan Departemen Pendidikan Nasional. Satu set kartu vocabulary Gambar-gambar yang relevan Laptop
55 Proyektor White board Penilaian Indikator Pencapaian Kompetensi
Teknik Penilaian
Bentuk Instrumen
Tes Lisan
Menyebutkan jenis pekerjaan yang terdapat di dalam teks.
Instrumen/ Soal
1. Siswa dapat
menyebutkan jenisjenis pekerjaan yang terdapat dalam teks.
Mention 5 kinds of occupations!
Pedoman Penilaian a) Tes tertulis 1. Untuk setiap nomer, jawaban yang benar di beri skor 10. 2. Jumlah skor maksimal x 10 = 100 3. Nilai maksimal = 100 Uraian
Skor
Jawaban benar Jawaban kurang tepat Jawaban salah
10 5 0
b) Tes Lisan 1. Siswa menjawab pertanyaan yang diajukan oleh guru. Penilaian difokuskan pada content yang disampaikan. No. Aspek Skor 1. ACCURACY 1. Mudah dipahami dan memiliki aksen seperti penutur asli 5 (pronounciation) 4 2. Mudah dipahami meskipun dengan aksen tertentu (intonation) 3 3. Ada masalah pengucapan yang membuat pendengar harus konsentrasi penuh dan adakesalahan (diction, pronounciation, 2 stress) 4. Banyak kesalahan pada pengucapan setiap kata (grammar, diction) 2
FLUENCY 1. Lancar seperti penutur asli 2. Kelancaran tampak sedikit terganggu oleh masalah bahasa (diction, grammar) 3. Sering ragu-ragu dan terhenti karena keterbatasan kosa kata 4. Bicara terputus-putus dan terhenti sehingga percakapan terhenti / tidak tercipta komunikasi
5 4 3 2
56
3
CONTENT 1. Isi percakapan / cerita dan struktur generiknya sesuai dengan topik dan jenis teks yang sedang dibicarakan 2. Isi percakapan / cerita sesuai dengan topik tetapi struktur generiknya kurangsesuai dengan jenis teks yang sedang dibicarakan 3. Isi percakapan / cerita dan struktur generiknya kurang sesuai dengan topik dan jenis teks yang sedang dibicarakan. 4. Isi percakapan / cerita dan struktur generiknya tidak sesuai sama sekali dengan topik.
5 4
3 2
57 Appendix 4 Lesson Plan Control Class Nama sekolah Mata Pelajaran Kelas/Semester
: SMP Negeri 18 Tangerang : Bahasa Inggris : VII.2 (Tujuh Dua) / 2
Standar Kompetensi
: 11. Membaca Memahami makna dalam teks tulis fungsional pendek sangat sederhana yang berkaitan dengan lingkungan terdekat.
Kompetensi Dasar
: 11.2 Merespon makna dan langkah retorika secara akurat, lancar dan berterima dalam esai sangat sederhana yang berkaitan dengan lingkungan terdekat dalam teks berbentuk descriptive/procedure.
Jenis teks Tema Aspek/Skill Alokasi Waktu Pertemuan
: Descriptive text : Occupations : Membaca : 2 x 45 menit ( 1 x Pertemuan ) : Ke-2
Indikator
: -
Tujuan Pembelajaran
Mengidentifikasi jenis-jenis pekerjaan yang ada di dalam teks.
-
Menguraikan jenis-jenis pekerjaan yang terdapat di dalam teks.
-
Menuliskan jenis-jenis pekerjaan dalam teks.
-
Menggunakan occupations untuk mendeskripsikan sesorang.
-
Menjawab pertanyaan terkait profesinya.
-
Menghubungkan antara profesi, tempat bekerja dan tanggung jawab yang harus dilaksanakan.
: Pada akhir pembelajaran, siswa dapat:
58 -
Karakter yang diharapkan
Materi Pembelajaran
Purpose
: -
memahami jenis-jenis pekerjaan serta dapat mengaplikasikannya dalam kalimat sederhana secara lisan maupun tertulis. Kreatif Inovatif, dan Percaya diri
: Descriptive : to describe a particular person, animal, place and thing.
Text Organization
: - Identification (mention the name, occupation, place etc.) - Description (mention the physical appearance, personality, place, habitat, etc.)
Language Features
: - The use of adjectives e.g.: a) Debby is brown-skinned. b) Debby looks attractive and beautiful.
- The use of preposition of place and time e.g.: a) There is a white board in front of our class. b) I go to school at Pokok bahasan : List of vocabulary presented: 46. A doctor 59. A company 47. A hospital 60. Design buildings 48. Cure patients 61. A chef 49. A secretary 62. A restaurant or hotel 50. An office 63. Cooks food 51. Types letters 64. A singer 52. A pilot 65. A TV station 53. An airport 66. Entertain people 54. Fly an airplane 67. A butcher 55. A stewardess 68. A market 56. An aircraft 69. Sells meat 57. Take care of passengers 70. A baker 58. An architect 71. A bakery
59 72. Make cakes and breads 73. A vendor 74. A small shop 75. Sell small things 76. A reporter 77. A TV or radio 78. Give a report 79. A nurse 80. A hospital 81. Help patients
82. A cleaning service 83. An office or public buildings 84. Clean the building 85. A housekeeper 86. A house 87. Clean the house 88. A gardener 89. A garden 90. Take care of the garden
Script for listening and speaking! Read and practice the following dialogue! Ferry : What do you do Azmi? Azmi : I am a waiter, I work at Laza Restaurant Ferry : How long have you been working there? Azmi : About three months. How about you? What do you do Ferry? Ferry : I am a doctor. I cure patients Azmi : Wow, what a nice job Script for Reading: Read aloud the following text! My Dream Job! My dream job is to be a fashion designer, because I think its fun and it is also a way to express the creative side of you. As well as all of that I want to be a fashion designer because it has a good pay. The skills I would need to be a successful fashion designer are: communication skills, be good at drawing, be able to work under pressure and be imaginative. I think those are the main skills I would need to become a good fashion designer. Model Pembelajaran
: Communicative approach
Metode Pembelajaran
: Three phase technique
Langkah-Langkah Kegiatan No.
Kegiatan Kegiatan Pendahuluan Greetings, and checking the attendace list. Mengkondisikan kelas. Mengulang sekilas mengenai jenis-jenis pekerjaan, tempat bekerja serta deskripsi pekerjaannya.
Waktu 10 menit
Strategi Belajar Presentation
60 Kegiatan Inti Siswa mengidentifikasi jenis pekerjaan yang terdapat di teks. Explanation Siswa secara bersama membaca teks. 70 menit Guru memberikan tugas membuat 20 daftar pekerjaan Exercising dari orang tua teman-teman sekelas. Siswa mengerjakan tugas tersebut dengan menyakan pekerjaan orang tua, tempat bekerja serta tanggung jawab dari pekerjaan tersebut kepada teman-teman sekelasnya. Kegiatan Akhir Questions Menyimpulkan materi pelajaran, mengenai penggunaan and occupations. 10 menit Answers Memberikan feedback atas pembelajaran. Session Jumlah
90 menit
Sumber dan Alat belajar Buku teks English in Focus for Grade VII, karangan Artono Wardiman, dkk. 2008. Jakarta: Pusat Perbukuaan Departemen Pendidikan Nasional. Gambar-gambar yang relevan Laptop Proyektor White board Penilaian Indikator Pencapaian Kompetensi
Teknik Penilaian
Bentuk Instrumen
Tes Lisan
Menyebutkan jenis pekerjaan yang terdapat di dalam teks.
Instrumen/ Soal
1. Siswa dapat
menyebutkan jenisjenis pekerjaan yang terdapat dalam teks.
Mention 5 kinds of occupations!
Pedoman Penilaian a) Tes tertulis 1. Untuk setiap nomer, jawaban yang benar di beri skor 10. 2. Jumlah skor maksimal x 10 = 100 3. Nilai maksimal = 100
61
Uraian
Skor
Jawaban benar Jawaban kurang tepat Jawaban salah
10 5 0
b) Tes Lisan 1. Siswa menjawab pertanyaan yang diajukan oleh guru. Penilaian difokuskan pada content yang disampaikan. No. Aspek Skor 1. ACCURACY 1. Mudah dipahami dan memiliki aksen seperti penutur asli 5 (pronounciation) 4 2. Mudah dipahami meskipun dengan aksen tertentu (intonation) 3 3. Ada masalah pengucapan yang membuat pendengar harus konsentrasi penuh dan adakesalahan (diction, pronounciation, 2 stress) 4. Banyak kesalahan pada pengucapan setiap kata (grammar, diction) 2
3
FLUENCY 1. Lancar seperti penutur asli 2. Kelancaran tampak sedikit terganggu oleh masalah bahasa (diction, grammar) 3. Sering ragu-ragu dan terhenti karena keterbatasan kosa kata 4. Bicara terputus-putus dan terhenti sehingga percakapan terhenti / tidak tercipta komunikasi CONTENT 1. Isi percakapan / cerita dan struktur generiknya sesuai dengan topik dan jenis teks yang sedang dibicarakan 2. Isi percakapan / cerita sesuai dengan topik tetapi struktur generiknya kurangsesuai dengan jenis teks yang sedang dibicarakan 3. Isi percakapan / cerita dan struktur generiknya kurang sesuai dengan topik dan jenis teks yang sedang dibicarakan. 4. Isi percakapan / cerita dan struktur generiknya tidak sesuai sama sekali dengan topik.
5 4 3 2
5 4
3 2
62 Appendix 5 Lesson Plan Experiment Class Nama sekolah Mata Pelajaran Kelas/Semester
: SMP Negeri 18 Tangerang : Bahasa Inggris : VII.1 (Tujuh Satu) / 2
Standar Kompetensi
: 10. Berbicara Mengungkapkan makna dalam teks tulis fungsional pendek sangat sederhana untuk berinteraksi dengan lingkungan terdekat.
Kompetensi Dasar
: 10.2 Mengungkapkan makna dalam monolog pendek sangat sederhana dengan menggunakan ragam bahasa tulis secara akurat, lancar dan berterima untuk berinteraksi dengan lingkungan terdekat dalam teks berbentuk descriptive/procedure.
Jenis teks Tema Aspek/Skill Alokasi Waktu Pertemuan
: Descriptive text : My dream job : Berbicara : 2 x 40 menit ( 1 x Pertemuan ) : Ke-3
Indikator
: -
Tujuan Pembelajaran
Mengidentifikasi jenis-jenis pekerjaan yang ada di dalam teks.
-
Menguraikan jenis-jenis pekerjaan yang terdapat di dalam teks.
-
Menggunakan occupations untuk mendeskripsikan sesorang.
-
Menjelakan profesi seseorang di depan kelas.
-
Menjawab pertanyaan terkait profesinya.
-
Menghubungkan antara profesi, tempat bekerja dan tanggung jawab yang harus dilaksanakan.
: Pada akhir pembelajaran, siswa dapat:
63 -
Karakter yang diharapkan
Materi Pembelajaran
Purpose
: -
memahami jenis-jenis pekerjaan serta dapat mengaplikasikannya dalam kalimat sederhana secara lisan maupun tertulis. Kreatif Inovatif, dan Percaya diri
: Descriptive : to describe a particular person, animal, place and thing.
Text Organization
: - Identification (mention the name, occupation, place etc.) - Description (mention the physical appearance, personality, place, habitat, etc.)
Language Features
: - The use of adjectives e.g.: a) Debby is brown-skinned. b) Debby looks attractive and beautiful. - The use of preposition of place and time e.g.: a) There is a white board in front of our class. b) I go to school at : kinds of occupations
Pokok bahasan : List of vocabulary presented: 1. A waitress 2. A sailor 3. A carpenter 4. A farmer 5. A teacher 6. A postman 7. A secretary 8. A pilot 9. A singer 10. A civil servant 11. A policeman 12. A chef
13. A mechanic 14. A doctor 15. An architect 16. A baker 17. A butcher 18. A soldier 19. A stewardess 20. An actor 21. An actress 22. A dentist 23. A veterinarian 24. A lawyer
25. A model 26. A fashion designer 27. A movie director 28. A magician 29. An astronaut 30. A gardener 31. A song writer 32. An athlete 33. A surgeon 34. A dentist 35. An engineer 36. A reporter
64 37. A news anchor 38. A nurse 39. A firefighter
40. A technician 41. A programmer 42. A housekeeper
43. An artist 44. A writer 45. A photographer
Script for listening: Listen to your teacher and answer the following questions! 1. A person who designed a building called … 2. A person who drives a car called … 3. A person who teaches in school called … 4. A person who sends and deliver message is … 5. A person who flies an airplane called … 6. A person who grows rice called … 7. A person who repairs motorcycle called … 8. A person who makes furniture called … 9. A person who cures patients is … 10. A person who works in a ship is … Script for reading: The following letter is Andi’s letter to his new friend pal Febi. Dear Febi, My name is Andi. I am 12 years old. I am from Tangerang. I am a junior high school student; my school is SMP Negeri 18 Tangerang. I want to be a pilot like my father is a pilot. He works in Jakarta Airlines. My mother is a teacher. She teach English subject in my school. I have two sisters, they are Linda dan Dinda. My older sister Linda is a Photographer, she works in a fashion magazines. Dinda, my little sister is a student in SD Merpati. Please tell me about your family to. Andi Script for writing and speaking: Write 5 jobs that you would most like to do and you would like least to do with the good and bad points. Perform your opinion in front of your class. Jobs Accountant
Good points Earn a lot of money
Bad points Stressful
65
Model Pembelajaran
: Communicative approach
Metode Pembelajaran
: Three phase technique
Langkah-Langkah Kegiatan No.
Kegiatan
Waktu
Strategi Belajar
Kegiatan Pendahuluan Greetings, and checking the attendace list. Mengkondisikan kelas. Mengulang sekilas mengenai jenis-jenis pekerjaan, tempat bekerja serta deskripsi pekerjaannya. Presentation Kegiatan Inti 15 menit Guru mendeskripsikan suatu pekerjaan dan para siswa menebak profesi yang dimaksud Guru memberikan handout berisi script reading yang kemudian di bacakan oleh guru dan diikuti oleh siswanya. Siswa mengidentifikasi jenis pekerjaan, tempat bekerja dan tanggung jawab dari profesi dalam teks bacaan. Guru mengelompokan siswa secara berpasangan untuk Explanation memainkan game Guess my job. Dalam games ini, salah satu siswa mengambil kartu jenis Discussion pekerjaan dari dalam amplop yang tersedia. Siswa lainnya berusaha menebak jenis pekerjaan yang 65 menit Exercising tertulis pada kartu dengan menanyakan beberapa pertanyaan mengenai tempat bekerja, apakah pekerjaan tersebut butuh keahlian khus, dan lain-lain. Siswa dengan kartu pekerjaan dapat menentuka jumlah pertanyaan yang dapat di tanyakan. Kelompok yang mampi menjawab, dan meraih point teringgi memenangkan permainan. Questions and Kegiatan Akhir Answers 15 menit Session Guru memotivasi siswa Menyimpulkan materi mengenai occupations. Guru memberikan tugas untuk menuliskan paragraph mengenai cita-cita mereka. Menutup kegiatan pembelajaran dengan membaca hamdallah. Jumlah
90 menit
66 Sumber dan Alat belajar Buku teks English in Focus for Grade VII, karangan Artono Wardiman, dkk. 2008. Jakarta: Pusat Perbukuaan Departemen Pendidikan Nasional. Satu set kartu vocabulary Gambar-gambar yang relevan Laptop Proyektor White board Penilaian Indikator Pencapaian Kompetensi
Teknik Penilaian
1. Siswa dapat
menuliskan 5 jenis pekerjaan yang paling Tes Tulis mereka sukai dan yang tidak ingin mereka lakukan beserta keuntungan dan kekurangan dari pekerjaan tersebut.
2. Siswa dapat
mempresentasikan temuannya di depan kelas.
Tes Lisan
Bentuk Instrumen Membuat daftar jenis pekerjaan, yang paling ingin dilakukan dan yang tidak ingin dilakukan beserta kelebihan dan kekurangannya.
Instrumen/ Soal Write 5 jobs that you would most like to do and you would like least to do with the good and bad points.
Mempresentasik Perform your opinion in an temuannya di front of your class! depan kelas.
Pedoman Penilaian a) Tes tertulis 1. Untuk setiap kalimat, jawaban yang benar di beri skor maksimal 10. 2. Jumlah skor maksimal x 10 = 100 3. Nilai maksimal = 100 4. Nilai siswa =
SkorPerole han x10 SkorMaksimal
Uraian
Skor
Jawaban benar Jawaban kurang tepat Jawaban salah
10 5 0
b) Tes Lisan
67 1. Siswa menjawab pertanyaan yang diajukan oleh guru. Penilaian difokuskan pada content yang disampaikan. No. Aspek Skor 1. ACCURACY 1. Mudah dipahami dan memiliki aksen seperti penutur asli 5 (pronounciation) 4 2. Mudah dipahami meskipun dengan aksen tertentu (intonation) 3 3. Ada masalah pengucapan yang membuat pendengar harus konsentrasi penuh dan adakesalahan (diction, pronounciation, 2 stress) 4. Banyak kesalahan pada pengucapan setiap kata (grammar, diction) 2
3
FLUENCY 1. Lancar seperti penutur asli 2. Kelancaran tampak sedikit terganggu oleh masalah bahasa (diction, grammar) 3. Sering ragu-ragu dan terhenti karena keterbatasan kosa kata 4. Bicara terputus-putus dan terhenti sehingga percakapan terhenti / tidak tercipta komunikasi CONTENT 1. Isi percakapan / cerita dan struktur generiknya sesuai dengan topik dan jenis teks yang sedang dibicarakan 2. Isi percakapan / cerita sesuai dengan topik tetapi struktur generiknya kurangsesuai dengan jenis teks yang sedang dibicarakan 3. Isi percakapan / cerita dan struktur generiknya kurang sesuai dengan topik dan jenis teks yang sedang dibicarakan. 4. Isi percakapan / cerita dan struktur generiknya tidak sesuai sama sekali dengan topik.
5 4 3 2
5 4
3 2
68 Appendix 6 Lesson Plan Control Class Nama sekolah Mata Pelajaran Kelas/Semester
: SMP Negeri 18 Tangerang : Bahasa Inggris : VII.2 (Tujuh Dua) / 2
Standar Kompetensi
: 10. Berbicara Mengungkapkan makna dalam teks tulis fungsional pendek sangat sederhana untuk berinteraksi dengan lingkungan terdekat.
Kompetensi Dasar
: 10.2 Mengungkapkan makna dalam monolog pendek sangat sederhana dengan menggunakan ragam bahasa tulis secara akurat, lancar dan berterima untuk berinteraksi dengan lingkungan terdekat dalam teks berbentuk descriptive/procedure.
Jenis teks Tema Aspek/Skill Alokasi Waktu Pertemuan
: Descriptive text : My dream job : Berbicara : 2 x 40 menit ( 1 x Pertemuan ) : Ke-3
Indikator
: -
Tujuan Pembelajaran
Mengidentifikasi jenis-jenis pekerjaan yang ada di dalam teks.
-
Menguraikan jenis-jenis pekerjaan yang terdapat di dalam teks.
-
Menggunakan occupations untuk mendeskripsikan sesorang.
-
Menjelakan profesi seseorang di depan kelas.
-
Menjawab pertanyaan terkait profesinya.
-
Menghubungkan antara profesi, tempat bekerja dan tanggung jawab yang harus dilaksanakan.
: Pada akhir pembelajaran, siswa dapat:
69 -
Karakter yang diharapkan
Materi Pembelajaran
Purpose
: -
memahami jenis-jenis pekerjaan serta dapat mengaplikasikannya dalam kalimat sederhana secara lisan maupun tertulis. Kreatif Inovatif, dan Percaya diri
: Descriptive : to describe a particular person, animal, place and thing.
Text Organization
: - Identification (mention the name, occupation, place etc.) - Description (mention the physical appearance, personality, place, habitat, etc.)
Language Features
: - The use of adjectives e.g.: a) Debby is brown-skinned. b) Debby looks attractive and beautiful. - The use of preposition of place and time e.g.: a) There is a white board in front of our class. b) I go to school at : kinds of occupations
Pokok bahasan : List of vocabulary presented: 1. A waitress 2. A sailor 3. A carpenter 4. A farmer 5. A teacher 6. A postman 7. A secretary 8. A pilot 9. A singer 10. A civil servant 11. A policeman 12. A chef
13. A mechanic 14. A doctor 15. An architect 16. A baker 17. A butcher 18. A soldier 19. A stewardess 20. An actor 21. An actress 22. A dentist 23. A veterinarian 24. A lawyer
25. A model 26. A fashion designer 27. A movie director 28. A magician 29. An astronaut 30. A gardener 31. A song writer 32. An athlete 33. A surgeon 34. A dentist 35. An engineer 36. A reporter
70 37. A news anchor 38. A nurse 39. A firefighter
40. A technician 41. A programmer 42. A housekeeper
43. An artist 44. A writer 45. A photographer
Script for listening: Listen to your teacher and answer the following questions! 1. A person who designed a building called … 2. A person who drives a car called … 3. A person who teaches in school called … 4. A person who sends and deliver message is … 5. A person who flies an airplane called … 6. A person who grows rice called … 7. A person who repairs motorcycle called … 8. A person who makes furniture called … 9. A person who cures patients is … 10. A person who works in a ship is … Script for reading: The following letter is Andi’s letter to his new friend pal Febi. Dear Febi, My name is Andi. I am 12 years old. I am from Tangerang. I am a junior high school student; my school is SMP Negeri 18 Tangerang. I want to be a pilot like my father is a pilot. He works in Jakarta Airlines. My mother is a teacher. She teach English subject in my school. I have two sisters, they are Linda dan Dinda. My older sister Linda is a Photographer, she works in a fashion magazines. Dinda, my little sister is a student in SD Merpati. Please tell me about your family to. Andi Script for writing and speaking: Write 5 jobs that you would most like to do and you would like least to do with the good and bad points. Perform your opinion in front of your class. Jobs Accountant
Good points Earn a lot of money
Bad points Stressful
71
Model Pembelajaran
: Communicative approach
Metode Pembelajaran
: Three phase technique
Langkah-Langkah Kegiatan No.
Kegiatan
Waktu
Strategi Belajar Presentation
Kegiatan Pendahuluan Greetings, and checking the attendace list. Mengkondisikan kelas. 15 menit Mengulang sekilas mengenai jenis-jenis pekerjaan, tempat bekerja serta deskripsi pekerjaannya. Kegiatan Inti Guru mendeskripsikan suatu pekerjaan dan para siswa menebak profesi yang dimaksud Guru memberikan handout berisi script reading yang kemudian di bacakan oleh guru dan diikuti oleh siswanya. Siswa mengidentifikasi jenis pekerjaan, tempat bekerja dan tanggung jawab dari profesi dalam teks bacaan. Guru meminta siswa melengkapi kolom tugas seusai perintah yang diberikan. Kegiatan Akhir Guru memotivasi siswa Menyimpulkan materi mengenai occupations. Guru memberikan tugas untuk menuliskan paragraph mengenai cita-cita mereka. Menutup kegiatan pembelajaran dengan membaca hamdallah.
Jumlah
Explanation Discussion Exercising 60 menit
15 menit
Questions and Answers Session
90 menit
Sumber dan Alat belajar Buku teks English in Focus for Grade VII, karangan Artono Wardiman, dkk. 2008. Jakarta: Pusat Perbukuaan Departemen Pendidikan Nasional. Gambar-gambar yang relevan Laptop Proyektor White board
72 Penilaian Indikator Pencapaian Kompetensi
Teknik Penilaian
1. Siswa dapat
menuliskan 5 jenis pekerjaan yang paling Tes Tulis mereka sukai dan yang tidak ingin mereka lakukan beserta keuntungan dan kekurangan dari pekerjaan tersebut.
2. Siswa dapat
mempresentasikan temuannya di depan kelas.
Tes Lisan
Bentuk Instrumen Membuat daftar jenis pekerjaan, yang paling ingin dilakukan dan yang tidak ingin dilakukan beserta kelebihan dan kekurangannya.
Instrumen/ Soal Write 5 jobs that you would most like to do and you would like least to do with the good and bad points.
Mempresentasik Perform your opinion in an temuannya di front of your class! depan kelas.
Pedoman Penilaian a) Tes tertulis 1. Untuk setiap kalimat, jawaban yang benar di beri skor maksimal 10. 2. Jumlah skor maksimal x 10 = 100 3. Nilai maksimal = 100 4. Nilai siswa =
SkorPerole han x10 SkorMaksimal
Uraian
Skor
Jawaban benar Jawaban kurang tepat Jawaban salah
10 5 0
b) Tes Lisan 1. Siswa menjawab pertanyaan yang diajukan oleh guru. Penilaian difokuskan pada content yang disampaikan. No. Aspek Skor 1. ACCURACY 1. Mudah dipahami dan memiliki aksen seperti penutur asli 5 (pronounciation) 4 2. Mudah dipahami meskipun dengan aksen tertentu (intonation) 3 3. Ada masalah pengucapan yang membuat pendengar harus konsentrasi penuh dan adakesalahan (diction, pronounciation, 2 stress)
73 4. Banyak kesalahan pada pengucapan setiap kata (grammar, diction) 2
3
FLUENCY 1. Lancar seperti penutur asli 2. Kelancaran tampak sedikit terganggu oleh masalah bahasa (diction, grammar) 3. Sering ragu-ragu dan terhenti karena keterbatasan kosa kata 4. Bicara terputus-putus dan terhenti sehingga percakapan terhenti / tidak tercipta komunikasi CONTENT 1. Isi percakapan / cerita dan struktur generiknya sesuai dengan topik dan jenis teks yang sedang dibicarakan 2. Isi percakapan / cerita sesuai dengan topik tetapi struktur generiknya kurangsesuai dengan jenis teks yang sedang dibicarakan 3. Isi percakapan / cerita dan struktur generiknya kurang sesuai dengan topik dan jenis teks yang sedang dibicarakan. 4. Isi percakapan / cerita dan struktur generiknya tidak sesuai sama sekali dengan topik.
5 4 3 2
5 4
3 2
74 Appendix 7 Lesson Plan Experiment Class Nama sekolah Mata Pelajaran Kelas/Semester
: SMP Negeri 18 Tangerang : Bahasa Inggris : VII.1 (Tujuh Satu) / 2
Standar Kompetensi
: 12. Menulis Mengungkapkan makna dalam teks tulis fungsional pendek sangat sederhana untuk berinteraksi dengan lingkungan terdekat.
Kompetensi Dasar
: 12.2 Mengungkapkan makna dan langkah retorika dalam esai pendek sangat sederhana dengan menggunakan ragam bahasa tulis secara akurat, lancar dan berterima untuk berinteraksi dengan lingkungan terdekat dalam teks berbentuk descriptive/procedure.
Jenis teks Tema Aspek/Skill Alokasi Waktu Pertemuan
: Descriptive text : My dream job : Berbicara : 2 x 40 menit ( 1 x Pertemuan ) : Ke-4
Indikator
: -
Mengidentifikasi jenis-jenis pekerjaan yang ada di dalam teks.
-
Menguraikan jenis-jenis pekerjaan yang terdapat di dalam teks.
-
Menggunakan occupations untuk mendeskripsikan sesorang.
-
Menjelakan profesi seseorang di depan kelas.
-
Menuliskan teks deskriptif singkat mengenai “My Dream Job”
-
Menjawab pertanyaan terkait profesinya.
-
Menghubungkan antara profesi, tempat bekerja dan tanggung jawab yang harus dilaksanakan.
75 Tujuan Pembelajaran
Karakter yang diharapkan
Materi Pembelajaran
Purpose
: Pada akhir pembelajaran, siswa dapat: - memahami jenis-jenis pekerjaan serta dapat mengaplikasikannya dalam kalimat sederhana secara lisan maupun tertulis. : - Kreatif - Inovatif, dan - Percaya diri :
Descriptive : to describe a particular person, animal, place and thing.
Text Organization
: - Identification (mention the name, occupation, place etc.) - Description (mention the physical appearance, personality, place, habitat, etc.)
Language Features
: - The use of adjectives e.g.: a) Debby is brown-skinned. b) Debby looks attractive and beautiful. - The use of preposition of place and time e.g.: a) There is a white board in front of our class. b) I go to school at : kinds of occupations
Pokok bahasan : List of vocabulary presented: 1. A waitress 2. A sailor 3. A carpenter 4. A farmer 5. A teacher 6. A postman 7. A secretary 8. A pilot 9. A singer 10. A civil servant
11. A policeman 12. A chef 13. A mechanic 14. A doctor 15. An architect 16. A baker 17. A butcher 18. A soldier 19. A stewardess 20. An actor
21. An actress 22. A dentist 23. A veterinarian 24. A lawyer 25. A model 26. A fashion designer 27. A movie director 28. A magician 29. An astronaut 30. A gardener
76 31. A song writer 32. An athlete 33. A surgeon 34. A dentist 35. An engineer
36. A reporter 37. A news anchor 38. A nurse 39. A firefighter 40. A technician
41. A programmer 42. A housekeeper 43. An artist 44. A writer 45. A photographer
Script for listening: Listen to your teacher and answer the following questions! 1. A person who designed a building called … 2. A person who drives a car called … 3. A person who teaches in school called … 4. A person who sends and deliver message is … 5. A person who flies an airplane called … 6. A person who grows rice called … 7. A person who repairs motorcycle called … 8. A person who makes furniture called … 9. A person who cures patients is … 10. A person who works in a ship is … Script for reading: I’m Kania. I’m twelve years old. I’m a student. I have a lot of hobbies. One of them is gardening. I like it very much. I want to be a gardener. In my spare time, I always do some activities in my garden. Cleaning, watering, and planting are my activities in the garden. I have some gardening equipments, such as spade, broom, and compost bin. They have different functions. For example, spade is use to dig the soil, broom is used to sweep the leaves, and compost bin is used to collect the leaves. Script for speaking and writing: What do you want to be? Ade : Hi Goesti, what do you want to be? Reza : I want to be a soldier. What about you? Ade : I want to be an architect. Model Pembelajaran
: Communicative approach
Metode Pembelajaran
: Three phase technique
Langkah-Langkah Kegiatan No.
Kegiatan Kegiatan Pendahuluan Greetings, and checking the attendace list.
Waktu 10 menit
Strategi Belajar Presentation
77 Mengkondisikan kelas. Mengulang sekilas mengenai jenis-jenis pekerjaan, tempat bekerja serta deskripsi pekerjaannya. Kegiatan Inti Guru membacakan teks dialog mengenai my dream job yang kemudian di bacakan oleh guru dan diikuti oleh siswanya. Siswa mengidentifikasi jenis pekerjaan, tempat bekerja dan tanggung jawab dari profesi dalam teks bacaan. Guru meminta siswa mempresentasikan tulisan mengenai cita-cita mereka di depan kelas. Guru membagi siswa secara berpasangan untuk bermain game Guess my job. 75 menit Guru mengelompokan siswa, sesuai dengan kelompok pada pertemuan sebelumnya. Siswa menunjuk salah satu temannya sebagai sukarelawan untuk memulai permainan. Siswa yang bertindak sebagai sukarelawan di haruskan menempelkan sebuah kartu pekerjaan di punggung anggota kelompok lain. Siswa dengan kartu pekerjaan yang terdapat di punggungnya dapat menanyakan yes/no 5 menit question kepada teman-teman lainnya untuk menjawab jenis kartu pekerjaan yang di miliki. Permainan berlanjut hingga siswa dapat menebak kartu pekerjaannya, dan akan mendapat 3 point. Kelompok dengan point tertinggi memenangkan permainan.
Explanation Discussion Exercising Presentation
Questions and Answers Session
Kegiatan Akhir Guru memotivasi siswa Menyimpulkan materi mengenai occupations. Menutup kegiatan pembelajaran dengan membaca hamdallah. Jumlah
90 menit
Sumber dan Alat belajar Buku teks English in Focus for Grade VII, karangan Artono Wardiman, dkk. 2008. Jakarta: Pusat Perbukuaan Departemen Pendidikan Nasional. Satu set kartu vocabulary Gambar-gambar yang relevan Laptop Proyektor
78 White board Penilaian Indikator Pencapaian Kompetensi
Teknik Penilaian
Bentuk Instrumen
Instrumen/ Soal
Tes Lisan
Mempresent asikan temuannya di depan kelas.
Guess what kind job is written on your back.
1. Siswa dapat menebak
jenis pekerjaan yang sdimaksud.
Pedoman Penilaian a) Tes Lisan 1. Siswa menjawab pertanyaan yang diajukan oleh guru. Penilaian difokuskan pada content yang disampaikan. No. Aspek Skor 1. ACCURACY 1. Mudah dipahami dan memiliki aksen seperti penutur asli 5 (pronounciation) 4 2. Mudah dipahami meskipun dengan aksen tertentu (intonation) 3 3. Ada masalah pengucapan yang membuat pendengar harus konsentrasi penuh dan adakesalahan (diction, pronounciation, 2 stress) 4. Banyak kesalahan pada pengucapan setiap kata (grammar, diction) 2
3
FLUENCY 1. Lancar seperti penutur asli 2. Kelancaran tampak sedikit terganggu oleh masalah bahasa (diction, grammar) 3. Sering ragu-ragu dan terhenti karena keterbatasan kosa kata 4. Bicara terputus-putus dan terhenti sehingga percakapan terhenti / tidak tercipta komunikasi CONTENT 1. Isi percakapan / cerita dan struktur generiknya sesuai dengan topik dan jenis teks yang sedang dibicarakan 2. Isi percakapan / cerita sesuai dengan topik tetapi struktur generiknya kurangsesuai dengan jenis teks yang sedang dibicarakan 3. Isi percakapan / cerita dan struktur generiknya kurang sesuai dengan topik dan jenis teks yang sedang dibicarakan. 4. Isi percakapan / cerita dan struktur generiknya tidak sesuai sama sekali dengan topik.
5 4 3 2
5 4
3 2
79
79 Appendix 8 Lesson Plan Control Class Nama sekolah Mata Pelajaran Kelas/Semester
: SMP Negeri 18 Tangerang : Bahasa Inggris : VII.2 (Tujuh Dua) / 2
Standar Kompetensi
: 12. Menulis Mengungkapkan makna dalam teks tulis fungsional pendek sangat sederhana untuk berinteraksi dengan lingkungan terdekat.
Kompetensi Dasar
: 12.2 Mengungkapkan makna dan langkah retorika dalam esai pendek sangat sederhana dengan menggunakan ragam bahasa tulis secara akurat, lancar dan berterima untuk berinteraksi dengan lingkungan terdekat dalam teks berbentuk descriptive/procedure.
Jenis teks Tema Aspek/Skill Alokasi Waktu Pertemuan
: Descriptive text : My dream job : Berbicara : 2 x 40 menit ( 1 x Pertemuan ) : Ke-4
Indikator
: -
Mengidentifikasi jenis-jenis pekerjaan yang ada di dalam teks.
-
Menguraikan jenis-jenis pekerjaan yang terdapat di dalam teks.
-
Menggunakan occupations untuk mendeskripsikan sesorang.
-
Menjelakan profesi seseorang di depan kelas.
-
Menuliskan teks deskriptif singkat mengenai “My Dream Job”
-
Menjawab pertanyaan terkait profesinya.
-
Menghubungkan antara profesi, tempat bekerja dan tanggung jawab yang harus dilaksanakan.
80 Tujuan Pembelajaran
Karakter yang diharapkan
Materi Pembelajaran
Purpose
: Pada akhir pembelajaran, siswa dapat: - memahami jenis-jenis pekerjaan serta dapat mengaplikasikannya dalam kalimat sederhana secara lisan maupun tertulis. : - Kreatif - Inovatif, dan - Percaya diri :
Descriptive : to describe a particular person, animal, place and thing.
Text Organization
: - Identification (mention the name, occupation, place etc.) - Description (mention the physical appearance, personality, place, habitat, etc.)
Language Features
: - The use of adjectives e.g.: a) Debby is brown-skinned. b) Debby looks attractive and beautiful. - The use of preposition of place and time e.g.: a) There is a white board in front of our class. b) I go to school at : kinds of occupations
Pokok bahasan : List of vocabulary presented: 1. A waitress 2. A sailor 3. A carpenter 4. A farmer 5. A teacher 6. A postman 7. A secretary 8. A pilot 9. A singer 10. A civil servant
11. A policeman 12. A chef 13. A mechanic 14. A doctor 15. An architect 16. A baker 17. A butcher 18. A soldier 19. A stewardess 20. An actor
21. An actress 22. A dentist 23. A veterinarian 24. A lawyer 25. A model 26. A fashion designer 27. A movie director 28. A magician 29. An astronaut 30. A gardener
81 31. A song writer 32. An athlete 33. A surgeon 34. A dentist 35. An engineer
36. A reporter 37. A news anchor 38. A nurse 39. A firefighter 40. A technician
41. A programmer 42. A housekeeper 43. An artist 44. A writer 45. A photographer
Script for listening: Listen to your teacher and answer the following questions! 1. A person who designed a building called … 2. A person who drives a car called … 3. A person who teaches in school called … 4. A person who sends and deliver message is … 5. A person who flies an airplane called … 6. A person who grows rice called … 7. A person who repairs motorcycle called … 8. A person who makes furniture called … 9. A person who cures patients is … 10. A person who works in a ship is … Script for reading: I’m Kania. I’m twelve years old. I’m a student. I have a lot of hobbies. One of them is gardening. I like it very much. I want to be a gardener. In my spare time, I always do some activities in my garden. Cleaning, watering, and planting are my activities in the garden. I have some gardening equipments, such as spade, broom, and compost bin. They have different functions. For example, spade is use to dig the soil, broom is used to sweep the leaves, and compost bin is used to collect the leaves. Script for speaking and writing: What do you want to be? Ade : Hi Goesti, what do you want to be? Reza : I want to be a soldier. What about you? Ade : I want to be an architect. Class survey Ask five of your friend about their dream job! Fill the answer in the following table. Name
Dream job
Avzhana
Fashion designer
82
Model Pembelajaran
: Communicative approach
Metode Pembelajaran
: Three phase technique
Langkah-Langkah Kegiatan No.
Kegiatan
Waktu
Kegiatan Pendahuluan 10 menit Greetings, and checking the attendace list. Mengkondisikan kelas. Mengulang sekilas mengenai jenis-jenis pekerjaan, tempat bekerja serta deskripsi pekerjaannya. Kegiatan Inti Guru membacakan teks dialog mengenai my dream job yang kemudian diikuti oleh siswanya. Siswa mengidentifikasi jenis pekerjaan, tempat bekerja dan tanggung jawab dari profesi dalam teks bacaan. Guru meminta siswa berkeliling menyanyakan profesi impian dari 5 teman sekelasnya. Siswa mempresentasikan temuannya di depan kelas serta menceritakan cita-cita masing-masing.
Strategi Belajar Presentation
Explanation Discussion Exercising 70 menit Presentation
Kegiatan Akhir Guru memotivasi siswa Menyimpulkan materi mengenai occupations. Menutup kegiatan pembelajaran dengan membaca hamdallah. Jumlah
10 menit
Questions and Answers Session
90 menit
Sumber dan Alat belajar Buku teks English in Focus for Grade VII, karangan Artono Wardiman, dkk. 2008. Jakarta: Pusat Perbukuaan Departemen Pendidikan Nasional. Gambar-gambar yang relevan Laptop Proyektor White board Penilaian
83 Indikator Pencapaian Kompetensi
Teknik Penilaian
1. Siswa dapat mendata
5 jenis pekerjaan impian dari teman sekelasnya.
Tes Tulis
2. Siswa dapat
mempresentasikan temuannya di depan kelas.
Tes Lisan
Bentuk Instrumen
Instrumen/ Soal
Membuat daftar jenis pekerjaan impian dari 5 orang teman sekelasnya.
Ask five of your classmate about their dream job!
Mempresent asikan temuannya di depan kelas.
Perform your finding in front of your class.
Pedoman Penilaian a) Tes tertulis 1. Untuk setiap kalimat, jawaban yang benar di beri skor maksimal 20. 2. Jumlah skor maksimal x 5 = 100 3. Nilai maksimal = 100 4. Nilai siswa =
SkorPerole han x10 SkorMaksimal
Uraian
Skor
Jawaban benar Jawaban kurang tepat Jawaban salah
20 10 0
b) Tes Lisan 1. Siswa menjawab pertanyaan yang diajukan oleh guru. Penilaian difokuskan pada content yang disampaikan. No. Aspek Skor 1. ACCURACY 1. Mudah dipahami dan memiliki aksen seperti penutur asli 5 (pronounciation) 4 2. Mudah dipahami meskipun dengan aksen tertentu (intonation) 3 3. Ada masalah pengucapan yang membuat pendengar harus konsentrasi penuh dan adakesalahan (diction, pronounciation, 2 stress) 4. Banyak kesalahan pada pengucapan setiap kata (grammar, diction)
84 2
3
FLUENCY 1. Lancar seperti penutur asli 2. Kelancaran tampak sedikit terganggu oleh masalah bahasa (diction, grammar) 3. Sering ragu-ragu dan terhenti karena keterbatasan kosa kata 4. Bicara terputus-putus dan terhenti sehingga percakapan terhenti / tidak tercipta komunikasi CONTENT 1. Isi percakapan / cerita dan struktur generiknya sesuai dengan topik dan jenis teks yang sedang dibicarakan 2. Isi percakapan / cerita sesuai dengan topik tetapi struktur generiknya kurangsesuai dengan jenis teks yang sedang dibicarakan 3. Isi percakapan / cerita dan struktur generiknya kurang sesuai dengan topik dan jenis teks yang sedang dibicarakan. 4. Isi percakapan / cerita dan struktur generiknya tidak sesuai sama sekali dengan topik.
5 4 3 2
5 4
3 2
85 Appendix 9
Post-Test Name :
Class :
Answer the questions below by giving a cross (x) on a, b, c or d!
Questions no. 1-15. Based on the following pictures, what are their jobs?
a. He is a fisherman. b. He is a gardener. c. He is a soldier. d. He is a baker.
1.
4.
a. He is a reporter. b. He is a postman. c. He is a soldier. d. He is an astronaut. 2.
a. She is a teacher. b. She is a nurse. c. She is an actress. d. She is a secretary. 5.
a. He is a pilot. b. He is an artist. c. He is a singer. d. He is a driver. 3.
a. He is a sailor. b. He is a singer. c. He is a gardener. d. He is a postman.
86 6.
a. She is a teacher. b. She is a gardener. a. He is a singer. b. He is an actor.
c. She is a nurse. d. She is a secretary.
c. He is an athlete. d. He is a doctor.
10.
7. a. He is a driver. b. He is a singer. c. He is an actor. d. He is a farmer. a. He is a police officer. b. He is a firefighter.
11.
c. He is a postman. d. He is a butcher. 8.
a. He is a nurse. b. He is a firefighter. c. He is an artist. a. He is a baker.
d. He is a dentist.
b. He is an astronaut.
12.
c. He is a postman. d. He is a soldier.
9.
87 a. She is a cashier. b. She is a teacher. c. She is a nurse. d. She is a cleaning service. 13.
d. He is a reporter. For questions no 16 to 25, choose the suitable words to complete the paragraph. I’m Kania. I’m … (16) years old. I’m a student. I have a lot of … (17). One of them is … (18). I like it very much, I want to be a … (19). In my spare time, I always do some activities in my garden. Cleaning, … (20), and planting are my activities in the garden.
a. She is an actress.
I have some gardening … (21), such as spade, broom,
b. She is a nurse.
and compost bin. They have different … (22). For
c. She is a gardener.
example, 16. … (23) is use to dig the soil, broom is used to …
d. She is a teacher.
(24) thea. leaves, firstcompost bin is used to collect … (25).
b. twelve c.
second
d. third 17. a. things
14. a. She is a chemist.
b. books
b. She is a cleaning service.
c. hobbies
c. She is a baker.
d. cars
d. She is a butcher.
18. a. gardening b. singing c. reading a book d. watching movie 19.
15. a. He is a farmer.
a. singer
b. He is a butcher.
c. baker
c. He is a policeman.
d. gardener
b. writer
88 20.
26. This person works in the field, grows a. painting
plants and vegetables. He is a …
b. watering
a. Carpenter.
c. acting
b. Singer.
d. watching
c. Doctor. d. Farmer.
21. a. equipments
27. This person works in the office,
b. shovel
types letters, and makes schedule for
c. cans
the manager. She is a …
d. water jug
a. Nurse. b. Mechanic. c. Secretary.
22. a. size b. functions
d. Sailor. 28. This person manages a household.
c. height
She is a …
d. weight
a. Soldier. b. Vet.
23. a. spoon
c. Housekeeper.
b. fork
d. Teacher.
c. spade d. cup
29. This person travels from one place to another place on a ship. He is a … a. Driver.
24. a. sweep
b. Sailor.
b. watering
c. Pilot.
c. dig
d. Mechanic.
d. burn
30. This person entertains people with songs. She is a …
25. a. the leaves
a. Teacher.
b. the water
b. Producer.
c. the soil
c. Singer.
d. the air
d. Manager.
89 31. This person cures the sick people. She is a … a. Singer.
Read the text and answer questions 36 to 40. My Family
b. Writer.
My name is Randi. I am an SMP student. I live on
c. Secretary.
Jalan Suryakanta. My father’s name is Mr. Rahman.
d. Doctor.
He works in a hospital. He is a doctor. My mother is
32. This
person
repairs
cars
or
a teacher. My parents have three children. Ely, the
motorcycles. He is a …
eldest, works as a programmer in a private company.
a. Carpenter.
Wulan is the second child, she goes to SMA 3.
b. Mechanic.
36. Who is Randy?
c. Baker.
a. He is a doctor.
d. Butcher.
b. He is a teacher.
33. This person makes things from wood. He is a … a. Mechanic.
c. He is an SMP student. d. He is an SMA student. 37. What is Mr. Rahman’s occupation?
b. Butcher.
a. He is an architect.
c. Carpenter.
b. He is a doctor.
d. Manager.
c. He is a technician.
34. This person is a member of an army. He is a …
d. He is a carpenter. 38. How
many
a. Soldier.
Rahman have?
b. Postman.
a. Three.
c. Singer.
b. Two.
d. Writer.
c. Four.
35. This person works in a shop. He is a …
children
does
d. Five. 39. Where does Ely go to work?
a. Writer.
a. In a hospital.
b. Mechanic.
b. In a private company.
c. Singer.
c. In a school.
d. Shopkeeper.
d. In a supermarket. 40. What is Randi’s mother job?
Mr.
90 a. She is a programmer.
b. Farmer.
b. She is a nurse.
c. Architect.
c. She is a headmaster.
d. Singer.
d. She is a teacher. 41. Mr. Andi is a pilot. He works in a …
46. A postman works at a … a. Workshop.
a. Plane.
b. Post office.
b. Ship.
c. Furniture factory.
c. Bus.
d. Garden.
d. Train. 42. Miss Rania is a flight attendant. She
47. A sailor works on the … a. Ship.
takes care of …
b. Plane.
a. Patients.
c. Bus.
b. Passengers.
d. Train.
c. Fields. d. Animals. 43. A nurse works at …
48. A civil servant works in a … a. Government office. b. Company.
a. Fields.
c. Factory.
b. Hospital.
d. Supermarket.
c. School. d. Supermarket. 44. A waitress works at …
49. A policeman works in a … a. Post office. b. Garden.
a. Garden.
c. Workshop.
b. Public office.
d. Police station.
c. Company. d. Restaurant. 45. Arif designs buildings and supervises
50. A secretary works in an … a. Office. b. Hospital.
the construction. He is an …
c. Workshop.
a. Mechanic.
d. School.
91
Appendix 10
Answer Key
1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25.
A B D B C D B C A D D A A B C B C A D B A B C A A
26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47. 48. 49. 50.
D C C B C D B C A D C B A B D A B B D C B A A D A
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1
tr-
Jml Jwb Benar
DAYA PEMBEDA
Jumlah Subyek:
40
KIp atasr'bawah(n)= 11 Butir Soal-- 50 Nama berkas : C: \USERS\USER\DOCUMENTS\VALIDITAS18.
Butir Asli
Kel-. Atas
t-
L
2
2
No Buti-r Baru
No
Kel.
1.ANA
Bawah
Beda
Indeks DP (?)
7
9
-2
-18.18
U
7
J-
9. 09
3
3
9
4
(
4
4
9
7
2
19,1q
5
5
8
1
6
6
A d
6
2
9.09 18.18
7
7
10
4
6
54.55
B
B
10
?
1
63
9
9
I
J
10
10
9
9
0
0. 00
11
11
9
5
4
36.36
L2
1-2
0
0
0
0. 00
13
13
9
9
0
0. 00
14
Lq
1Q
6
4
36,36
6
3
3
a1
10
6
4
L
I
36.36 72.73
15
i'
16
L6
17
I/
9
tr
45. 45
.64
27 .27
a1
1B
1B
I
53
19
19
B
20
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20
B
2t
2L
2
22
a.)
r>a
25
0
26
26
11
2'1
11
11
28
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ao
9
29.
-9.09 36, 3q 54.55
46 3-3 1q 65 63
10
25
54
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-z/.2/
36.36 45.45 ?7 )1
nr LO
t1
.27
27
3e
9
24
18.18
53 3-t 1q
11
.27
27
54.55
30
JU
1a
?1
J1
11
3b
32
32
10
33
33
10
34
34
11
35
35
1L
3t 4A 3A 47
36
63
36
11
3b
3t
i7
54.55
11
38
11
b5 tr^ JO
45, 45
3B
39
39
11
A.
40
40
L0
q1
47
'1
46 43
42
42
7
43
?p
43
7
v_L
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44
9
45
9
45 5q
4b
46
9
Ltr
41
47
10
1c ..?
48
48
9
54
49
49
6
l.
50
50
6
oL)
TTNGKAT KESUI(ARAN
Jumlah Subyek= 40
3b
54.55 tr,
1 trtr
63. f4
54.s5 72.73 .64
54.55 "l
63.64, 54
.55
21.27 45, 45 9. 09
45.45 36.36 45. 45
,21 36. 36
27
18.18 0. 00
Butir
Soal=
NAMA bErKAg
No
50
:
C: \USERS\USER\DOCUMENTS\VAIIDTTAS18.
Butir Baru No Butir Asli-
Jm-l-
1.ANA
Betu]_ Tkt. Kesukaran (8)
Tafsiran
1
1
28
70.00
Sedang
Z
z
zz
55.00
Sedang
3
3
21
67
.50
Sedang
4
ao
4
72,50
Mudah
J
J
26
65. 00
Sedang
6
6
26
65. 00
Sedang
1
25
62
.50
Sedang
67.50
Sedang
E
F
'l
I
8
9
9
zt
61,5Q
10
,,
$edanq
10
80.00
Mudah
1_1
11
29
14 LZ
72.50
Mudah
I2
0
0. 00
13
r-1
?n
75.00
Mudah
14
1A
28
70.00
1r IJ
Sedanq
1C IJ
26
65.00
Sedang
_16
')n 14
80.
Q0
Mudah
11
I1
L2
30.00
Sukar
18
18
19
47.5A
Sedang
3-9
19
24
60. 00
SecJanE
20
ZU
22
2l
55. 00
Sedang
27
B
_20, Q0
22
$uka.r
22
33
82. s0
Mudah
23
23
10 TU
24
30
45.00 75.00
Sedang
24 2q
Mudah
25
5
12.50
Sangat Sukar
26
26
28
7o' oo
Sedang
ZI ^1
zt
33
82.50
Mudah
28
28
ZY
72.50
Mudah
29
29
16
40.00
Sedang
30
JU
33
82.50
Mudah
3t
31
3l_
11.50
Mudah
JI
JZ
2B
70.00
Sedanq
l3
??
?,
62,5q
AA J9
Sedans
an
25
62. 50
Sedang
JJ
29
72.50
Mudah
Jb
31
17.50
Mudah
16
35 36
?n
Sangat Sukar
37
37
33
38
82. s0
Mudah
38
30
39
75. 00
Mudah
39
30
75.00
40
Mudah
40
25
62.50
Sedang
41
4t
21
67,
4Z
5Q
$edans
42
L4
35. 00
43
Sedang
43
23
57.50
44
Sedangi
44
18
45. 00
4:)
Sedang
45
24
60. 00
46
Sedang
46
23
51
.50
Sedang
4'7
47
aa
67.50
Sedangr
48
4q
?a
49
22
57,5q 55. 00
Sedang
49
50
Sedang
50
aa
55. 00
Sedang
KORE],ASI SKOR BUTfR DG SKOR TOTAL
====:===: Jumlah Subyek=
40
Butir SoaL: 50 Nama berkas : C.. \USERS\USER\DOCUMENTS\VALIDITASIB lrp
Butir
Barq
Nc
Blrtrr Aslr
. 1 . ANA
Kp_relest Srgnrfr&ansr
1
1
-0.094
2
2
0. 199
3
3
0.396 Sangat Signifikan
4
4
0. l_54
5
5
0.1_97
6
6
0.282 Signifikan Q,472 gangat Sigpifikqfi 0.411 Sangat Signifikan
I,
7
8
8
9
9
0.252
10
10
0. 133
11
i1
0.327 Signifikan
t2
L2
13
13
L4
L4
15
L5
NA}I -0.051
NAN
Q,296 Sisnr!rkan 0.339 Signifikan
df
(N-2
)
10 15 20 25 30 40 50
P:0, 05
P:0 r 01
0,576
df
(N-2)
P:0,
0, 708
60
0,250
4,325
0,492
0, 606
IU
0t233
0,302
0,423
0,549
BO
0,2l'7
0t283
Q.381
0, 496
90
0, 205
a
0,349
0, 449
100
0,195
0
0,304
0,393
L25
att74
,254 4,228
0,273
0, 354
>150
0, L59
0,208
Erfa ksefisien
= Q,
QQO
P=0, 01
05
,2.67
.berarti lidak daBat dihitunq,
KUAT,ITAS PENGECOH
Juml-ah Subyek: 40
BuLir Soal: Nama berkas
lJo
Butir
50
:
C: \USERS\USBR\DOCUMENTS\VALIDITAS18.
Baru 1
2 3 4
5 6
't B
9
10 11
t2 13
!4 15 1"6
L7 18
L9 20
No
Butir Asli a l- 2g** 24+ 324 4++ 5 5++ 6 5++ I 6++ 86+ 9 21** 10 2+ 11 4++ \2 39--13 30** L4 5++ 15 3+ 16 4+ 1l l-9--18 19* * B+ L9 20 11--
1.ANA
bc 5++ 3+ 22** f++ 3+ 8-29** 3++ 5++ 26** 6+ 3+ 225** 5++ 27** 4++ 5++ 3++ 3++ 5+ 2+ 0-0** 2+ 4++ 28** 26+ 26** 32** 2+ 9++ \2** 5+ 16--.-1+ 1-22** 4+
d 4++
0
'7++
0
27**
U
4++
0
4++
0
26** 'l+
n
2-
n
4++
0
32**
0
29* *
0
L--
0
4++
0
5++
0
5++
0
2+
0
0-0--
0
0 0
)a*),
0
3-
0
24
2t 8** 10++ 22 3+ 33** 23 21_--- 1-24 30** 4++
25
?5
26
4T
26 122'1 2++ 0-2B 1- 10--29 9++ 16** 30 1431 2+ 3++ 32 4++ 28** 33 5++ 9-34 25** 4++ .35 4++ 2+ 36 3++ 137 l_- 33** 38 30 *'! 7 --39 5+ 30** 4Q 5++ 241 27** 4+4-
A)
d2
43
43 5++ 23*'k 44 7++ 13-45 24+ 46 6++ 23** 47 27** 1C--48 23** 3+ 49 7++ 5++ 50 22** 3-
2t 22
23
LI
28
to 30 31
:2
34 )E JJ
3; 37 38 39 4Q
44
45 46 47 48
49 50
Kete rangan:
Kunci
Jawaban
++
Sang,at Baik
+
Baik Kurang Baik Buruk
Sangat tsuruk
q** ,LQ
1e---
.))--
1A**
1-- 2r-0-418** 0-4++ 2+ 1Q++ 33+ 28** ??**
q--_
0
0 0 0 a 0 U
2q*),
n__
0
1?+
?-
0
2++
0
31* *
0
33** 4+ 1-L /\x'E ?+
I A
1t-
0
--
0
L!
5+ ?** 31** 5l.
0
a 0
0
1tra J I
2+ n V--
g- 25** 4++ 5++ 5+ 36+t' 6++ 2- 1g** 24** 10-4+ 7++ 3+ o-1'1-3+ 6++ 22** 11-* 4+
0 0
0 0 0
0 0 0 U U
0 0 C
REKAP ANALISIS BUT]R
Rata2= 30.85 Simpang Baku= ?.51
KerelasiXY: 0.13 Reliabilitas Tes:0.84 Butir Sqal: 50 Jumlah Subyek: Nama berkas
:
40
C: \USERS\USER\DOCUMENTS\VALIDIT,ASIg.
Btr Baru Btr Asli
D.Pembeda(?) _10 ru.
1.ANA
T. Kesukaran Korelasi Sign. Korelasi
10 !o
Sedang
-0.094
1
1
2
2
9. 09
Sedang
0. 199
3
3
45.45
Sedang
0.396
4
10 !u,
Mudah
4
10 t0
Sangat Signifikan
tr
9.09
Sedang
0.154 n 1q?
6
6
to 10 IU.Id
Sedang
0.282
7
7
54.55
Sedang'
0.472
8
8
63.64
Sedang
0.411
9
9
27 ,2'1
SedsPg
W I LJA
10
10
0.00
Mudah
0.133
11
11
36. 36
Mudah
i ) aa W. JL I
I2
L2
0.00
Sangat Sukar
13
13
0. 00
Mudah
14
14
36.36
Sedang
15
15
27 .27
Sedangr
!6
L6
36,36
Mudah
!'l
1?
'12.'13
Sukar
Siqnifikan 0.339 Siqnifikan sangat Sisnrfrka4 Q ,42A 0.512 Sangat Signifikan
18
1B
27.21
Sedang
0.262
79
L9
16
1a
ro.l-o
Sedang
0 .1,1 6
2A
,n
,1
11
Sedang
4.226
11
21
-9.09
Sukar
-0.091
22
22
36.36
Mudah
O.4BB
Sangat Signifikan
23
23
FA !JA.
trC JJ
Sedans
0.445
san_qat
24
z4
54
.55
f4udah
0. 557
25
25
-27 .21
26
26
36. 36
Sedang
0. 436
27
21
45. 45
Mudah
0.630
tr
J
Sangat Sukar
Si-gnifikan Sangat SiEnifikan Sangat Signifikan
n ttra
NAN
Signifikan NAN
-0.0s1 0
.296
$isnifikaq Sangat Signifikan
-0.288 Sangat Signifikan Sangat Signifikan
28
28
29,
29
30
30
31
31
J1
32
33 J4
34
35
35
36
36 3-7
38
?a
39
3e
40
40
4L
4L
42
42
43
43
44
44
45
NE
46
46
41
A1
48
48
49
49
50
50
.27 Mudah 54.55 Sedang 54.55 Mudah 54.55 Mudah 03.64 Sedans 2'7
54.55 '12.73 63.64 54.55 45.45 54.55 63,61 54.55 21.27 45.45 9.09 45.45 36.36 45.45 21.27 36.36 18.1 B 0.00
0.040 4.242
Sedang
0.655 0.619 0 .620 0.451 0.535 0.561 0.522 0.621 0.611 0,642 O.423 0.303 0.326
Sedang
4.L26
Sedang
0.4I7 Sangat SiEnifikan 0.355 Sangat Signifikan 4.440 Sangat Signifik4n
Sedang Sedang Mudah Mudah Mudah Mudah Mudah
Sedang Sedang
Sedang Sedang Sedang Sedang
0.252 n )La
Sedang
0
Sedanq
c"029
-I92
Sanqat Siqnifikan Sangat Signifikan Sa4gat Srgn_+fikan Sangat Signifikan Sangat Siginifikan Sangat Signifikan Sangat Signifikan Sangat Signifikan Sangat Signifikan
sangat Signifikan Sangat Signifikan
Signifikan Signifikan
109 Appendix 12 The Students’ Pre-test and Post-test Scores in Experiment Class (Using Card Game Technique)
Students
Pre-test score
Post-test score
Gained score (D)
(X)
(X1)
(X2)
D=(X2-X1)
1
78
88
10
2
78
90
12
3
52
80
28
4
68
80
12
5
80
90
10
6
78
88
10
7
52
82
30
8
74
84
10
9
76
88
12
10
52
82
30
11
82
90
8
12
78
86
8
13
74
86
12
14
60
78
18
15
78
90
12
16
78
86
8
17
52
82
30
18
78
92
14
19
86
96
10
110 20
50
80
30
21
68
82
14
22
84
92
8
23
78
84
6
24
56
86
30
25
76
88
12
26
88
96
8
27
82
94
12
28
80
90
10
29
84
96
12
30
48
78
30
31
84
94
10
32
80
92
12
33
68
86
18
34
78
88
10
35
80
94
14
36
78
86
8
37
74
90
16
38
78
86
8
39
76
88
12
40
84
96
12
2928
3504
576
73.2
87.6
14.4
∑ ̅=
111
Appendix 13 The Students’ Pre-test and Post-test Scores in Control Class
Students
Pre-test score
Post-test score
Gained score (D)
(Y)
(Y1)
(Y2)
D=(Y2-Y1)
1
80
84
4
2
56
76
20
3
76
78
4
4
82
84
2
5
52
76
24
6
62
78
16
7
78
80
2
8
88
96
8
9
80
86
6
10
76
80
4
11
76
78
2
12
58
76
18
13
48
76
28
14
86
90
4
15
52
78
26
16
78
80
2
17
50
76
26
18
78
80
2
19
78
80
2
112 20
76
80
4
21
84
90
6
22
84
90
6
23
78
82
4
24
78
80
2
25
58
78
20
26
76
78
2
27
82
86
4
28
76
78
2
29
66
76
10
30
78
82
4
31
72
76
4
32
84
86
2
33
76
80
4
34
80
82
2
35
60
78
18
36
80
82
2
37
78
82
4
38
60
76
16
39
80
84
4
40
54
76
22
2894
3234
340
72.35
80.85
8.5
∑ ̅