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Tujuan Pembelajaran Desain Barang dan Jasa
5
1. Mendefinisian siklus hidup produk (product life cycle) 2. Mendeskripsikan sistem pengembangan produk 3. Membuat rumah kualitas (house of quality) 4. Menjelaskan bagaimana kompetisi berbasis waktu (timebased) diimplementasikan oleh OM 5. Mendeskripsikan bagaimana barang dan jasa didefinisikan oleh OM 6. Mendeskripsikan dokumen-dokumen yang diperlukan untuk produksi.
MANAJEMEN OPERASI: Manajemen Keberlangsungan & Rantai Pasokan
7. Menjelaskan bagaimana partisipasi pelanggan dalam desain dan penyampaian (delivery) jasa
Operations Management: Sustainability & Supply Chain Management
8. Mengaplikasikan pohon keputusan untuk masalahmasalah produk 5-1
Pemilihan Barang dan Jasa
Regal Marine ►
Pasar global
►
Sistem CAD 3 dimensi ►
Mengurangi waktu pengembangan produk
►
Mengurangi masalah yang berhubungan dengan peralatan
►
Mengurangi masalah yang berhubungan dengan produksi
►
Produksi di lini perakitan
►
JIT
5-2
5-3
►
Keberadaan sebuah organisasi/perusahaan adalah untuk menyediakan barang dan jasa bagi masyarakat
►
Produk-produk yang hebat adalah kunci keksuksesan bagi setiap organisasi
►
Organisasi yang unggul umumnya hanya fokus pada produk inti saja (Honda → mesin, Michelin → ban, Intel → Microprocessor)
►
Pelanggan itu membeli kepuasan, tidak sekedar fisik barang maupun jasa tertentu saja.
►
Desain produk merupakan hal yang fundamental bagi strategi organisasi yang implikasinya meliputi seluruh fungsi operasi. 5-4
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50% –
►
►
►
Barang dan jasa adalah dasar dari keberadaan sebuah organisasi Produk yang memiliki siklus hidup terbatas dan dapat diprediksi, maka perusahaan harus terus-menerus mencari, merancang, dan mengembangkan produk baru Produk baru akan memberikan kontribusi pendapatan secara substansial Produk baru tidak selalu sukses di pasaran
40% – Persentasi penjualan produk-produk baru
►
Semakin tinggi persentase penjualan produk baru (terhadap produk2nya yang lain) dalam 5 tahun terahir, semakin besar kemungkinan perusahaan tersebut menjadi pemimpin industri.
30% – 20% – 10% – 0% – Pemimpin Sepertiga Sepertiga industri atas kedua
Sepertiga bawah
Posisi perusahaan dalam industrinya
5-5
Keputusan Produk
5-6
Pilihan Strategi Produk
Tujuan dari keputusan produk adalah untuk mengembangkan dan mengimplementasikan strategi produk yang memenuhi permintaan pasar dengan sebuah keunggulan bersaing
►
Differentiation ►
►
Low cost ►
►
Taco Bell, D’Cost
Rapid response ►
5-7
Shouldice Hospital, Mbah Jingkrak, Bu Fat, Mak Icih
Toyota 5-8
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Product Life Cycle Penjualan, biaya, dan arus kas
Product Life Cycles Siklus hidup produk: harian (kaos konser), bulanan (baju musiman, batu akik), tahunan (laptop, elektronik), puluhan tahun (Airbus A330) Fungsi operasi harus dapat memperkenalkan produk baru dengan sukses.
►
►
Biaya pengembangan dan produksi Pendapatan penjualan Pendapatan bersih (profit)
Arus Kas Arus Kas negatif
Pengenalan Pertumbuhan
Kerugian
Matang
Penurunan
5-9
5 - 10
Siklus Hidup dan Strategi Fase Pengenalan ►
Fase Pertumbuhan
Masih mencari celah yang pas (fine tuning) sehingga memunculkan biayabiaya yang tidak biasa untuk:
► ►
1. Penelitian
2. Pengembangan produk
►
3. Modifikasi dan perbaikan proses 4. Pengembangan suplier
5 - 11
Desain produk mulai stabil Mulai memerlukan peramalan kapasitas yang efektif Penambahan atau peningkatan kapasitas mungkin diperlukan
5 - 12
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Fase Matang ► ►
►
Fase Penurunan
Kompetitor mulai bermunculan Volume produksi yang tinggi, produk yang inovatif mungkin dibutuhkan Perbaikan pengendalian biaya, mengurangi pilihan-pilihan, mengurangi lini produk
►
Jika sudah tidak bisa memberi kontribusi khusus bagi organisasi, maka sudah saatnya untuk menghentikan produk tersebut
5 - 13
Product-by-Value Analysis (Analisis Poduk Berdasar Nilai)
5 - 14
Membangun Produk Baru Yang harus diperhatikan:
►
►
►
Buat daftar urutan produk secara descending (menurun) sesuai dengan kontribusi rupiahnya bagi perusahaan Buat daftar kontribusi rupiah tahunan masing-masing produk tersebut Ini dapat membantu manajemen mengevaluasi strategi-strategi alternatif 5 - 15
1. Memahami pelanggan 2. Perubahan ekonomi 3. Perubahan sosial dan demografi 4. Perubahan teknologi 5. Perubahan politik dan hukum 6. Praktik pasar, standar profesional, suplier, distributor 5 - 16
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Tahap Pengembangan Produk Konsep Fisibilitas
▶ Adalah proses menetapkan “apa yang diinginkan konsumen” dan menerjemahkannya menjadi atribut “bagaimana agar tiap area fungsional dapat memahami dan memenuhi kebutuhan konsumen”.
Kebutuhan Pelanggan Spesifikasi fungsional Lingkup tim pengembangan produk
Spesifikasi produk
Lingkup bagi tim desain dan rekayasa
Review desain
Quality Function Deployment (QFD) ‒ Penyebaran Fungsi Kualitas ‒
▶ Tool implementasi QFD: rumah kualitas (house of quality) yaitu sebuah teknik grafis untuk menjelaskan hubungan antara keinginan konsumen dan produk (barang atau jasa).
Uji Pasar Pengenalan Evaluasi 5 - 17
5 - 18
QFD: House of Quality Tahapan QFD: 2. Mengidentifikasi atribut-atribut tentang bagaimana barang/jasa akan memenuhi keinginan pelanggan 3. Menghubungkan Langkah 1 & 2
Peringkat kepentingan pelanggan
Apa yang diinginan pelanggan
4. Mengidentifikasi relasi antar atribut
Relasi antar atribut Bagaimana untuk memenuhi keinginan pelanggan
Matriks relasi
Penilaian pesaing
1. Mengidentifikasi keinginan pelanggan
5. Menetapkan tingkat kepentingan pelanggan 6. Mengevaluasi produk-produk pesaing
Nilai-nilai target
7. Membandingan performa/kinerja terhadap atributatribut teknis yang diinginan 5 - 19
Bobot peringkat
Evaluasi teknis 5 - 20
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Interrelationships
Contoh House of Quality What the Customer Wants
Tim Anda ditugasi untuk mendesain sebuah kamera baru untuk PT. Great Cameras, Inc.
Technical Attributes and Evaluation
Apa yang diinginan pelanggan
Langkah pertamanya adalah membangun sebuah rumah kualitas (House of Quality)
Peringkat kepentingan pelanggan (5 = tertinggi)
Ringan
3
Mudah digunakan
4
Reliabel/Handal
5
Mudah dipegang/digenggam
2
Resolusi tinggi
1
Interrelationships
How to Satisfy Customer Wants
Relationship Matrix
Analysis of Competitors
Interrelationships
How to Satisfy Customer Wants
What the Customer Wants
Relasi kuat
Technical Attributes and Evaluation
Relationship Matrix
Technical Attributes and Evaluation
Relasi sedang
Desain Ergonomic
Relasi rendah
Jumlah pixels besar
Auto exposure (Pencahayaan otomatis)
Auto focus
Komponen aluminium
Ebutuhan daya listrik rendah
5 - 22
Analysis of Competitors
5 - 21
What the Customer Wants
Relationship Matrix
Analysis of Competitors
How to Satisfy Customer Wants
Bagaimana untuk memuaskan pelanggan
Ringan
3
Mudah digunakan
4
Reliabel/Handal
5
Mudah dipegang/digenggam
2
Resolusi tinggi
1
Matriks relasi 5 - 23
5 - 24
6
Interrelationships
How to Satisfy Customer Wants
Relationship Matrix
Analysis of Competitors
What the Customer Wants
Interrelationships
How to Satisfy Customer Wants
What the Customer Wants
Relationship Matrix
Desain Ergonomic
Ringan
3
Mudah digunakan
4
Reliabel/Handal
5
Mudah dipegang/digenggam
2
Resolusi tinggi
1
Interrelationships
What the Customer Wants
25
F
G
Mudah dipegang/digenggam
2
G
P
Resolusi tinggi
1
P
P
Panel ranking
5
Failure 1 per 10,000
P
Reliabel/Handal
2 circuits
P
G
Technical Attributes and Evaluation
2’ to ∞
G
4
Relationship Matrix
75%
Perusahaan B
3
Mudah digunakan
22
32
0.5 A
Perusahaan A
Ringan
Peringat kepentingan kita
27
5 - 26
How to Satisfy Customer Wants
How well do competing products meet customer wants
27
5 - 25
Interrelationships
Technical Attributes and Evaluation
9
Peringat terboboti
How to Satisfy Customer Wants
Relationship Matrix
22
Analysis of Competitors
Jumlah pixels besar
Auto focus
Technical Attributes and Evaluation
Peringkat kepentingan kita
Analysis of Competitors
What the Customer Wants
Komponen aluminium
Ebutuhan daya listrik rendah
Relasi antar atribut (yang bisa kita buat)
Auto exposure (Pencahayaan otomatis)
Technical Attributes and Evaluation
Analysis of Competitors
26/10/2015
Perusahaan A
0.7
60%
yes
1
ok
G
Perusahaan B
0.6
50%
yes
2
ok
F
Kita
0.5
75%
yes
2
ok
G
Nilai target (Atribut teknis)
Evaluasi teknis
5 5 - 27
5 - 28
7
3
G P
Easy to use
4
G P
Reliable
5
F G
Easy to hold steady
2
G P
High resolution
1
Kebutuhan pelanggan
Karakteristik desain
Panel ranking
2’ to ∞
75%
0.5 A
Target values (Technical attributes)
Technical evaluation
Komponen2 spesifik
P
Company A
0.7 60% yes
1
ok
Company B
0.6 50% yes
2
ok
F
Us
0.5 75% yes
2
ok
G
House 1
Karakteristik desain
P 22 9 27 27 32 25 Failure 1 per 10,000
Our importance ratings
Rencana kualitas Proses produksi
House 2
House 3
Proses produksi
Lightweight
Menyebarkan sumberdaya melalui organisasi dalam memenuhi kebutuhan pelanggan
Komponen2 spesifik
Company B
Company A
Ergonomic design
High number of pixels
Auto exposure
Auto focus
Aluminum components
Rangkaian Rumah Kualitas
2 circuits
House of Quality Lengkap
Low electricity requirements
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House 4
G
5 - 29
5 - 30
Pengorganisasian Pengembangan Produk ►
►
►
Secara tradisional– departemen yang berbeda-beda
►
►
Tugas dan tanggung jawab didefinisikan
►
Sulit untuk berfikir maju
►
A Champion (Juara) ►
Pendekatan Tim
►
Manajer produk memandu produk melalui sistem pengembangan produk dan organisasi terkait
Tim pengembangan produk, tim desain untuk manufakturabiitas, tim rekayasa nilai
Pendekatan “whole organization” ala Jepang ►
5 - 31
Bersifat lintas fungsi (cross-function) – diwakili dari seluruh disiplin/fungsi
Tidak mengenal divisi-divis organisasi 5 - 32
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Manufakturabilitas dan Rekayasa Nilai ►
Pengurangan biaya sebuah Bracket melalui Rekayasa Nilai
Manfaat: 1. Mengurangi komplesitas produk 2. Mengurangi dampak lingkungan 3. Standarisasi tambahan untuk komponen 4. Perbaikan aspek fungsional produk 5. Perbaikan desain kerja dan keselamatan kerja 6. Perbaikan untuk pemeliharaan produk 7. Desain yang robust Figure 5.5 5 - 33
5 - 34
Robust Design
Isu-isu tentang Desain Produk ►
Desain robust
►
Desain modular
►
Computer-aided design (CAD)
►
Computer-aided manufacturing (CAM)
►
Virtual reality technology
►
Value analysis
►
Sustainability and Life Cycle Assessment (LCA)
►
►
5 - 35
Produk didesain sedemikian rupa sehingga perubahan/variasi kecil dalam produksi atau perakitan tidak akan berdampak negatif terhadap produk Biasanya menghasilkan produk dengan biaya yang lebih rendah namun dengan kualitas yang lebih tinggi 5 - 36
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Desain Modular
Computer Aided Design (CAD)
Produk didesain dalam kompononenkomponen yang mudah tersegmentasi ► Menambah fleksibilitas untuk produksi dan pemasaran ► Peningkatan kemampuan untuk memenuhi kebutuhan pelanggan ►
►
Using computers to design products and prepare engineering documentation
►
Shorter development cycles, improved accuracy, lower cost
►
Information and designs can be deployed worldwide
5 - 37
5 - 38
Extensions of CAD ►
Design for Manufacturing and Assembly (DFMA) ►
►
Computer-Aided Manufacturing (CAM)
Solve manufacturing problems during the design stage
►
3-D Object Modeling ►
Small prototype development
►
CAD through the internet
►
International data exchange through STEP
►
5 - 39
Utilizing specialized computers and program to control manufacturing equipment Often driven by the CAD system (CAD/CAM)
5 - 40
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Benefits of CAD/CAM 1. 2. 3. 4. 5.
Virtual Reality Technology ►
Product quality Shorter design time Production cost reductions Database availability New range of capabilities
►
►
Computer technology used to develop an interactive, 3-D model of a product from the basic CAD data Allows people to ‘see’ the finished design before a physical model is built Very effective in large-scale designs such as plant layout
5 - 41
Value Analysis ►
►
5 - 42
Sustainability and Life Cycle Assessment (LCA)
Focuses on design improvement during production Seeks improvements leading either to a better product or a product which can be produced more economically with less environmental impact
5 - 43
►
Sustainability means meeting the needs of the present without compromising the ability of future generations to meet their needs
►
LCA is a formal evaluation of the environmental impact of a product
5 - 44
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Product Development Continuum ►
Product life cycles are becoming shorter and the rate of technological change is increasing
►
Developing new products faster can result in a competitive advantage
►
Time-Based Competition
Product Development Continuum External Development Strategies Alliances
Figure 5.6
Joint ventures Purchase technology or expertise by acquiring the developer Internal Development Strategies Migrations of existing products Enhancements to existing products New internally developed products Internal Lengthy
Cost of product development Speed of product development
High
Risk of product development
Shared Rapid and/ or Existing Shared
5 - 45
5 - 46
Product Development Continuum ►
►
Product Development Continuum
Purchasing technology by acquiring a firm
►
►
Speeds development
►
Issues concern the fit between the acquired organization and product and the host
Through Alliances ►
Cooperative agreements between independent organizations
►
Useful when technology is developing
►
Reduces risks
Joint Ventures ►
Both organizations learn
►
Risks are shared 5 - 47
5 - 48
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Monterey Jack Cheese
Defining a Product ► ►
►
►
First definition is in terms of functions Rigorous specifications are developed during the design phase Manufactured products will have an engineering drawing Bill of material (BOM) lists the components of a product
(a) U.S. grade AA. Monterey cheese shall conform to the following requirements: (1) Flavor. Is fine and highly pleasing, free from undesirable flavors and odors. May possess a very slight acid or feed flavor. (2) Body and texture. A plug drawn from the cheese shall be reasonably firm. It shall have numerous small mechanical openings evenly distributed throughout the plug. It shall not possess sweet holes, yeast holes, or other gas holes. (3) Color. Shall have a natural, uniform, bright and attractive appearance. (4) Finish and appearance—bandaged and paraffin-dipped. The rind shall be sound, firm, and smooth providing a good protection to the cheese.
Code of Federal Regulation, Parts 53 to 109, General Service Administration 5 - 49
Engineering Drawings
Product Documents ►
►
5 - 50
Engineering drawing ►
Shows dimensions, tolerances, and materials
►
Shows codes for Group Technology
Bill of Material ►
Lists components, quantities and where used
►
Shows product structure Figure 5.8
5 - 51
5 - 52
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Bills of Material
Bills of Material
BOM for a Panel Weldment
Figure 5.9 (a)
NUMBER
DESCRIPTION
A 60-71
PANEL WELDM’T
1
A 60-7 R 60-17 R 60-428 P 60-2
LOWER ROLLER ASSM. ROLLER PIN LOCKNUT
1 1 1 1
A 60-72 R 60-57-1 A 60-4 02-50-1150
GUIDE ASSM. REAR SUPPORT ANGLE ROLLER ASSM. BOLT
1 1 1 1
A 60-73 A 60-74 R 60-99 02-50-1150
GUIDE ASSM. FRONT SUPPORT WELDM’T WEAR PLATE BOLT
1 1 1 1
Hard Rock Cafe’s Hickory BBQ Bacon Cheeseburger
QTY
Figure 5.9 (b)
DESCRIPTION
QTY
Bun Hamburger patty Cheddar cheese Bacon BBQ onions Hickory BBQ sauce Burger set Lettuce Tomato Red onion Pickle French fries Seasoned salt 11-inch plate HRC flag
1 8 oz. 2 slices 2 strips 1/2 cup 1 oz. 1 leaf 1 slice 4 rings 1 slice 5 oz. 1 tsp. 1 1
5 - 53
Group Technology
5 - 54
Group Technology Scheme (b) Grouped Cylindrical Parts (families of parts)
►
►
►
(a) Ungrouped Parts
Parts grouped into families with similar characteristics Coding system describes processing and physical characteristics Part families can be produced in dedicated manufacturing cells
Grooved
Slotted
Threaded
Drilled
Machined
Figure 5.10 5 - 55
5 - 56
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Group Technology Benefits 1. Improved design 2. Reduced raw material and purchases 3. Simplified production planning and control 4. Improved layout, routing, and machine loading 5. Reduced tooling setup time, work-inprocess, and production time
Documents for Production ► ► ► ► ►
Assembly drawing Assembly chart Route sheet Work order Engineering change notices (ECNs)
5 - 57
5 - 58
Assembly Drawing
Assembly Chart 1
►
►
Shows exploded view of product
2 3
Details relative locations to show how to assemble the product
4 5 6 7 8 9 10
Figure 5.11 (a)
R 209 Angle R 207 Angle Bolts w/nuts (2) R 209 Angle R 207 Angle Bolts w/nuts (2)
5 - 59
Right SA bracket A2 2 assembly
Identifies the point of production where components flow into subassemblies and ultimately into the final product
Bolt w/nut R 404 Roller
A3
Lock washer Part number tag Box w/packing material
11
Left SA bracket A1 1 assembly
Poka-yoke inspection A4 A5
Figure 5.11 (b)
5 - 60
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Work Order
Route Sheet Lists the operations and times required to produce a component Process
Machine
Operations
1
Auto Insert 2
2 3
Manual Insert 1 Wave Solder
4
Test 4
Insert Component Set 56 Insert Component Set 12C Solder all components to board Circuit integrity test 4GY
Setup Time
Instructions to produce a given quantity of a particular item, usually to a schedule Operation Time/Unit
1.5
.4
.5
2.3
1.5
4.1
.25
Work Order
►
Engineering drawings
►
Bill of material
5 - 63
5/2/08
Due Date 5/4/08
Delivery Location Dept K11
Configuration Management
►
Quite common with long product life cycles, long manufacturing lead times, or rapidly changing technologies
125
Start Date
5 - 62
►
A correction or modification to a product’s definition or documentation
157C
F32
5 - 61
►
Quantity
Production Dept
.5
Engineering Change Notice (ECN)
Item
The need to manage ECNs has led to the development of configuration management systems A product’s planned and changing components are accurately identified and control and accountability for change are identified and maintained
5 - 64
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Product Life-Cycle Management (PLM) ►
Service Design
Integrated software that brings together most, if not all, elements of product design and manufacture ►
Product design
►
CAD/CAM, DFMA
►
Product routing
►
Materials
►
Assembly
►
Environmental
►
►
5 - 65
Process-Chain-Network (PCN) Analysis
Service typically includes direct interaction with the customer Process – chain – network (PCN) analysis focuses on the ways in which processes can be designed to optimize interaction between firms and their customers
5 - 66
Process-Chain-Network (PCN) Analysis ▶ Direct interaction region includes process steps that involve interaction between participants ▶ The surrogate (substitute) interaction region includes process steps in which one participant is acting on another participant’s resources ▶ The independent processing region includes steps in which the supplier and/or the customer is acting on resources where each has maximum control
Figure 5.12 5 - 67
5 - 68
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Process-Chain-Network (PCN) Analysis
Adding Service Efficiency
▶ All three regions have similar operating issues but the appropriate way of handling the issues differs across regions
▶ Service productivity is notoriously low partially because of customer involvement in the design or delivery of the service, or both ▶ Complicates product design
▶ Service operations exist only within the area of direct and surrogate interaction ▶ PCN analysis provides insight to aid in positioning and designing processes that can achieve strategic objectives
5 - 69
Adding Service Efficiency
5 - 70
Adding Service Efficiency ▶ Automation
▶ Limit the options
▶ Reduces cost, increases customer service
▶ Improves efficiency and ability to meet customer expectations
▶ Moment of truth
▶ Delay customization ▶ Modularization
▶ Critical moments between the customer and the organization that determine customer satisfaction
▶ Eases customization of a service
5 - 71
5 - 72
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First Bank Corp. Drive-up Teller Service Guidelines
Documents for Services High levels of customer interaction necessitates different documentation
• Be especially discreet when talking to the customer through the microphone.
►
Often explicit job instructions
• Mark lines to be completed or attach a note with instructions.
►
Scripts and storyboards are other techniques
►
• Provide written instructions for customers who must fill out forms you provide. • Always say “please” and “thank you” when speaking through the microphone. • Establish eye contact with the customer if the distance allows it. • If a transaction requires that the customer park the car and come into the lobby, apologize for the inconvenience.
5 - 73
Application of Decision Trees to Product Design ►
5 - 74
Application of Decision Trees to Product Design Procedure
Particularly useful when there are a series of decisions and outcomes which lead to other decisions and outcomes
1. Include all possible alternatives and states of nature - including “doing nothing” 2. Enter payoffs at end of branch 3. Determine the expected value of each branch and “prune” the tree to find the alternative with the best expected value 5 - 75
5 - 76
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Decision Tree Example
Decision Tree Example
(.4)
Purchase CAD
(.4)
Purchase CAD
High sales
High sales
(.6) Low sales
(.6) Low sales
Hire and train engineers
Hire and train engineers
(.4)
$2,500,000 – 1,000,000 – 500,000 $1,000,000
Revenue Mfg cost ($40 x 25,000) CAD cost Net
$800,000 – 320,000 – 500,000 – $20,000
Revenue Mfg cost ($40 x 8,000) CAD cost Net loss
(.4)
High sales
High sales EMV (purchase CAD system) = (.4)($1,000,000) + (.6)(– $20,000)
(.6)
(.6)
Low sales
Low sales
Do nothing
Do nothing Figure 5.13
Figure 5.13
5 - 77
Decision Tree Example (.4)
Purchase CAD $388,000
High sales
(.6) Low sales
Hire and train engineers
5 - 78
Decision Tree Example
$2,500,000 – 1,000,000 – 500,000 $1,000,000
Revenue Mfg cost ($40 x 25,000) CAD cost Net
$800,000 – 320,000 – 500,000 – $20,000
Revenue Mfg cost ($40 x 8,000) CAD cost Net loss
(.4)
Purchase CAD $388,000
High sales
(.6) Low sales
Hire and train engineers $365,000
(.4)
(.4)
High sales
High sales
(.6)
(.6)
EMV (purchase CAD system)
= (.4)($1,000,000) + (.6)(– $20,000) = $388,000
Low sales
Low sales
Do nothing
Do nothing $0 Figure 5.13 5 - 79
$2,500,000 – 1,000,000 – 500,000 $1,000,000
Revenue Mfg cost ($40 x 25,000) CAD cost Net
$800,000 – 320,000 – 500,000 – $20,000
Revenue Mfg cost ($40 x 8,000) CAD cost Net loss
$2,500,000 – 1,250,000 – 375,000 $875,000
Revenue Mfg cost ($50 x 25,000) Hire and train cost Net
$800,000 – 400,000 – 375,000 $25,000
Revenue Mfg cost ($50 x 8,000) Hire and train cost Net
$0 Net
Figure 5.13 5 - 80
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Transition to Production ►
Know when to move to production ►
►
►
Transition to Production ►
Product development can be viewed as evolutionary and never complete
►
Product must move from design to production in a timely manner
Most products have a trial production period to insure producibility ►
Develop tooling, quality control, training
►
Ensures successful production
Responsibility must also transition as the product moves through its life cycle
5 - 81
►
Line management takes over from design
Three common approaches to managing transition ►
Project managers
►
Product development teams
►
Integrate product development and manufacturing organizations
5 - 82
All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher. Printed in the United States of America.
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21