DAFTAR GAMBAR
Gambar 2.1 Concept of Flow by Muhaly Csikszentmihalyi ...................................13 Gambar 2.2 Permainan Boggle ..............................................................................15 Gambar 2.3 Permainan Affenbande .......................................................................15 Gambar 2.4 Lukisan yang ‘Menggetarkab’ dinding Gerakan Optik dan Kinetik ..20 Gambar 2.5 Teori Warna Munsell ........................................................................21 Gambar 2.6 Pohon Warna Munsell .......................................................................22 Gambar 2.7 Pohon Warna Munsell 2 ....................................................................22 Gambar 2.8 Warna Panas dan Warna Dingin .......................................................23 Gambar 2.9 Ruangan Warna Panas dan Ruangan Warna Dingin .........................24 Gambar 2.10 Font Sasson Primary ........................................................................26 Gambar 2.11 Tipografi yang Cocok untuk Anak-anak .........................................27 Gambar 3.1 Proses Terjadinya Karies Gigi ...........................................................38 Gambar 3.2 Proses Terjadinya Karies Gigi dalam Kurun Waktu dari Anak-anak hingga Dewasa ............................................................................39 Gambar 3.3 Perlengkapan The Magic Tooth Fairy Game ....................................44 Gambar 3.4 Perlengkapan Toothache ...................................................................45 Gambar 3.5 Perlengkapan Matcha ........................................................................46 Gambar 3.6 Komponen Boardgame Matcha ........................................................47 Gambar 3.7 Kartu Boardgame Matcha .................................................................47 Gambar 3.8 Komponen Cardgame Bhinneka .......................................................49 Gambar 3.9 Perlengkapan Boardgame Mash Up Monsters ..................................49 Gambar 3.10 Komponen Mash Up Monsters .......................................................50 Gambar 3.11 Orang tua dan Anak sedang Membeli Gulali ..................................52 Gambar 3.12 Anak-anak sedang Bermain Boardgame di CFD Dago ..................53 Gambar 3.13 Anak-anak sedang Membeli Es Krim ketika Jam Istirahat .............54 Gambar 3.14 Anak-anak sedang Bermain Kartu ketika Jam Istirahat ..................54 Gambar 3.15 Wawancara dengan Mahasiswa Kedokteran Gigi ...........................55 Gambar 3.16 Wawancara dengan Mahasiswa S2 Psikologi Unpad .....................57 Gambar 3.17 Karakter Boardgame Matcha ..........................................................70
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Gambar 3.18 Kartu Jawaban Cardgame Bhinneka ...............................................72 Gambar 3.19 Kartu Pertanyaan Cardgame Bhinneka ...........................................72 Gambar 3.20 Karakter Kartu Mash Up Monsters .................................................74 Gambar 3.21 Packaging depan Mash Up Monster ...............................................75 Gambar 4.1 Studi Karakter ...................................................................................89 Gambar 4.2 Sketsa Badan .....................................................................................90 Gambar 4.3 Referensi Makanan Kariogenik .........................................................91 Gambar 4.4 Referensi Makanan Mentralkan Mulut .............................................91 Gambar 4.5 Referensi Makanan Sehat namun Beresiko .......................................91 Gambar 4.6 Sketsa Kartu Makanan ......................................................................92 Gambar 4.7 Referensi Koin Perawatan Harian .....................................................93 Gambar 4.8 Referensi Koin Perawatan Dokter .....................................................93 Gambar 4.9 Sketsa Koin Perawatan .......................................................................93 Gambar 4.10 Referensi Karies Gigi .......................................................................94 Gambar 4.11 Referensi Taman Bermain ................................................................94 Gambar 4.12 Sketsa Papan Bermain ......................................................................95 Gambar 4.13 Refrensi Logo ...................................................................................95 Gambar 4.14 Refrensi Typografi ...........................................................................96 Gambar 4.15 Sketsa Logo Giat ..............................................................................96 Gambar 4.16 Referensi Warna ...............................................................................97 Gambar 4.17 Referensi Warna 2 ............................................................................97 Gambar 4.18 Cover Buku Anak .............................................................................97 Gambar 4.19 Logo Permainan Giat .....................................................................100 Gambar 4.20 Dadu ...............................................................................................102 Gambar 4.21 Kartu Makanan Tampak Depan 1 ..................................................102 Gambar 4.22 Kartu Makanan Tampak Depan 2 ..................................................103 Gambar 4.23 Kartu Makanan Tampak Depan 3 ..................................................102 Gambar 4.24 Keterangan Bagian Depan Kartu Makanan 1 .................................104 Gambar 4.25 Keterangan Bagian Depan Kartu Makanan 2 .................................105 Gambar 4.26 Keterangan Bagian Depan Kartu Makanan 3 .................................105 Gambar 4.27 Keterangan Bagian Belakang Kartu Makanan ...............................106 Gambar 4.28 Koin Perawatan Tampak Depan .....................................................106
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Gambar 4.29 Koin Perawatan Tampak Belakang ................................................107 Gambar 4.30 Pion Pemain....................................................................................108 Gambar 4.31 Sifat Pion Pemain ...........................................................................109 Gambar 4.32 Kartu Karakter ................................................................................109 Gambar 4.33 Papan Permainan ............................................................................110 Gambar 4.34 Packaging .......................................................................................111 Gambar 4.35 Packaging 2 ....................................................................................112 Gambar 4.36 Buku Panduan Bermain ..................................................................112 Gambar L.1 Kuesioner di Car Free Day Dago ...................................................120 Gambar L.2 Kuesioner di Car Free Day Dago ...................................................120 Gambar L.3 Orang Tua dan Anak membeli Makanan di Car Free Day Buah Batu ...........................................................120 Gambar L.4 Anak-anak Membeli minuman di Car Free Day Buah Batu ..........120 Gambar L.5 Orang tua menawarkan Anaknya untuk Membeli Gulali di Car Free Day Dago ..................................................................121 Gambar L.6 Orang Tua Mengisi Kuesioner di Car Free Day Dago ..................121 Gambar L.7 Orang Tua Mengisi Kuesioner di Taman Lansia .............................121 Gambar L.8 Anak-anak membeli Makanan dan Minuman pada saat Itirahat 1 ..........................................................................121 Gambar L.9 Anak-anak membeli Makanan dan Minuman pada saat Itirahat 2 ..........................................................................121 Gambar L.10 Anak-anak membeli Makanan dan Minuman pada saat Itirahat 3 ..........................................................................122 Gambar L.11 Anak-anak bermain cardgame pada saat Istirahat .......................122 Gambar L.12 Anak-anak dan Orang Dewasa bermain boardgame di Car Free Day Dago ....................................................................122 Gambar L.13 Anak-anak antusias bermain boardgame di Pasar Komik Bandung di Braga City Walk ................................122 Gambar L.14 Cardgame di Pasar Komik Bandung di Braga City Walk 1 .........122 Gambar L.15 Cardgame di Pasar Komik Bandung di Braga City Walk 2 .........122
Gambar L.16 Izin Penelitian di Rumah Sakit Gigi dan
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Mulut Unpad Bandung ................................................................123 Gambar L.17 Penelitian di Rumah Sakit Gigi dan Mulut Unpad Bandung .......123 Gambar L.18 Percobaan awal Boardgame 1 ......................................................123 Gambar L.19 Percobaan awal Boardgame 2.......................................................123 Gambar L.20 Percobaan awal Boardgame 3 ......................................................123 Gambar L.21 Hasil Jadi Boardgame 1 ................................................................123 Gambar L.22 Hasil Jadi Boardgame 2 .................................................................124 Gambar L.23 Hasil Jadi Boardgame 3 .................................................................124 Gambar L.24 Kartu Makanan ..............................................................................124 Gambar L.25 Koin Perawatan Rutin Dokter ........................................................124 Gambar L.26 Koin Perawatan Harian ..................................................................124 Gambar L.27 Pion Karakter ................................................................................124 Gambar L.28 Kartu Karakter ...............................................................................125 Gambar L.29 Komponen Boardgame 1 ...............................................................125 Gambar L.30 Komponen Boardgame 2 ...............................................................125 Gambar L.31 Buku Panduan ................................................................................125 Gambar L.32 Packaging dan Peraturan Meja ......................................................125
Bagan 1.1 Kerangka Penelitian ................................................................................7 Bagan 3.1 Kuesioner 1 ...........................................................................................60 Bagan 3.2 Kuesioner 2 ...........................................................................................60 Bagan 3.3 Kuesioner 3 ...........................................................................................61 Bagan 3.4 Kuesioner 4 ...........................................................................................62 Bagan 3.5 Kuesioner 5 ...........................................................................................63 Bagan 3.6 Kuesioner 6 ...........................................................................................64 Bagan 3.7 Kuesioner 7 ...........................................................................................64 Bagan 3.8 Kuesioner 8 ...........................................................................................65 Bagan 3.9 Kuesioner 9 ...........................................................................................66 Bagan 3.10 Kuesioner 10 ......................................................................................66 Bagan 4.1 Penjelasan Dadu .................................................................................102 Bagan 4.2 Penjelasan Koin .................................................................................108
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Bagan 4.3 Papan Permainan ................................................................................111
Tabel 2.1 Nilai dan Pelambangan Warna Secara Umum ......................................21 Tabel 2.2 Perkembangan Anak Usia 6 – 12 tahun ................................................32 Tabel 2.3 Cara Meningkatkan Perkembangan Anak Usia 6 – 12 tahun ...............33 Tabel 3.1 Matriks Perbandingan ...........................................................................70 Tabel 3.2 Analisis SWOT .....................................................................................77 Tabel 4.1 Warna di Permainan ..............................................................................98 Tabel 4.2 Skema Warna Kulit di Permainan ..........................................................99 Tabel 4.3 Media Pendukung ................................................................................114
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